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What do we KNOW so far? Updated: 02 Feb 2011 *spoilers* *FINAL UPDATE* (or IS it?)


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#501
Jestina

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angelgaidin wrote...
 As a matter of fact, people *do* change.


No, they don't. After formative years, people's core personalities generally remain the same.

#502
LOLZAO

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Bryy_Miller wrote...

LPPrince wrote...

angelgaidin wrote...

If you were bothered enough by the possibility, you might want to refer to a map. The Free Marches are in fact directly north of Ferelden. It might take, liek, a month to get there. As a matter of fact, it probably would take less than one year to get to anywhere in the map of Thedas that's been provided.

http://images1.wikia...0/ThedasMap.jpg


We went all over Fereldan back and forth over and over and that story didn't take that long.


It takes two weeks to cross Fereldan, so I assume the entire game took place in a little over a month.


Well if i remenber right on the wiki it says Da:O takes place over a year but i don´t  remenber it right so correct me if i am wrong

Modifié par LOLZAO, 12 juillet 2010 - 01:52 .


#503
Bryy_Miller

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I don't know how it would possibly be able to take up an entire year. The timespans just don't add up.

#504
LPPrince

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Jestina wrote...

angelgaidin wrote...
 As a matter of fact, people *do* change.


No, they don't. After formative years, people's core personalities generally remain the same.


Sorry you feel that way. There are many examples that would go against that.

#505
Jestina

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LPPrince wrote...

Jestina wrote...

angelgaidin wrote...
 As a matter of fact, people *do* change.


No, they don't. After formative years, people's core personalities generally remain the same.


Sorry you feel that way. There are many examples that would go against that.


Anime?

#506
angelgaidin

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Jestina wrote...

angelgaidin wrote...
 As a matter of fact, people *do* change.


No, they don't. After formative years, people's core personalities generally remain the same.

Your own words defeat you.  Heroes are anything but the general population.

I'm not going to get into an argument regarding the nature of change in people, because that's stupid to get into in a video game forum.  The concept of a person changing provides for an interesting story, regardless of your opinion on whether people change.  If you disagree, then you're just being obstinate.  If you agree, then you should accept Hawke changing.

#507
SirOccam

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Jestina wrote...

angelgaidin wrote...
 As a matter of fact, people *do* change.


No, they don't. After formative years, people's core personalities generally remain the same.

Yes, they do. Especially in stories. Well, in GOOD stories anyway.

Tigers don't change their stripes because it's physically impossible for them to do so. Here, it's not even an issue because you're just assuming he's a coward. You can flee an oncoming demonic horde without being a coward, whether you are willing to allow the possibility or not.

#508
LPPrince

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Jestina wrote...

LPPrince wrote...

Jestina wrote...

angelgaidin wrote...
 As a matter of fact, people *do* change.


No, they don't. After formative years, people's core personalities generally remain the same.


Sorry you feel that way. There are many examples that would go against that.


Anime?


Real life and real people, surprisingly.

#509
Jestina

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That's where we circle around again to predefined characters...and I don't want to play one that's going to soil herself and run away at the first hint that she might have to defend her homeland.

#510
SDNcN

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Bryy_Miller wrote...

I don't know how it would possibly be able to take up an entire year. The timespans just don't add up.


Time in Origins was wonky.

I believe there was about a couple of months between the Origin stories and arriving at Ostagar that were done off camera.

Also the whole Hawke is a coward thing is hilarious considering the "Why can't my Grey Warden leave Ferelden and let someone else take care of the Blight? Stop forcing my character to do things Bioware!" threads that were around when origins came out.

Modifié par SDNcN, 12 juillet 2010 - 01:58 .


#511
SirOccam

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Jestina wrote...

That's where we circle around again to predefined characters...and I don't want to play one that's going to soil herself and run away at the first hint that she might have to defend her homeland.

I feel like we're getting trolled now.

Again you're just making the same assumption. If you don't want to play a character that "soiled herself" then don't. The only one imposing this restriction is you.

Personally, I think my character will have fled because he is sane.

Modifié par SirOccam, 12 juillet 2010 - 01:59 .


#512
angelgaidin

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Jestina wrote...

That's where we circle around again to predefined characters...and I don't want to play one that's going to soil herself and run away at the first hint that she might have to defend her homeland.

You have no idea what happens to Hawke.  A demonic army is approaching and he or she flees Lothering, just like everyone else in Lothering, including the local order of Templar.  Maybe Hawke didn't defend his homeland later because of circumstances out of his control.  If it's out of Hawke's control, then it isn't the character that's predetermined, but the circumstances.  You should reserve judgement for when you know the details that could make or break your argument.

Modifié par angelgaidin, 12 juillet 2010 - 02:01 .


#513
LOLZAO

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well if i was Hawke i would run too, cause he/she may have thought that all Grey wardens had died so Ferelden is screwed(even if he/she don't know they are the only ones who can end a blight) and there is a civil war going another reason to go, and from the information we have he is still in Lothering when the darkspawn come(last page i think,sorry if i misunderstood) so he/she doesn't seen that coward to me.

Modifié par LOLZAO, 12 juillet 2010 - 02:04 .


#514
DRAGON HANTER

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ANSWER" TO LP PRINCE, ESCAPE BUTOM "ARE OLMOST A GOT THOUGHT TO RETREAT,

FROM A BATTEL..BUT MOST AN FORGOTEN RELICT . somwer else

#515
KDawg0713

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Xondio wrote...

Another fanboi to the rescue it seems. You'll obviously buy whatever bioware puts out blindly. Why the hell would a game revolve around land, who gives a flying crap?


Ever hear about a game called BioShock?  Those games aren't about any specific character, but about the city of Rapture.  And many people, myself give a flying crap.  In my opinion Thedas is just as interesting a place as Rapture if not more so, and I personally want to see more of it, not just more of my Warden.

#516
LPPrince

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DRAGON HANTER wrote...

ANSWER" TO LP PRINCE, ESCAPE BUTOM "ARE OLMOST A GOT THOUGHT TO RETREAT,
FROM A BATTEL..BUT MOST AN FORGOTEN RELICT . somwer else


Care to speak english so I can understand whatever that was?

#517
Sidney

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KDawg0713 wrote...
Ever hear about a game called BioShock?  Those games aren't about any specific character, but about the city of Rapture.  And many people, myself give a flying crap.  In my opinion Thedas is just as interesting a place as Rapture if not more so, and I personally want to see more of it, not just more of my Warden.


Agreed, the Warden's have a critcal mission - to stop a Blight. They've done that so I can see where the Warden story has hit its peak. I'd love to see my Warden again but playing DAA I realized I was less connected with the Warden than with the Warden AND his companions. Just dropping my Warden into a new realm with guest visits by Oghren isn't really what I want from my Warden.

#518
LPPrince

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Yeah, Awakening proved the Warden did his/her job and doesn't need to appear again.

#519
Arttis

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I think the DLC and possible expansion that may come in the future for Origins may make DA2 make a lot more sense and be a lot more fun.I will probably miss out on the fun as I will not be buying any DLC or expansion unless it looks very good.

#520
David Gaider

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angelgaidin wrote...

Jestina wrote...

That's where we circle around again to predefined characters...and I don't want to play one that's going to soil herself and run away at the first hint that she might have to defend her homeland.

You have no idea what happens to Hawke.  A demonic army is approaching and he or she flees Lothering, just like everyone else in Lothering, including the local order of Templar.  Maybe Hawke didn't defend his homeland later because of circumstances out of his control.  If it's out of Hawke's control, then it isn't the character that's predetermined, but the circumstances.  You should reserve judgement for when you know the details that could make or break your argument.


Indeed. I'm getting the impression that some people like to imagine such assumptions are true because this lends weight to the rest of their assumptions about how bad they're utterly certain everything else is.

It's a little bizarre peek into the human psyche, I suppose. :)

Modifié par David Gaider, 12 juillet 2010 - 02:29 .


#521
Ecael

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David Gaider wrote...

angelgaidin wrote...

Jestina wrote...

That's where we circle around again to predefined characters...and I don't want to play one that's going to soil herself and run away at the first hint that she might have to defend her homeland.

You have no idea what happens to Hawke.  A demonic army is approaching and he or she flees Lothering, just like everyone else in Lothering, including the local order of Templar.  Maybe Hawke didn't defend his homeland later because of circumstances out of his control.  If it's out of Hawke's control, then it isn't the character that's predetermined, but the circumstances.  You should reserve judgement for when you know the details that could make or break your argument.


Indeed. I'm getting the impression that some people like to imagine such assumptions are true because this lends weight to the rest of their assumptions about how bad they're utterly certain everything else is.

It's a little bizarre peek into the human psyche, I suppose. :)

Arguing against potential pre-defined characters by using pre-defined arguments?

No way!

#522
LPPrince

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David Gaider wrote...

angelgaidin wrote...

Jestina wrote...

That's where we circle around again to predefined characters...and I don't want to play one that's going to soil herself and run away at the first hint that she might have to defend her homeland.

You have no idea what happens to Hawke.  A demonic army is approaching and he or she flees Lothering, just like everyone else in Lothering, including the local order of Templar.  Maybe Hawke didn't defend his homeland later because of circumstances out of his control.  If it's out of Hawke's control, then it isn't the character that's predetermined, but the circumstances.  You should reserve judgement for when you know the details that could make or break your argument.


Indeed. I'm getting the impression that some people like to imagine such assumptions are true because this lends weight to the rest of their assumptions about how bad they're utterly certain everything else is.

It's a little bizarre peek into the human psyche, I suppose. :)


People will do anything to strengthen their arguments, even if it makes no sense whatsoever and makes them come back into the room with their tail tucked between their legs, head held low, and mountains upon mountains of shame dumped on them.

But there you go. The human psyche.

#523
Arttis

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No one could have saved lothering...thats why it was destroyed.

Would not even be worth saving a small village when an entire nation is at risk.

#524
Demx

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LPPrince wrote...

Siradix wrote...

Since we run away from Lothering, I want an escape option to be available for every battle. :D


Right as the fight starts, you get 4 options-

Fight
Bag
Switch Pokémon
Flee


Pokémon menu FTW!

#525
LPPrince

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Siradix wrote...

LPPrince wrote...

Siradix wrote...

Since we run away from Lothering, I want an escape option to be available for every battle. :D


Right as the fight starts, you get 4 options-

Fight
Bag
Switch Pokémon
Flee


Pokémon menu FTW!


The key to any successful RPG is before every fight, having that menu pop up.