Merkar wrote...
"It wouldn't be the first time that a game falls prey to a release date. And it's the experience from Awakening in its release and absence of patches that got me worried for the next installment. I trust that there has been some lessons learned, instead of mishaps being overlooked for a more simpler view of fans buying whatever gets thrown at them."
- facepalm?
The word "guffaw" comes to mind...
Merkar wrote...
Here's to a return to form in the next installment of Dragon Age.
Cheers.
Here, here.
Bioware itself has come out and said some of the elements that fans did not enjoy were from a lack of resources and time constraints, which should come to no one's surprise who has played the game.
People are quick to point at EA acquiring Bioware and how the quality of DA immediately appeared to suffer... but instead of visualizing EA as the evil slave masters who corrupt the souls of good game designers, did anyone stop to think that Bioware was bought by EA... meaning many at Bioware were wanting to be sold?
Bioware may have very well sold EA on an extremely aggressive time table to sweeten the deal and make sure they were bought out. 2009's Game of the Year, with a brand new sequel coming out in 2011, while ME2 came out in 2010? That's a 1-2-3 knockout combo. EA would have been a fool to pass that up.
So instead of everyone saying EA ruined DA2, let's also look at the very real possibility that Bioware sold themselves into a corner which they had no way of digging themselves out of. I have no proof of this, but given how vehemently Bioware states it is not EA's fault and then EA"s CEO coming out and saying statements to the effect that mass production of games that hurt overall quality is a direction EA doesn't want to head anymore, then its quite possible that there is no "bad guy" and Bioware just shot themselves in the foot and hoped no one would notice.
Modifié par Fast Jimmy, 10 octobre 2011 - 06:32 .





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