I taken that there's the upgrade of existing game mechanics and graphics which helps a lot, and the dev team should be pretty much intact. However, I hope that BioWare has the option to delay the game if it isn't ready, instead of having to comply to a very specific release date.
** EDIT - 10 Oct 2011 **
Sorry for necroing a thread I started when DA2 was announced, but I find interesting to go over the assumptions I and others had at that moment in time, and in a more tranquil setting.
I don't mean for this to be an "I told you so". That would be both presumptuous and flawed considering that there were players satisfied with the outcome (everyone's entitled to their opinion), and I believe the developers did a mighty effort to assemble this game as best as they could with the limited time and resources available to them.
If the mods allow it, feel free to pitch in regarding the impressions you had when the game was announced and after the game was released.
From my original post:
"How will the DA2 team manage to release a brand new version by next year without it possibly being rushed, buggy and much more linear?"
- I don't think the best team in the world could've pulled this off properly, and the final product demonstrated just that.
"I taken that there's the upgrade of existing game mechanics and graphics which helps a lot, and the dev team should be pretty much intact."
- That was a semi-naive assumption. To BioWare's merit, they actually had the balls to try something new and I think they were on to something... but over-the-top, cartoony, more linear and less mature were my strongest impressions from the attempt.
"However, I hope that BioWare has the option to delay the game if it isn't ready, instead of having to comply to a very specific release date".
- They actually went ahead and complied with a very specific release date. This is the part I don't understand. I had this idea that BioWare was about high quality in whatever new direction they've set themselves into, making me buy DA2 without much thought.
Certainly that previous BW games had their flaws (like any other game) but the loss of quality made the shortcomings of this one that more difficult to bear. It's like I was expecting an iPad but instead I got this faulty tablet that does less and with a heftier price tag.
"It wouldn't be the first time that a game falls prey to a release date. And it's the experience from Awakening in its release and absence of patches that got me worried for the next installment. I trust that there has been some lessons learned, instead of mishaps being overlooked for a more simpler view of fans buying whatever gets thrown at them."
- facepalm?
Here's to a return to form in the next installment of Dragon Age.
Cheers.
Modifié par Merkar, 10 octobre 2011 - 03:46 .





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