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Version 2 too soon?


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#1
Lux

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How will the DA2 team manage to release a brand new version by next year without it possibly being rushed, buggy and much more linear? Awakening is an example of a release that felt rushed and game-breaking buggy. DAO has plenty of options and it's highly replayable, but it surely took a long time to get there.

I taken that there's the upgrade of existing game mechanics and graphics which helps a lot, and the dev team should be pretty much intact. However, I hope that BioWare has the option to delay the game if it isn't ready, instead of having to comply to a very specific release date.

** EDIT - 10 Oct 2011 **

Sorry for necroing a thread I started when DA2 was announced, but I find interesting to go over the assumptions I and others had at that moment in time, and in a more tranquil setting.

I don't mean for this to be an "I told you so". That would be both presumptuous and flawed considering that there were players satisfied with the outcome (everyone's entitled to their opinion), and I believe the developers did a mighty effort to assemble this game as best as they could with the limited time and resources available to them.

If the mods allow it, feel free to pitch in regarding the impressions you had when the game was announced and after the game was released.

From my original post:

"How will the DA2 team manage to release a brand new version by next year without it possibly being rushed, buggy and much more linear?"

- I don't think the best team in the world could've pulled this off properly, and the final product demonstrated just that.

"I taken that there's the upgrade of existing game mechanics and graphics which helps a lot, and the dev team should be pretty much intact."

- That was a semi-naive assumption. To BioWare's merit, they actually had the balls to try something new and I think they were on to something... but over-the-top, cartoony, more linear and less mature were my strongest impressions from the attempt.

"However, I hope that BioWare has the option to delay the game if it isn't ready, instead of having to comply to a very specific release date".

- They actually went ahead and complied with a very specific release date. This is the part I don't understand. I had this idea that BioWare was about high quality in whatever new direction they've set themselves into, making me buy DA2 without much thought.

Certainly that previous BW games had their flaws (like any other game) but the loss of quality made the shortcomings of this one that more difficult to bear. It's like I was expecting an iPad but instead I got this faulty tablet that does less and with a heftier price tag.

"It wouldn't be the first time that a game falls prey to a release date. And it's the experience from Awakening in its release and absence of patches that got me worried for the next installment. I trust that there has been some lessons learned, instead of mishaps being overlooked for a more simpler view of fans buying whatever gets thrown at them."

- facepalm?

Here's to a return to form in the next installment of Dragon Age.

Cheers.

Modifié par Merkar, 10 octobre 2011 - 03:46 .


#2
Oslegend

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I don't really care, I'll throw money at bioware for anything remotely related to dragon age.

#3
Lord_Saulot

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Merkar wrote...

How will the DA2 team manage to release a brand new version by next year without it possibly being rushed, buggy and much more linear? Awakening is an example of a release that felt rushed and game-breaking buggy. DAO has plenty of options and it's highly replayable, but it surely took a long time to get there.

I taken that there's the upgrade of existing game mechanics and graphics which helps a lot, and the dev team is pretty much intact. However, I hope that BioWare has the option to delay the game if it isn't ready, instead of having to comply to a very specific release date.


What do you think they have been doing this whole time?  Only working on DLC and patches?  Surely not...

#4
Rhjh20

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For all we now, the could have been working on it sins 2008

#5
Demx

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Lord_Saulot wrote...

Merkar wrote...

How will the DA2 team manage to release a brand new version by next year without it possibly being rushed, buggy and much more linear? Awakening is an example of a release that felt rushed and game-breaking buggy. DAO has plenty of options and it's highly replayable, but it surely took a long time to get there.

I taken that there's the upgrade of existing game mechanics and graphics which helps a lot, and the dev team is pretty much intact. However, I hope that BioWare has the option to delay the game if it isn't ready, instead of having to comply to a very specific release date.


What do you think they have been doing this whole time?  Only working on DLC and patches?  Surely not...


ROFLMAO You said patches! That just makes my sides hurt.:lol:

#6
Lord_Saulot

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Siradix wrote...

Lord_Saulot wrote...

Merkar wrote...

How will the DA2 team manage to release a brand new version by next year without it possibly being rushed, buggy and much more linear? Awakening is an example of a release that felt rushed and game-breaking buggy. DAO has plenty of options and it's highly replayable, but it surely took a long time to get there.

I taken that there's the upgrade of existing game mechanics and graphics which helps a lot, and the dev team is pretty much intact. However, I hope that BioWare has the option to delay the game if it isn't ready, instead of having to comply to a very specific release date.


What do you think they have been doing this whole time?  Only working on DLC and patches?  Surely not...


ROFLMAO You said patches! That just makes my sides hurt.:lol:


Glad I can make you laugh - its all "gloom and doom" here lately!  Posted Image

#7
Behindyounow

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Dragon Age: Origins wasn't finished in October 2009. It was finished in March 2009.



March 2009-February 2011 is almost two years, which is the standard time for making a sequel.

#8
Kwanzaabot

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Behindyounow wrote...

Dragon Age: Origins wasn't finished in October 2009. It was finished in March 2009.

March 2009-February 2011 is almost two years, which is the standard time for making a sequel.


Two years to develop a whole new game engine? Surely not.

If it was just a "more of the same" deal, like with Mass Effect 1&2 or Fallout 3/Fallout New Vegas, then two years would make perfect sense. But Dragon Age 2 supposedly has brand spanking new graphics and a whole new battle system.

Modifié par Kwanzaabot, 09 juillet 2010 - 12:38 .


#9
Mycrus Ironfist

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i was expecting more along the lines of a continuation of my origins character.... i mean they did call the first one origins right?

#10
Behindyounow

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Kwanzaabot wrote...

Behindyounow wrote...

Dragon Age: Origins wasn't finished in October 2009. It was finished in March 2009.

March 2009-February 2011 is almost two years, which is the standard time for making a sequel.


Two years to develop a whole new game engine? Surely not.


Who the hell said they were doing that? They're upgrading the previous one.

#11
Abriael_CG

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Lord_Saulot wrote...

What do you think they have been doing this whole time?  Only working on DLC and patches?  Surely not...


Unfortunately. If  they did maybe I'd be able to play awakenings.

#12
Lord_Saulot

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Kwanzaabot wrote...

Behindyounow wrote...

Dragon Age: Origins wasn't finished in October 2009. It was finished in March 2009.

March 2009-February 2011 is almost two years, which is the standard time for making a sequel.


Two years to develop a whole new game engine? Surely not.

If it was just a "more of the same" deal, like with Mass Effect 1&2 or Fallout 3/Fallout New Vegas, then two years would make perfect sense. But Dragon Age 2 supposedly has brand spanking new graphics and a whole new battle system.


Everything they have indicated has been that it is not a new engine, last I checked.

#13
Kwanzaabot

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Behindyounow wrote...

Kwanzaabot wrote...

Behindyounow wrote...

Dragon Age: Origins wasn't finished in October 2009. It was finished in March 2009.

March 2009-February 2011 is almost two years, which is the standard time for making a sequel.


Two years to develop a whole new game engine? Surely not.


Who the hell said they were doing that? They're upgrading the previous one.


I updated my post the same time you replied to this. So anyway, from the official site:

  • Think like a general and fight like a Spartan with dynamic new
    combat mechanics
    that put you right in the heart of battle whether you
    are a mage, rogue, or warrior.
  • Discover a whole realm rendered in stunning detail with updated
    graphics and a new visual style.
Sounds like a new game engine to me. :)


#14
Lord_Saulot

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Abriael_CG wrote...

Lord_Saulot wrote...

What do you think they have been doing this whole time?  Only working on DLC and patches?  Surely not...


Unfortunately. If  they did maybe I'd be able to play awakenings.


Fair enough.  I'm hoping that this 1.4 gets out soon...

#15
Behindyounow

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Mycrus Ironfist wrote...

i was expecting more along the lines of a continuation of my origins character.... i mean they did call the first one origins right?


Yeah. Because:
  • Its the start of the Franchise.
  • The Origins gameplay mechanic.
  • Bioware going back to its Fantasy game origins.
Not because it was the start of the Grey Warden's adventure. DA2 probably isn't even about the Darkspawn, so theres no point in carrying on with the Warden.

#16
Demx

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Kwanzaabot wrote...

Behindyounow wrote...

Dragon Age: Origins wasn't finished in October 2009. It was finished in March 2009.

March 2009-February 2011 is almost two years, which is the standard time for making a sequel.


Two years to develop a whole new game engine? Surely not.


Shh They are making the game cape accessible.

http://api.photoshop...ebac3ea94e59376

#17
Lord_Saulot

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Kwanzaabot wrote...

Behindyounow wrote...

Kwanzaabot wrote...

Behindyounow wrote...

Dragon Age: Origins wasn't finished in October 2009. It was finished in March 2009.

March 2009-February 2011 is almost two years, which is the standard time for making a sequel.


Two years to develop a whole new game engine? Surely not.


Who the hell said they were doing that? They're upgrading the previous one.


I updated my post the same time you replied to this. So anyway, from the official site:

  • Think like a general and fight like a Spartan with dynamic new
    combat mechanics
    that put you right in the heart of battle whether you
    are a mage, rogue, or warrior.
  • Discover a whole realm rendered in stunning detail with updated
    graphics and a new visual style.
Sounds like a new game engine to me. :)




Think more like BG2 as opposed BG - improving and optimizing the engine.  The new engine was one of the reasons DAO took  so long; they are intending to keep using it.

#18
LetheanRiver

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Mycrus Ironfist wrote...

i was expecting more along the lines of a continuation of my origins character.... i mean they did call the first one origins right?

:( me too.. but well, they said we'll see that our choices in DA:O will have effects on DA2..
All I can say is: I'll wait and try it before I will actually buy the game.

#19
Behindyounow

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Kwanzaabot wrote...

I updated my post the same time you replied to this. So anyway, from the official site:

  • Think like a general and fight like a Spartan with dynamic new
    combat mechanics
    that put you right in the heart of battle whether you
    are a mage, rogue, or warrior.

  • Discover a whole realm rendered in stunning detail with updated
    graphics and a new visual style.
Sounds like a new game engine to me. :)




New combat mechanics? ME2 had different combat to the first. Regardless, the description on the site just seems like generic buzzwords to get attention. There'll probably be one new minor combat mechanic or something.

And the new graphics? ME2 also had drastically better graphics. You don't need a new engine for better graphics. EG: The EA developed command and Conquer games all use the same engine, which was made in about 2004 I think.

The Graphics have changed from this:

http://uk.gamespot.com/pc/strategy/commandconquergenerals/images/0/4/?full_size=1

To this:

http://uk.gamespot.c...18/?full_size=1

Modifié par Behindyounow, 09 juillet 2010 - 12:52 .


#20
DraCZeQQ

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well lets consider there is "engine" team of programmers, level designers (other team),, other team for patches, other team for DLC ... you know ... like in every normal big software company ... who knows when the engine team had finished the Origins engine and started working on new engine for DA2, other question when graphic team started working on new graphic style for DA2 ... there may even be brand new team working simultaneously with the Origins team ...

#21
BlackyBlack

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You don't need a new engine to improve graphics. Just look at The Witcher, it was made with a modified version of the Aurora Engine which was used in NWN1



NWN1:

Posted Image



The Witcher:

Posted Image

#22
Lux

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Lord_Saulot wrote...

What do you think they have been doing this whole time?  Only working on DLC and patches?  Surely not...


It wouldn't be the first time that a game falls prey to a release date. And it's the experience from Awakening in its release and absence of patches that got me worried for the next installment. I trust that there has been some lessons learned, instead of mishaps being overlooked for a more simpler view of fans buying whatever gets thrown at them.

#23
cutmeister

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I share Merkar's concern about how soon DA 2 is being released after DA:O.  I hope BioWare can pull it off and DA 2 has a high level of polish with minimal bugs but I'm a bit worried.

#24
Ekyri

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They'd use all that time making this engine, just to throw it out the window and make a new one after one game. Hehe, likely

#25
Lux

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Sorry for necroing a thread I started when DA2 was announced, but I find interesting to go over the assumptions I and others had at that moment in time, and in a more tranquil setting.

I don't mean for this to be an "I told you so". That would be both presumptuous and flawed considering that there were players satisfied with the outcome (everyone's entitled to their opinion), and I believe the developers did a mighty effort to assemble this game as best as they could with the limited time and resources available to them.

If the mods allow it, feel free to pitch in regarding the impressions you had when the game was announced and after the game was released.

From my original post:

"How will the DA2 team manage to release a brand new version by next year without it possibly being rushed, buggy and much more linear?"

- I don't think the best team in the world could've pulled this off properly, and the final product demonstrated just that.

"I taken that there's the upgrade of existing game mechanics and graphics which helps a lot, and the dev team should be pretty much intact."

- That was a semi-naive assumption. To BioWare's merit, they actually had the balls to try something new and I think they were on to something... but over-the-top, cartoony, more linear and less mature were my strongest impressions from the attempt.

"However, I hope that BioWare has the option to delay the game if it isn't ready, instead of having to comply to a very specific release date".

- They actually went ahead and complied with a very specific release date. This is the part I don't understand. I had this idea that BioWare was about high quality in whatever new direction they've set themselves into, making me buy DA2 without much thought.

Certainly that previous BW games had their flaws (like any other game) but the loss of quality made the shortcomings of this one that more difficult to bear. It's like I was expecting an iPad but instead I got this faulty tablet that does less and with a heftier price tag.

"It wouldn't be the first time that a game falls prey to a release date. And it's the experience from Awakening in its release and absence of patches that got me worried for the next installment. I trust that there has been some lessons learned, instead of mishaps being overlooked for a more simpler view of fans buying whatever gets thrown at them."

- facepalm?

Here's to a return to form in the next installment of Dragon Age.

Cheers.