Dragon Age: Origins such a huge success while introducing a more dynamic
combat system, improving the graphics, and telling the most important
story in our world.”"
Read your own poll:
www.bioware.com/_poll/view_poll.html
It clearly shows that The NPCs, dialogs and romances are what made DA:O what it is. Now you didn't flat out say that you dumbed it down, but when you focus your speach on combat and graphics that sends warning bells going off in my head. Of course it doesn't help that a developer in another thread said that the dialog/npc interaction in awakening(piece of crap for dialog compared to DAO) is where you are headed for DA2. On top of that we have a voice actor for our character which just kills making a unique character that was truly yours(you know, one of those things that made the first game GREAT!), I can't help feel that the game is going to be some mass effect fantasy game and that is definetly NOT what I want to play.
I will keep an eye on this and hope I am wrong, but in the end I get the feeling that it will be an inferior product that will strip out the real things that made the first game great and replace it with stuipid action sequences and time sinks(wonder what the DAO version of planet scanning will be) to make the game seem longer than it really is so they can say 100+ hours of game play(when its really like 15 hours).
Sorry if this sounds negative, but Bioware has a history of this type of behavior, mass effect to mass effect 2, dragon age and then awakening(even though it was an expansion, it shows the direction its headed). Etc.
Edit:
Ok, found the thread where a developer is talking about how Awakening is
where they want to go with DA2. Just skip to anywhere you see a bioware
response and read it. Not very encouraging:
social.bioware.com/forum/1/topic/127/index/1761467/1
Modifié par Azriel77, 09 juillet 2010 - 05:55 .





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