Your hopes for the Villain?
#26
Posté 09 juillet 2010 - 12:13
Villains should be charismatic, charming and normal or even good looking, someone you would immediately trust and like and then betrays you.
I think they worked it out quite well in Jade Empire but in DA, the villains were boring.
Yeah, I hate stereotypes in media.
#27
Posté 09 juillet 2010 - 12:16
someone like Loghain, but more sympathetic.
Modifié par Crrash, 09 juillet 2010 - 12:17 .
#28
Posté 09 juillet 2010 - 12:32
#29
Posté 09 juillet 2010 - 12:34
Gerudan wrote...
A villain that isn't completely obvious like Loghain and mindless and without a reason like the Blight would be great.
Villains should be charismatic, charming and normal or even good looking, someone you would immediately trust and like and then betrays you.
I think they worked it out quite well in Jade Empire but in DA, the villains were boring.
Yeah, I hate stereotypes in media.
I have to admit that Jade Empire had one of my favourite Bioware Villains.
I would love a villain like him again.
#30
Posté 09 juillet 2010 - 12:35
Behindyounow wrote...
Gerudan wrote...
A villain that isn't completely obvious like Loghain and mindless and without a reason like the Blight would be great.
Villains should be charismatic, charming and normal or even good looking, someone you would immediately trust and like and then betrays you.
I think they worked it out quite well in Jade Empire but in DA, the villains were boring.
Yeah, I hate stereotypes in media.
I have to admit that Jade Empire had one of my favourite Bioware Villains.
I would love a villain like him again.
Then we just need Jade Empire 2, with an engine as used for Mass Effect it could be awesome
#31
Posté 09 juillet 2010 - 01:10
iTomes wrote...
i think the game could be about an elven riseup, the choice that u only can play as a human would make sense then. the "villain" would be one of the old immortal "sleeping" elves.
This would be fun, even if it's only a side arc, but some kind of elven uprising would be full of juicy moral and literal conflicts.
#32
Posté 09 juillet 2010 - 01:14
#33
Posté 09 juillet 2010 - 01:18
1) ...Reveal the main villain as someone you trusted or even loved, possible one of your companions
2) He / she needs to be smart
3) Manipulative
4) Power hungry
5) Have feelings thinking his/hers way is for the better (Means justify the end attitude)
6) Fanatical
7) Have awesome unique looking clothing and weapons
8) Good background story
9) Love to hate relationship
10) Tonns of dialogue
Basicly what i want is a "sephiroth" kind of villain.
#34
Posté 09 juillet 2010 - 01:19
#35
Posté 09 juillet 2010 - 01:21
#36
Posté 09 juillet 2010 - 01:21
Kreia?OnionXI wrote...
Whatever the villain is, I want to have sex with it.
#37
Posté 09 juillet 2010 - 01:22
Amyntas wrote...
A religious leader. Oh, how I sometimes wanted to hit the brainwashed Fereldans over the head with a statue of their holy Andraste.
even better, the leader of a fanatic atheist hypocrite lynching mob
#38
Posté 09 juillet 2010 - 01:23
An intelligent non-zombie dragon.Behindyounow wrote...
What would you like to see for the villain in Dragon age 2?
#39
Posté 09 juillet 2010 - 01:41
Crrash wrote...
no one you could call a "villain". an antagonist? yes. villain? no
someone like Loghain, but more sympathetic.
The problem with Loghain is that his motivations looked kinda silly because there was no context to them. "We can't let those darned Orlesians come to Ferelden!!!" doesn't make much sense because you aren't given much info on the Orlais - Fereldan war and his motivations are difficult to understand because of it. Simon Templeman sounds AWESOME however.
This game will have a villain, it won't be an RPG with a more personal story like Torment or something, because it's a BioWare game. They make RPG's with "epic" save-the-world type stories, so you're unlikely to see something darker and more intimate. So yes, there will be a villain, you can count on that.
He/she doesn't have to be sympathetic, but they GOTTA make their motivations reasonable. They can't be evul for the lulz. A villain who appears to be a completely normal looking human being would be great, and a nice change of pace.
#40
Posté 09 juillet 2010 - 02:19
Dick Delaware wrote...
Crrash wrote...
no one you could call a "villain". an antagonist? yes. villain? no
someone like Loghain, but more sympathetic.
The problem with Loghain is that his motivations looked kinda silly because there was no context to them. "We can't let those darned Orlesians come to Ferelden!!!" doesn't make much sense because you aren't given much info on the Orlais - Fereldan war and his motivations are difficult to understand because of it. Simon Templeman sounds AWESOME however.
This game will have a villain, it won't be an RPG with a more personal story like Torment or something, because it's a BioWare game. They make RPG's with "epic" save-the-world type stories, so you're unlikely to see something darker and more intimate. So yes, there will be a villain, you can count on that.
He/she doesn't have to be sympathetic, but they GOTTA make their motivations reasonable. They can't be evul for the lulz. A villain who appears to be a completely normal looking human being would be great, and a nice change of pace.
Imagine Soviet taking over your country enslaving the population and starts mass executions against your people, finally you drive them out and now the King wants to invite Spetsnaz soldiers to your country. I would react as Loghain if not more.
http://na.llnet.biow...oncept-02-o.jpg
This can maybe be the main villain, looks like some kind of sorcerer or something, if its set in the ancient Tevinter, the main villain can be the sorcerers who destroyed heaven, if it's set in Free Marches or something it can def be morrigans child.
#41
Posté 09 juillet 2010 - 02:28
Selerz wrote...
http://na.llnet.biow...oncept-02-o.jpg
This can maybe be the main villain, looks like some kind of sorcerer or something, if its set in the ancient Tevinter, the main villain can be the sorcerers who destroyed heaven, if it's set in Free Marches or something it can def be morrigans child.
A bridge?
Joking. He does look pretty cool. In a blurry, out of focus kind of way.
#42
Posté 09 juillet 2010 - 02:29
#43
Posté 09 juillet 2010 - 02:41
Selerz wrote...
Imagine Soviet taking over your country enslaving the population and starts mass executions against your people, finally you drive them out and now the King wants to invite Spetsnaz soldiers to your country. I would react as Loghain if not more.
I'm with you, but the game didn't really provide much context for that. You know that there was a war, you know that it was bloody and ugly, but you don't get much more than that. You don't hear many accounts from survivors about the game nor do you get a sense that the people of Ferelden really hate Orlesians. Maybe the Return to Ostagar DLC fleshes this out a bit better, but in the vanilla game, I didn't really understand the origins of the conflict or the basis of Loghain's hatred. All I knew was that there was a nasty war thirty years ago in which Ferelden claimed its independence, and as a result Loghain isn't about to let Orlesian soldiers back into his country.
I think the game could have handled that a bit better by providing accounts from survivors about how brutal the war was and how it affected people. You don't really get much of a sense of that, and if you did, I think it really would have made the game better. Also, it might have been better if Loghain's fear of the Orlesians weren't mostly paranoia. That way, he would have had a reason for all the underhanded things he'd done throughout the game.
Modifié par Dick Delaware, 09 juillet 2010 - 02:42 .





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