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Fewer love interests please (in exchange for greater depth)


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#1
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Truthfully, I've always considered love interests to be one of BW's weakest points of storytelling. It is a good concept, but imo, has never been executed as well as it sounds. Ideally we have a thoughtful exchange between the PC and the NPC, but realistically we have very shallow and unbelievable (and unbelievably brief) dialogue exchanges that eventually lead to sex. Now, again, in concept this is a good idea, but in practice it is not believeable.

I would rather there be fewer love interests (2 LI's max, rather than DAO's 4 or ME2's 6) with greater depth. I want in depth conversations, debates (friendly) and arguments. I want intimate moments and humorous moments. Please BW, rather than giving us myriad options, give us depth.

Modifié par scyphozoa, 09 juillet 2010 - 07:57 .


#2
Arttis

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i want 12 and make em quick an easy so i feel like my player is a real player.Maybe more since supposedly DA2 is over the span of 10 years.Gotta get it at least 2 times a month.Not counting money related sex.

JK


#3
Dave of Canada

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Dragon Age romances (especially Morrigan) didn't end at the sex, it continued a lot further than that. Also, let's consider how the game will be going through a ten year story - leaving a lot more room for development.



4, in my opinion, is just enough because it allows enough diversity without going into the crazy ranges of having everybody being able to fall in love with you (Mass Effect).

#4
Sleepicub09

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scyphozoa wrote...

Truthfully, I've always considered love interests to be one of BW's weakest points of storytelling. It is a good concept, but imo, has never been executed as well as it sounds. Ideally we have a thoughtful exchange between the PC and the NPC, but realistically we have very shallow and unbelievable (and unbelievably brief) dialogue exchanges that eventually lead to sex. Now, again, in concept this is a good idea, but in practice it is not believeable.

I would rather there be fewer love interests (2 LI's max, rather than DAO's 4 or ME2's 6) with greater depth. I want in depth conversations, debates (friendly) and arguments. I want intimate moments and humorous moments. Please BW, rather than giving us myriad options, give us depth.

you do of course realize you don't have to have one if you don't want to.

#5
Chuvvy

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I think four is a good number. On a related note ME3 will have a ridiculous amount of LIs.



Also



Come with me

And you'll be

In a world of

Pure imagination

Take a look

And you'll see

Into your imagination



We'll begin

With a spin

Traveling in

The world of my creation

What we'll see

Will defy

Explanation



If you want to view paradise

Simply look around and view it

Anything you want to, do it

Wanta change the world?

There's nothing

To it



There is no

Life I know

To compare with

Pure imagination

Living there

You'll be free

If you truly wish to be



If you want to view paradise

Simply look around and view it

Anything you want to, do it

Wanta change the world?

There's nothing

To it



There is no

Life I know

To compare with

Pure imagination

Living there

You'll be free

If you truly

Wish to be

#6
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Sleepicub09 wrote...
you do of course realize you don't have to have one if you don't want to.


Of course I do. Let me make this abundantly clear, I am not arguing against Love Interests, I'm arguing in support of better Love Interests. I personally believe that all BW LIs in the past have been trite and contrived. They feel fake and forced to me. I am not against the concept, I would like to see the concept be developed with greater depth than any previous BW game. I say give us fewer LIs because I do not believe BW can deliver an unprecedented level of quality and depth on a scale of more than 2 LI NPCs. 

As for LIs continuing beyond sex, absolutely, but dialogue exchanges tend to come to an abrupt halt after you reach that milestone. 

Modifié par scyphozoa, 09 juillet 2010 - 07:50 .


#7
Arttis

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I WANT at least 8.seriously.

Magic 8.

4 straight 2 women and 2 men

2 bi 1 woman and 1 man

2 gay 1 woman and 1 man

If you can get 8 of those and make the very different.

Then you made romance great for every single person.

Except those who like animals but i do not see anyone openly admitting to it in a serious way.




#8
Chuvvy

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Arttis wrote...

I WANT at least 8.seriously.
Magic 8.
4 straight 2 women and 2 men
2 bi 1 woman and 1 man
2 gay 1 woman and 1 man
If you can get 8 of those and make the very different.
Then you made romance great for every single person.
Except those who like animals but i do not see anyone openly admitting to it in a serious way.


I have an extremly handsome German Shepard. We're totally in a bromance.

#9
SirOccam

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I thought Morrigan was done well, as was Jack in ME2. For both characters, you had to work at it a while, as neither one was particularly friendly. Morrigan, contradictorily, was the easiest one to bed, but it made sense for her character...she separated sex and love in her mind, and the goal you really worked for was love. This became especially apparent when she refuses to join you for "tent time" after her approval was high enough. This was because she had issues with the whole idea of love and the fact that she felt herself unable to resist it, so she thought it best to try to stem the tide, as it were. Overall a really, really great romance subplot, IMO. Even though us Morrigan-lovers were left hanging. But I'm holding out hope that it'll be concluded eventually.

I wouldn't want there to be fewer LI's, though certainly there doesn't need to be 6 like in ME2. With too few you run into what (I thought) was the problem with ME1. I didn't really like Ash OR Liara very much. If there are only 2, then that's ostensibly 1 per orientation, unless they both happen to be bisexual. So either you like them or you don't, and there'd be no alternatives.

I definitely agree with the part about more depth though. I'd like to see it separated from the approval meter. It would feel way more natural if you could actually go through "rough patches" and such without it meaning the approval meter was simply too low so all you have to do is throw a few gifts at her. Like you said, funny moments, romantic moments, tense moments, etc. Depth is good.

#10
ObserverStatus

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If you want there to be fewer LI's in ME3, you can make that happen. Just kill the ones you don't want, Ecael has a pretty good thread about how to do it.

#11
Dave of Canada

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scyphozoa wrote...

As for LIs continuing beyond sex, absolutely, but dialogue exchanges tend to come to an abrupt halt after you reach that milestone. 


I haven't played DA with a Leliana romance in a while, never did Alistair or Zevran except for the sex achievements but I can pretty much say for certain that Morrigan's dialogue comes pretty heavy after you sleep with her. It starts off from just a regular lay to a full blown romance if you persue it, she tries to push you away and you can refuse and you go through troubles in the romance. There's like 4-5 other conversations after you've reached the 'milestone'.

Modifié par Dave of Canada, 09 juillet 2010 - 08:00 .


#12
AlexXIV

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scyphozoa wrote...

Truthfully, I've always considered love interests to be one of BW's weakest points of storytelling. It is a good concept, but imo, has never been executed as well as it sounds. Ideally we have a thoughtful exchange between the PC and the NPC, but realistically we have very shallow and unbelievable (and unbelievably brief) dialogue exchanges that eventually lead to sex. Now, again, in concept this is a good idea, but in practice it is not believeable.

I would rather there be fewer love interests (2 LI's max, rather than DAO's 4 or ME2's 6) with greater depth. I want in depth conversations, debates (friendly) and arguments. I want intimate moments and humorous moments. Please BW, rather than giving us myriad options, give us depth.


I can't agree on 'fewer' but I would like to see more party dialogues in general. Even though I am not really sure whether DA2 is not rather going the direction of real time strategy implementions ala Spellforce. In that case strategy and economics are gonna overshadow other roleplay elements anyway.

#13
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Dave of Canada wrote...

Morrigan's dialogue comes pretty heavy after you sleep with her. 


Absolutely. I would consider this an exception to the formula BW has traditionally used for LIs, as most of DAO breaks the idea of one last night of romance before the endgame sequence. 

I want fewer characters because I don't think BW is going to be able to deliver 4 or 6 new LIs with an unprecedented level of depth. I haven't seen it done with any LIs yet (imo), so lets see what the resources that would go into 4 or 6 characters can do when they are applied to only 2 LIs. I know thats not how resource allocation usually works, but this is what I'm asking for. Greater depth for LIs, by any means necessary. 

#14
Kalfear

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OP is crazy, more love interests with deeper romance story arcs.



this is where Mass Effect 2 failed, the romance arcs were a joke!



Keep DA games RPGs and a staple of RPG is the romance storyline!



DA:O was fantastic for romances. The romance scenes could have been more adult oriented (see ME1) but the story and conversation to the romances were excellent!



Sorry to say this but please ignore the OP, more is definately better in this case!

#15
Behindyounow

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I'd prefer more. Sure, depth is nice, but what if I dont like them?



I would've been pissed If I could only romance Morrigan in DA:O, regardless of how deep her character is.

#16
kraidy1117

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Kalfear wrote...

OP is crazy, more love interests with deeper romance story arcs.

this is where Mass Effect 2 failed, the romance arcs were a joke!

Keep DA games RPGs and a staple of RPG is the romance storyline!

DA:O was fantastic for romances. The romance scenes could have been more adult oriented (see ME1) but the story and conversation to the romances were excellent!

Sorry to say this but please ignore the OP, more is definately better in this case!

Kalfear romance is personal taste. I prfer Miri out off all the romances, that does not mean I am wrong. Its a personal taste.

#17
kraidy1117

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Behindyounow wrote...

I'd prefer more. Sure, depth is nice, but what if I dont like them?

I would've been pissed If I could only romance Morrigan in DA:O, regardless of how deep her character is.


This. Look at KOTOR. There was only Bastila for a male, not everyone liked her.

#18
swirlwind

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scyphozoa wrote...

As for LIs continuing beyond sex, absolutely, but dialogue exchanges tend to come to an abrupt halt after you reach that milestone. 

This is not true for DA:O, though. For both Morrigan and Zevran (50% of available romances), the emotional "payload" isn't even available until way after sex has been in the picture for a while. I think four romances is the perfect amount because it allows for variation. I for one was happy with DA:O romances, both in terms of quality and quantity.

#19
Keithhy

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I have to agree here. While there are some memorable romances in Bioware's game, the majority of them feel pretty artificial. In Mass Effect 2, for instance, Every single romance followed the same line of progress, that is, Loyalty Mission ==> Confession of Attraction ==> Two dialogue sequences ==> Sex before the final mission. Every romance should feel different and varied. Some Bioware romances do manage this, but a lot of them just seem to be superficial. If Bioware were to make only two or three long, well thought our romances, with little twists and turns, then I believe that they might become a much more enjoyable experience.

#20
kraidy1117

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swirlwind wrote...

scyphozoa wrote...

As for LIs continuing beyond sex, absolutely, but dialogue exchanges tend to come to an abrupt halt after you reach that milestone. 

This is not true for DA:O, though. For both Morrigan and Zevran (50% of available romances), the emotional "payload" isn't even available until way after sex has been in the picture for a while. I think four romances is the perfect amount because it allows for variation. I for one was happy with DA:O romances, both in terms of quality and quantity.


Guess what!? Not everyonel ikes those two or romanced them!! People that romanced Leli had nothing with her after the sex scene.

#21
Dave of Canada

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scyphozoa wrote...

I want fewer characters because I don't think BW is going to be able to deliver 4 or 6 new LIs with an unprecedented level of depth. I haven't seen it done with any LIs yet (imo), so lets see what the resources that would go into 4 or 6 characters can do when they are applied to only 2 LIs. I know thats not how resource allocation usually works, but this is what I'm asking for. Greater depth for LIs, by any means necessary. 


I understand your point and I can see what you're getting at, yet I'd disagree with two romance options for multiple reasons.

1 - I remember when I was roleplaying a straight female character and was getting into the Alistair romance,  I loved Alistair's funny dialogue and such. He appealed to me much more than Zevran, two options were open to me but I decided with Alistair. Yet, what would've happened if say.. all the romance was pumped into Zevran, the other male romance option that I didn't like too much? 

2 - Either we make both of them bisexual or none of them, both of these options would obviously lead to complaints across the board. Such as "Bioware is lazy" <if bisexual> or "Bioware are homophobes" <if not>

Could go on a little bit more, but it's four AM for me and I'm tired.

#22
kraidy1117

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Keithhy wrote...

I have to agree here. While there are some memorable romances in Bioware's game, the majority of them feel pretty artificial. In Mass Effect 2, for instance, Every single romance followed the same line of progress, that is, Loyalty Mission ==> Confession of Attraction ==> Two dialogue sequences ==> Sex before the final mission. Every romance should feel different and varied. Some Bioware romances do manage this, but a lot of them just seem to be superficial. If Bioware were to make only two or three long, well thought our romances, with little twists and turns, then I believe that they might become a much more enjoyable experience.


So because they follow that, that means they are the same, even if the dialog is way diffrent and each character acts diffrently?

#23
Dave of Canada

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kraidy1117 wrote...

swirlwind wrote...

scyphozoa wrote...

As for LIs continuing beyond sex, absolutely, but dialogue exchanges tend to come to an abrupt halt after you reach that milestone. 

This is not true for DA:O, though. For both Morrigan and Zevran (50% of available romances), the emotional "payload" isn't even available until way after sex has been in the picture for a while. I think four romances is the perfect amount because it allows for variation. I for one was happy with DA:O romances, both in terms of quality and quantity.


Guess what!? Not everyonel ikes those two or romanced them!! People that romanced Leli had nothing with her after the sex scene.


I still remember some importance with Leliana after the sex scene, don't remember it all that much since it's been forever that I've romanced her but I remember it took almost forever to bed her as well. There was a lot more focus on charming her (the nug pet was a nice touch :P) than the other two. If there wasn't much dialogue at the end, it's probably because it took longer to reach to that point.

Alistair on the other hand has a huge ending if you're a female Human Noble. >.>

#24
Massadonious1

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How about....none?



Posted Image

#25
utenanon

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Behindyounow wrote...

I'd prefer more. Sure, depth is nice, but what if I dont like them?

I would've been pissed If I could only romance Morrigan in DA:O, regardless of how deep her character is.


This.

I don't see why depth has to necessarily come at the sacrifice of the amount of characters that you can romance.
Personally, I would like to see more LIs.