What do we KNOW so far? Updated: 02 Feb 2011 *spoilers* *FINAL UPDATE* (or IS it?)
#4026
Posté 05 février 2011 - 06:53
#4027
Posté 05 février 2011 - 11:52
Jaldaris93 wrote...
I believe ravenimage is referring to Fenris.arcane-weirdo wrote...
^which one?
Merrill.
But Fenris could easily be confused for a woman from the back, I suppose.
#4028
Posté 06 février 2011 - 12:06
I don't that much about my Golem save but I don't want to lose my awakening choices.
#4029
Posté 06 février 2011 - 12:44
Looks like the targeted gamer enjoys little paths, stars, and AI''s like a certain one in ME2 telling them complex things like :"This is the Comm room."
After the events of ME2, the same thing is happening to DA2.
-companions having fixed outfits, no visual change. Only rings, belts , and necklaces can be equipped.
-removal of dual wielding warriors, rogues only using daggers, companions having a fixed class.
-removal of friendly fire until nightmare difficulty.
-less skills and spells.
-dialogue wheel that will fully benefit from the ME2 paraphrasing system, the on where your Shepard tend to say things that are no where written.
-the amazing addition of 2 siblings that are assigned to you based on your class.
mages get the male, rogues and warrior the female sibling which is a mage.
-game is shorter
-voiced protagonist requiring more funds, so less dialogue lines
-removal of Origins stories, and race choices.
-Facebook tie in to unlock more in game goodies, because EA has a 5 year deal with them.
-PC version being a parallel release, just like ME2, that game that had low res textures for armors on PC, and no option for high res in the menu, the same menu one had to enter to read the Codex, but who is doing that any way.
-removal of iso-camera
-removal of Arcane Warrior and the already confirmed things above, I just had a revelation that nothing, absolutely nothing that made me buy and enjoy the first game is present.
The import feature for saves was reduced to EA's battle with re-sales, and has nothing but cosmetic relevance.
So,it's time to move on, 2011 will be the year of RPG's, some of them even for those that don't need little stars and paths to guide them.
The combat looks improved in DA2, the clunky parts are gone, no one would dare to question things like Darkspawn exploding from a fire spell.
#4030
Posté 06 février 2011 - 02:44
Oops, my mistake then.ravenimage wrote...
Jaldaris93 wrote...
I believe ravenimage is referring to Fenris.arcane-weirdo wrote...
^which one?
Merrill.
But Fenris could easily be confused for a woman from the back, I suppose.
Modifié par Jaldaris93, 06 février 2011 - 02:45 .
#4031
Posté 06 février 2011 - 04:05
thenemesis77 wrote...
Looks like the targeted gamer enjoys little paths, stars, and AI''s like a certain one in ME2 telling them complex things like :"This is the Comm room."
After the events of ME2, the same thing is happening to DA2.
-companions having fixed outfits, no visual change. Only rings, belts , and necklaces can be equipped.
-removal of dual wielding warriors, rogues only using daggers, companions having a fixed class.
-removal of friendly fire until nightmare difficulty.
-less skills and spells.
-dialogue wheel that will fully benefit from the ME2 paraphrasing system, the on where your Shepard tend to say things that are no where written.
-the amazing addition of 2 siblings that are assigned to you based on your class.
mages get the male, rogues and warrior the female sibling which is a mage.
-game is shorter
-voiced protagonist requiring more funds, so less dialogue lines
-removal of Origins stories, and race choices.
-Facebook tie in to unlock more in game goodies, because EA has a 5 year deal with them.
-PC version being a parallel release, just like ME2, that game that had low res textures for armors on PC, and no option for high res in the menu, the same menu one had to enter to read the Codex, but who is doing that any way.
-removal of iso-camera
-removal of Arcane Warrior and the already confirmed things above, I just had a revelation that nothing, absolutely nothing that made me buy and enjoy the first game is present.
The import feature for saves was reduced to EA's battle with re-sales, and has nothing but cosmetic relevance.
So,it's time to move on, 2011 will be the year of RPG's, some of them even for those that don't need little stars and paths to guide them.
The combat looks improved in DA2, the clunky parts are gone, no one would dare to question things like Darkspawn exploding from a fire spell.
Copy/paste? I'm pretty sure I read this somewhere before
edit:
Yup, I did. This isn't particularly new information so why the copypasta of somebody else's comment?
Modifié par dreamextractor, 06 février 2011 - 04:14 .
#4032
Posté 07 février 2011 - 02:26
#4034
Posté 07 février 2011 - 03:13
#4035
Posté 07 février 2011 - 01:46
#4036
Posté 07 février 2011 - 02:10
http://www.esrb.org/...d=dragon age 2
It's DEFINITELY getting an M rating.
Modifié par AsheraII, 07 février 2011 - 02:11 .
#4037
Posté 07 février 2011 - 03:00
#4038
Posté 07 février 2011 - 03:14
It is known that crafting is performed at stores now. It is also known that rather than having to carry around crafting items in your pack you find crafting item sources while exploring which you then use at the stores. It is currently unknown what exactly we will be able to craft.Gr4ntus wrote...
Is anything known about crafting? I'm still clinging to a hope that there will be something like armoursmithing, not a Wade who does that for me.
#4039
Posté 07 février 2011 - 04:16
Please tell me this is a mistake on the site...

From whatthekjell's post:
http://www.eurogamer...s-blowjob-scene
#4040
Posté 07 février 2011 - 04:25
#4041
Posté 07 février 2011 - 04:31
0rz0 wrote...
I don't see the issue johnnyfreak03 o.O
It speaks of being released November 3 >.>
#4042
Posté 07 février 2011 - 04:35
#4043
Posté 07 février 2011 - 04:45
0rz0 wrote...
Depends from which side of the Atlantic you look at it. To me it sais its release date is the 11th of March. Which would coincide with the already given European release date, so I take it I'm reading it correctly.
Ah, that would make sense. Thank you for the clarity
#4044
Posté 07 février 2011 - 05:09
whatthekjell wrote...
anyone see this yet? *bawm chica bawm bawm*
http://www.eurogamer...s-blowjob-scene
Why is it that the guys always get to have all the fun? I still say we women don't count with Bioware.
#4045
Posté 07 février 2011 - 05:25
sevalaricgirl wrote...
whatthekjell wrote...
anyone see this yet? *bawm chica bawm bawm*
http://www.eurogamer...s-blowjob-scene
Why is it that the guys always get to have all the fun? I still say we women don't count with Bioware.
Well who can say how that scene plays out if you are playing as femhawke??
#4046
Posté 07 février 2011 - 05:29
#4047
Posté 07 février 2011 - 05:47
#4048
Posté 07 février 2011 - 08:15
#4049
Posté 07 février 2011 - 08:24
And @Daryan there should be an import from Witch Hunt. If at the end of the DLC your game auto-saves, then you will likely be able to import that into DA2.
edit: Regarding Anders I also stumbled across this, complete with a screenshot of everyone's favorite rogue mage as he seemingly appears in DA2.
Modifié par ravenimage, 07 février 2011 - 11:19 .
#4050
Posté 07 février 2011 - 11:34
Sweet! Another old face coming back. I thought Bioware stated they only brought back Isabela and Merril because they got no development in DA:O but Anders was very much developed. I suppose Awakening's shorter length may have something to do with it.ravenimage wrote...
I don't know if someone already posted this and whether it qualifies as news, but there's this from GreyWardens.com that suggests Anders will return in DA2.
And @Daryan there should be an import from Witch Hunt. If at the end of the DLC your game auto-saves, then you will likely be able to import that into DA2.
edit: Regarding Anders I also stumbled across this, complete with a screenshot of everyone's favorite rogue mage as he seemingly appears in DA2.





Retour en haut







