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What do we KNOW so far? Updated: 02 Feb 2011 *spoilers* *FINAL UPDATE* (or IS it?)


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#2001
langelog

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Just a few more days til' DA2 debut trailer, WOOT!

#2002
Darth Drago

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HagSpawn wrote...

My main concern is the DLC with having a voiced character that there might not be much of it. Otherwise I don't mind what I have seen so far and even gotten over not being a able to choose a race ( well...as over it as I will get).

-If you mean the main character Hawke as the spoken one then it will likely be just like Mass Effect 2, he/she will have some lines depending on the story.

In Mass Effect 2 we don’t get any new dialog for any squad mate for any of the downloads that were released. The only new dialog is from Shepard and the new characters you talk to. So on the supporting cast, any companions you may have in DA2 it will suck totally. Since they will not say anything new at all.

If DA2 downloads follow the way the Mass Effect 2 ones you wont hear a new word out of any companions you have. Of course that’s even assuming the DA2 downloads are like the ME2 ones and are actual in game quests. Going by the DAO downloads so far we have 3 that even use the Warden and your group.

#2003
AlanC9

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Riona45 wrote...
 I also wouldn't assume that voice acting is the only reason why Hawke can only be human.


Hawke's background and family wouldn't work for a nonhuman, but I don't know which is the cause and which is the effect.

#2004
Amondra

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I am a bit torn really. The fact that it doesn't have any of the old characters doesn't really bother me. I have played NWN and NWN2 and found both to be great games. However not having the same character creation that I had in the first game does make it loose some points with me, only because I felt like it was my character and not someone I had to play, as not having a voiced character and people calling them by name never bothered me, but voiced is always a plus! I have noticed in games like this the characters personality becomes more strict and less up to you as dialogue options become less. But who knows there isn't much posted about the game so I am sure we will see in time.



I am not going to throw the towel in on this one just yet, going to wait and see what happens. :)

#2005
Cutlasskiwi

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AvengerCTC wrote...

Thanks for the list of details, helps me catch up, especially since I cant find a local store that has the gameinformer issue.


So far I dont like the fact that you have to be human...I mean it cant be that difficult or expensive to have male and female voices for an elf and dwarf character, just use an accent or something if you dont want to hire more voicce actors. I feel like Bioware is taking the lazy way out there by forcing us to be human. I mean if we are building the legend of Hawke, why can't he/she be an elf or dwarf?


I don't think it has anything to do with difficulty or costs. If they wanted us to have a choice, we would have.
Bioware might have a story in mind that they want to tell and maybe being a dwarf or elf just doesn't fit in? So far we know very little about the story itself. It's a lot of speculations going on at this point. I'm guessing we will know more when the trailer comes out.

#2006
EccentricSage

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This character and concept sounds nice enough on it's own, but it doesn't sound anything like Origins... so... why is it a sequel and not a spin-off? The fact they named it as a sequel pretty much dashes my hopes that we will ever have an actual continuation of the story we played in the first installment. And why is it that they may include party members from Awakening, but not from Origins? It really makes no sense to me. And making the DR ending non-cannon just seems like a lazy way to get out of resolving the questions it brings up. The idea of the next game revolving around a godchild born to a maleficar who helped save Thedas from a blight sounds so much more compelling to me than 'random farmer survives blight, rises to greatness for gods only know what reason'.

#2007
Bryy_Miller

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EccentricSage wrote...

This character and concept sounds nice enough on it's own, but it doesn't sound anything like Origins... so... why is it a sequel and not a spin-off?


Because they wanted to make a sequel, not a spin-off. Seriously, if this was an EXPANSION PACK, more people would be raging. Harder.

The fact they named it as a sequel pretty much dashes my hopes that we will ever have an actual continuation of the story we played in the first installment.


You can import your Origins and Awakening saves.

And why is it that they may include party members from Awakening, but not from Origins?


Why is this the implication? Just because they didn't mention Origins does not mean anything. Awakenings was a poorly-received expansion, and yet, the stuff that you decide in it is stuff that can't be retconned easily.

And making the DR ending non-cannon just seems like a lazy way to get out of resolving the questions it brings up.


It is not canon because nothing in the game is canon. BioWare is trying something completely different here - even from Mass Effect.  I'm looking forward to seeing how they execute the fact that each game may have a completely different HUGE EVENT happen in it.

No two games are going to be completely, 100% the same. From here on out. That's what BioWare is trying to do.

'random farmer survives blight, rises to greatness for gods only know what reason'.


You create the reason.

#2008
Riona45

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EccentricSage wrote...

This character and concept sounds nice enough on it's own, but it doesn't sound anything like Origins... so... why is it a sequel and not a spin-off? The fact they named it as a sequel pretty much dashes my hopes that we will ever have an actual continuation of the story we played in the first installment.

 
This has been discussed extensively before, but using a different protagonist in a different story doesn't disqualify the game from being called a "sequel."  In fact, many video game sequels are exactly like that.

And why is it that they may include party members from Awakening, but not from Origins?

 
All we know so far is that Nathaniel is heavily implied to make an appearance (not necessarily as a party member) because the devs have said it was no coincidence that he spent a lot of time in Kirkwall.  They haven't declared anything else on the subject.

And making the DR ending non-cannon just seems like a lazy way to get out of resolving the questions it brings up.

 
So many people seem to misunderstand this.  As said above, nothing is "canon."  A canon plotline would be true for everyone.  Dave Gaider has said that if you accepted the Dark Ritual, in happened in the timeline of that particular game.  However, if you did not, Morrigan did not go off and have a "godbaby" somehow anyway.  The point was to put to rest rumors that Morrigan had a "Plan B" if you didn't do the ritual. 

#2009
Bryy_Miller

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"Dave Gaider".

So, you're chums with my main man Gator now, eh? :)

#2010
Riona45

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Bryy_Miller wrote...

"Dave Gaider".
So, you're chums with my main man Gator now, eh? :)


Oh of course.Posted Image

#2011
EccentricSage

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Thanks for clearing up some details, specifically the DR and issue of 'cannon'. I guess I'd gotten used to the way the term is used in other media. For example, if you say something from a comic book is not cannon to a franchise, it would mean it isn't a valid part of the continuity. If what you say is right, it's pretty much the opposite for DA, which actually makes more sense.



It is sounding more promising with that in mind.



It's just hard for my to swallow the fact that we are going from a game with very customizable PCs to one where the background and identity is decided for us, and it really doesn't sound like we'll be getting to continue our adventure with our previous PC and his or her closest companions. That much really sucks, and is going to be hard for me to get past. If I don't have beloved characters to draw me back in, nor the promise of building my own unique character, then this new installment is going to have to be pretty earth shattering to make up for all that.

#2012
Riona45

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EccentricSage wrote...

Thanks for clearing up some details, specifically the DR and issue of 'cannon'. I guess I'd gotten used to the way the term is used in other media. For example, if you say something from a comic book is not cannon to a franchise, it would mean it isn't a valid part of the continuity. If what you say is right, it's pretty much the opposite for DA, which actually makes more sense.


What we said is right because it comes right from the developers.Posted Image  This is something they had to clear up because people kept assuming that Morrigan was going to have a "godbaby" no matter what choices you, the player, made.

Also, it's "canon", not "cannon."

It's just hard for my to swallow the fact that we are going from a game with very customizable PCs to one where the background and identity is decided for us...


It's really more like having only one origin instead of six.  I understand that that turns some people off, but once you chose an origin in DA:O, much of your background was set for you then, as well.  If you wanted to be a human who wasn't a mage, you had to be the youngest child of Bryce Cousland, and you had family members who were all decided for you.

If by identity you mean personality...again, this is something people disagree on (mainly because of the voice issue), but there's been no indication that your personality is set for you, unless you think voice equals a personality and that's that.

#2013
Sylvius the Mad

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Bryy_Miller wrote...

"Dave Gaider".
So, you're chums with my main man Gator now, eh? :)

I don't know how far back Riona dates, but many of us learned his name as "Dave Gaider" first because that was his username on Interplay's forum.  He didn't get to choose the name, and he was stuck with it.

He prefers David.

#2014
Riona45

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Sylvius the Mad wrote...


I don't know how far back Riona dates, but many of us learned his name as "Dave Gaider" first because that was his username on Interplay's forum.  He didn't get to choose the name, and he was stuck with it.


I do indeed date pretty far back, although I did not always use this particular handle.  I remember his "Dave Gaider" handle.

#2015
EccentricSage

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Riona45 wrote...

EccentricSage wrote...

Thanks for clearing up some details, specifically the DR and issue of 'cannon'. I guess I'd gotten used to the way the term is used in other media. For example, if you say something from a comic book is not cannon to a franchise, it would mean it isn't a valid part of the continuity. If what you say is right, it's pretty much the opposite for DA, which actually makes more sense.


What we said is right because it comes right from the developers.Posted Image This is something they had to clear up because people kept assuming that Morrigan was going to have a "godbaby" no matter what choices you, the player, made.

Also, it's "canon", not "cannon."


That is comforting to know. :)

And damn you, English language! You were my first, and at this rate, will be my last!

It's just hard for my to swallow the fact that we are going from a game with very customizable PCs to one where the background and identity is decided for us...


It's really more like having only one origin instead of six. I understand that that turns some people off, but once you chose an origin in DA:O, much of your background was set for you then, as well. If you wanted to be a human who wasn't a mage, you had to be the youngest child of Bryce Cousland, and you had family members who were all decided for you.

If by identity you mean personality...again, this is something people disagree on (mainly because of the voice issue), but there's been no indication that your personality is set for you, unless you think voice equals a personality and that's that.


It's a pretty relevant difference. The origin and race of my PC had a rather profound effect on how I viewed the rest of the game through my character's eyes. It was one of Bioware's most brilliant concepts for DA, IMO. I'm going to miss that immensely.

I wonder if we even get to decide what this character looks like or if their faces are already set?

I'm also troubled by weather or not our Origin PCs' actions AFTER Awakenings will be resolved and made part of our lore before DA:2. It really bugs me that this glitchy expansion, with it's vague ending slides, is deciding for example that Zevran runs off to Antiva without the Warden. WTF. Stuff like that bugs the crap out of me! -_- I'm really hoping that our personal lore from Origins is handled well... at some point in the future at least.

#2016
Riona45

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EccentricSage wrote...
It's a pretty relevant difference. The origin and race of my PC had a rather profound effect on how I viewed the rest of the game through my character's eyes. It was one of Bioware's most brilliant concepts for DA, IMO. I'm going to miss that immensely.


I understand.  I'm not telling you what to like and what not to like, I'm just telling you what is.Posted Image

I wonder if we even get to decide what this character looks like or if their faces are already set?


The face is supposed to be customizable, yes, just like last time.  Apparently the only real difference is that you have to be human.

I'm also troubled by weather or not our Origin PCs' actions AFTER Awakenings will be resolved and made part of our lore before DA:2.


I don't know about before DA2.  We'll just have to wait and see.

#2017
PaperMonkeyLord

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Interesting... we'll see how this game fares. Seems pretty quick, considering dragon age the original is still a pretty new game. Hopefully it won't be rushed. Or is this similar to LFD/LFD2 in that they were purposely leaving content out?

Modifié par PaperMonkeyLord, 16 août 2010 - 04:48 .


#2018
Riona45

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PaperMonkeyLord wrote...
 Or is this similar to LFD/LFD2 in that they were purposely leaving content out?

 
Don't know much about those games, but I think DA:O and DA2 are too different for DA2 to be merely leftover/left out content.

#2019
RicoSorbo

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awesome thread! much appreciated.



Wow, Flemeth looks much more... capable... in her human form now.



The Hurlocks.... man, it's just concept art let's hope. I'd have to agree with whoever made the "Skeletor" reference

#2020
EccentricSage

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RicoSorbo wrote...

awesome thread! much appreciated.

Wow, Flemeth looks much more... capable... in her human form now.

The Hurlocks.... man, it's just concept art let's hope. I'd have to agree with whoever made the "Skeletor" reference


And the new Quenari...  They are hooves away from being a WoW race.  0_o  Bioware, please do not fix what is not broken.  D:  lol

#2021
Oblivious

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I dunno man... the female Draenei are pretty sexy... and they also have a tail. Here's hoping for a Qunari women to teach my Hawke how to... "behave."

#2022
EccentricSage

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Oblivious wrote...

I dunno man... the female Draenei are pretty sexy... and they also have a tail. Here's hoping for a Qunari women to teach my Hawke how to... "behave."


LOL  They ARE pretty sexy... I like daemonic looking creatures... but making the Quenari look more daemonic?  Just seems like overkill and doesn't fit with what we've seen of Thedas.  If they were creatures in the fade or something magical, it wouldn't seem so out of place... but a humanoid race of mundanes who hate magic?  0_o  Nit to mention the fact that, you know... Sten never had horns... nor any of the othes we encountered.  I'm a fan of continuity.

#2023
Gamer_Dad_Onyx

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Awesome, keep up the good work!!

#2024
saphirekosmos

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EccentricSage wrote...

Oblivious wrote...

I dunno man... the female Draenei are pretty sexy... and they also have a tail. Here's hoping for a Qunari women to teach my Hawke how to... "behave."


LOL  They ARE pretty sexy... I like daemonic looking creatures... but making the Quenari look more daemonic?  Just seems like overkill and doesn't fit with what we've seen of Thedas.  If they were creatures in the fade or something magical, it wouldn't seem so out of place... but a humanoid race of mundanes who hate magic?  0_o  Nit to mention the fact that, you know... Sten never had horns... nor any of the othes we encountered.  I'm a fan of continuity.


Well for one thing it has already been stated that not all Qunari are born with horns and that those who leave have a habit of cutting their horns off. Also there is an entry in the codes that described the Qunari as horned warriors. Most people assumed that they simply wore horned helmets, but that was never actually said in the game that it was helmets and not natural horns.

Also there are some fairly interesting things in Thedas. I mean when you have Broodmothers, Darkspawn, Dragons, Giant spiders etc a race with horns is not that weird. Hell there are humans that have been born with horns.

#2025
iPlayDragonAgeAlso

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Looking forward to this!