Shall we expect the loss of visual customization for companions?
#1
Posté 09 juillet 2010 - 01:11
The apparent step back in customization I've seen in the reveal of DA2 brought back to my memory some posts by David Gaider in the old Dragon Age forums, in which. In those posts he was defending quite fiercely the option of removing visual customization from companion characters.
Now I'm wondering. Shall we expect the ME2 route to be taken on this as well?
Personally, this would be just another step in the direction of a "pass". I hope I'm wrong, but i have a nasty feeling.
#2
Posté 09 juillet 2010 - 01:13
#3
Posté 09 juillet 2010 - 01:13
#4
Posté 09 juillet 2010 - 01:16
This.Crrash wrote...
i don't care about customizing the companions. But they should upgrade their equipment as the game goes along even without our input.
#5
Posté 09 juillet 2010 - 01:24
Crrash wrote...
i don't care about customizing the companions. But they should upgrade their equipment as the game goes along even without our input.
I would be partly good with that, even if i feel that it'd end being very limiting..
One of the most interesting aspects of DA:O was, for instance, to completely change the direction of a character thanks to some of the specizlation, Turning Morrigan into a tank with Arcane Warrior and letting her don a plate armor was priceless (and she looked damn good in it):
#6
Posté 09 juillet 2010 - 01:28
#7
Posté 09 juillet 2010 - 01:43
#8
Posté 09 juillet 2010 - 02:37
So honestly, I don't mind not being able to customize what they wear.
#9
Guest_Yenaquai_*
Posté 09 juillet 2010 - 02:41
Guest_Yenaquai_*
Also it felt like they were individuals, persons. They decide themselves what they want to wear, and not the player. Figuratively speaking, of course.
(I never changed Morrigan's outfit, I only switched it for the version with the better stats)
#10
Posté 09 juillet 2010 - 03:16
Yenaquai wrote...
I actually enjoyed that part about ME2. One thing I didn't have to worry about, it was relaxing. Plus most of the outfits of the companions looked amazing. Each and everyone of them was a splendor design-wise. And for once I didn't have to spend so much time on comparing armors, weapons, stats etc. I never liked that.
Also it felt like they were individuals, persons. They decide themselves what they want to wear, and not the player. Figuratively speaking, of course.
(I never changed Morrigan's outfit, I only switched it for the version with the better stats)
I totally agree, i also liked this aspect of ME2.
I found during DA i rarely changed my partys outfit unless it was something unique to them, while in Mass Effect 2 i could keep this aspect out of my mind altogether.
#11
Posté 09 juillet 2010 - 10:29
#12
Posté 09 juillet 2010 - 10:31
#13
Posté 09 juillet 2010 - 10:33
JamesBattleToad wrote...
Yenaquai wrote...
I actually enjoyed that part about ME2. One thing I didn't have to worry about, it was relaxing. Plus most of the outfits of the companions looked amazing. Each and everyone of them was a splendor design-wise. And for once I didn't have to spend so much time on comparing armors, weapons, stats etc. I never liked that.
Also it felt like they were individuals, persons. They decide themselves what they want to wear, and not the player. Figuratively speaking, of course.
(I never changed Morrigan's outfit, I only switched it for the version with the better stats)
I totally agree, i also liked this aspect of ME2.
I found during DA i rarely changed my partys outfit unless it was something unique to them, while in Mass Effect 2 i could keep this aspect out of my mind altogether.
this is bad, one of the most fun in RPG-s which is considered as a basic ability is to equip your party
I always do it, most of the time not based on the quality of the equipment but based on the looks of it
#14
Posté 09 juillet 2010 - 10:34
And in my game one of the most impressive moments was Morrigan the Arcane Warrior wearing Blood Dragon armor jumping onto an ogre to stick a sword into his mouth with a scream "I can not be defeated!".Yenaquai wrote...
(I never changed Morrigan's outfit, I only switched it for the version with the better stats)
With all protective spells activated she looked a bit like ghost but that only added more impressiveness to the moment.
#15
Posté 09 juillet 2010 - 10:36
Yes. Scary stuff indeed. Having full control over your party is half the fun.Abriael_CG wrote...
One of the most jarring (for me) aaspects of Mass Effect 2 is the almost complete lack of control over the equipment of companions (besides a an "alternative" outfit that has e nothing to do with equipment and is basically just a minor retexture).
The apparent step back in customization I've seen in the reveal of DA2 brought back to my memory some posts by David Gaider in the old Dragon Age forums, in which. In those posts he was defending quite fiercely the option of removing visual customization from companion characters.
Now I'm wondering. Shall we expect the ME2 route to be taken on this as well?
Personally, this would be just another step in the direction of a "pass". I hope I'm wrong, but i have a nasty feeling.
#16
Posté 09 juillet 2010 - 10:57
The thread which your response boiled down to we should have complete control over our companions because it has been that way in other older games -- proving her correct. Then after that you killed all disccussion and turned the thread into a huge rant over how much you hate Mass Effect 2 and that Bioware is abandoning crpg players.
Yeah I remember.
Also if I recall David Gaider never endorsed the idea, he basically said it was interesting and he got where she was going with it. I guess it might have seemed like he was 'fiercely' defending that opinion when your position is 'everyone who disagrees with me is a moron who is letting developers dumb down my games'.
#17
Posté 09 juillet 2010 - 10:59
This.Behindyounow wrote...
I dont mind aslong as the companions outfits actually look like they'd help them in a battle.
#18
Posté 09 juillet 2010 - 11:00
Abriael_CG wrote...
One of the most jarring (for me) aaspects of Mass Effect 2 is the almost complete lack of control over the equipment of companions (besides a an "alternative" outfit that has e nothing to do with equipment and is basically just a minor retexture).
You just ruined my day, I haven't touched ME2 in so long I totally forgot about that awful feature gutting.
#19
Posté 09 juillet 2010 - 11:02
May I ask the ages of people who think that is a good idea? I suspect Gen Y at work here
#20
Posté 09 juillet 2010 - 11:03
Haexpane wrote...
I am shocked and saddened that people WANT less customization for their companions and dont want to be "bothered".
May I ask the ages of people who think that is a good idea? I suspect Gen Y at work here
I have no clue, but now that you mention it it IS an interesting question
#21
Posté 09 juillet 2010 - 11:04
Haexpane wrote...
I am shocked and saddened that people WANT less customization for their companions and dont want to be "bothered".
May I ask the ages of people who think that is a good idea? I suspect Gen Y at work here
Gen Y here, and I'm shocked as well. Equipping your party is like one of the most basic aspects of an RPG - especially a fantasy one.
#22
Posté 09 juillet 2010 - 11:06
It's pathetic that the loot grind is mistakenly viewed as so important to a roleplaying game. It's even more pathetic that when a player's choices for their character's gear matter more than they used to people say there is less customization because there's now twice as much total choice contained in, say, ten options than used to be contained in fifty.
#23
Posté 09 juillet 2010 - 11:08
Another gen Y here agree with you. It's also a basic aspect of fun you have while playing an RPG.OnionXI wrote...
Haexpane wrote...
I am shocked and saddened that people WANT less customization for their companions and dont want to be "bothered".
May I ask the ages of people who think that is a good idea? I suspect Gen Y at work here
Gen Y here, and I'm shocked as well. Equipping your party is like one of the most basic aspects of an RPG - especially a fantasy one.
"- Naked on the Landsmeet? You're screwed.
- They're sodding nobles, they'll pretend it's nothing. Just you watch."
#24
Posté 09 juillet 2010 - 11:10
Haexpane wrote...
I am shocked and saddened that people WANT less customization for their companions and dont want to be "bothered".
I recall the arguement if favor of it came to these two things.
A unique look for each companion, for example Leliana wearing the outfit in Sacred Ashes.
Companions should be treated as individuals seperate of the main character and players shouldn't get to lord over the apperances and skill set of seperate entities.
The OP of that thread mentioned a Pen and Paper background and seemed to have a desire for group dynamics to mimic, or at least take lessons, from groups in those games. Which wouldn 't be that far of a stretch considering morality is measured by group member reactions in DA:O.
Modifié par SDNcN, 09 juillet 2010 - 11:12 .
#25
Posté 09 juillet 2010 - 11:18





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