So, do you think the system in Awakening worked? Should it be implemented in DA2?
I think it didn't worked out as Bioware hoped. You just miss to many points of interest and don't get to know the party members as well as with the interrogation system.
I think the best way would be a mix of the two systems. You can talk to your party members at the camp or whatever base you will have in DA2 and at certain points, you can initiate special dialogs with them.
Which dialog system will it have?
Débuté par
Gerudan
, juil. 09 2010 01:53
#1
Posté 09 juillet 2010 - 01:53
#2
Posté 09 juillet 2010 - 01:54
DOnt know I imagine DAO type.
#3
Posté 09 juillet 2010 - 02:24
DA:O's dialogue system was way better..
A mix of those 2 is not a bad idea after all..
A mix of those 2 is not a bad idea after all..
#4
Posté 09 juillet 2010 - 02:26
Adding clickable objects in the world is interesting. As long as it is done in addition to, not instead of the DAO system.
Modifié par Slidell505, 09 juillet 2010 - 02:26 .
#5
Posté 09 juillet 2010 - 02:27
Modified Awakening style
#6
Posté 09 juillet 2010 - 02:27
Slidell505 wrote...
Adding clickable objects in the world is interesting. As long as it is done in addition to, not instead of the DAO system.
+1
#7
Posté 09 juillet 2010 - 02:30
What was the Awakening style? Not being able to talk to your companions? Well, i would like a modified and enhanced Awakening system.
#8
Posté 09 juillet 2010 - 02:33
Bioware will voice it sadly.
Like Mass effect or Leliana song DLC. Im just waiting until they confirm this,then I know for sure Im not buying Dragon age 2. Because I cant put up with the voice dialog that says something comepletely different to what it says on screen.
Like Mass effect or Leliana song DLC. Im just waiting until they confirm this,then I know for sure Im not buying Dragon age 2. Because I cant put up with the voice dialog that says something comepletely different to what it says on screen.





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