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DA2- a completely new game.


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#1
facialstrokage

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I don't understand why people are complaining about not continuing the Grey Warden's story. There is no story left. I personally think Bioware would kill the Grey Warden's story if they just continued it on and on and on. Part of good story-telling is knowing when to stop. If they just keep making new adventures for the Warden, it would get really old, really fast. This is one of those things with a delayed response time. It's like watching a movie and you realize the story is way too long only after the story has been ruined already because it's way too long.

It's time to start a brand new game with new characters and new stories. I don't know if people realized this, but Dragon Age is simply a time period. It does not, in any way, shape, or form, implicate a Blight, Grey Wardens, or anything that has to do in Origins. For all we know, you could be caught in the middle of a political struggle for power (which is possible I think), without ever touching a hint of darkspawn or archdemon.

I like where Bioware is going with this. They seem to have created a template to work with (the lore, the setting, the background) and then make their games after that. The only problem I see is that they called it Dragon Age 2, which may seem like a sequel. But from the sounds of it, it doesn't really have much to do with the first one. Had I been them, I'd call it Dragon Age: Rise (idk, something like that).

The point is, don't expect a sequel. It's probably going to be a new game.

#2
Atranox

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The issue is that a lot of the endings in DAO leave a lot of things still open. If the Warden makes the ultimate sacrifice, then sure, things come together nicely. But killing the archedemon and then getting 2-3 final lines from each character really doesn't wrap up their story.

Based on my ending, I can already come up with a few questions. What happens to Morrigan and the child? I vowed to find her like 3 times at the end of the game. Where does Alistair go? he says that it isn't the last that I will see of him. What about Sten? He says that he will be back when my hero needs him. Etc.

The problem isn't that it needs to be a sequel, the problem is that you spent 60-70+ hours building relationships and forging the world through your decisions, and recieve an ending that is very open to interpretation and one that even suggests a full blown sequel...only to find that you will potentially never see or hear from your Warden or his companions again. You can't blame people for being a little disappointed. Sure, you know everyone's back story - but who knows what the future for everyone may bring. Either we'll be finding out in a short DLC or we may never know.

Obviously the DA series can't continue on with the same people always...but the journey did not yet feel finished for everyone in DAO.

Modifié par Atranox, 09 juillet 2010 - 02:11 .


#3
Livemmo

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I honestly dont see how they could do a game without wardens.. who would you fight? If theres no blight theres no darkspawn. There has to be some kind of darkspawn to fight thus there has to be grey wardens.

#4
alickar

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they said its a sequal to DAO so even tho u cant transfer ur char i think the choices u made in DAO will effect DA2

#5
Brockololly

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Atranox wrote...

The issue is that a lot of the endings in DAO leave a lot of things still open. If the Warden makes the ultimate sacrifice, then sure, things come together nicely. But killing the archedemon and then getting 2-3 final lines from each character really doesn't wrap up their story.

Based on my ending, I can already come up with a few questions. What happens to Morrigan and the child? I vowed to find her like 3 times at the end of the game. Where does Alistair go? he says that it isn't the last that I will see of him. What about Sten? He says that he will be back when my hero needs him. Etc.

The problem isn't that it needs to be a sequel, the problem is that you spent 60-70+ hours building relationships and forging the world through your decisions, and recieve an ending that is very open to interpretation and one that even suggests a full blown sequel...only to find that you will potentially never see or hear from your Warden or his companions again. You can't blame people for being a little disappointed. Sure, you know everyone's back story - but who knows what the future for everyone may bring. Either we'll be finding out in a short DLC or we may never know.

Obviously the DA series can't continue on with the same people always...but the journey did not yet feel finished for everyone in DAO.


Exactly- if you did the US, then bravo your Warden's story is over. For the rest of us, especially if you romanced Morrigan, the story is far from over. And all we get for it in Awakening is that the Warden mysteriously "vanishes."

Supposedly we'll have more Origins DLC, so maybe that will tie up loose ends. But as of now, given what we know, it sure seems like the Warden is simply being given the KOTOR2 treatment of unresolved plots.

#6
alickar

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also perhaps the disciples return in DA2?

#7
SnakeHelah

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Oh guys, you realize there is half a year left of DLC so something might cover that up.

I mean there's always hope, right?

#8
Nic-V

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I bet the story will be connected to the one in DAO so I do believe it's a true sequel.
--SPOILER--
Morrigan or the God Child, one of them will appear. Which? Let's wait and see.
--SPOILER--

Modifié par Nic-V, 09 juillet 2010 - 02:48 .


#9
darqueraven

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Just a heads up... you should let people know if your going to drop spoilers.
I am still playing the game (due to carpel tunnel) and had no clue about the child.

I am wondering myself how Bioware would continue the game without the Wardens.
Thou I guess you could play a Templar, hunting down Mages. Thou that might get boring really fast. And they have done Darkspawn side, where you play as the monster. So I am not sure.
I will be watching it thou!


#10
Nic-V

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darqueraven wrote...

Just a heads up... you should let people know if your going to drop spoilers.
I am still playing the game (due to carpel tunnel) and had no clue about the child.

I am wondering myself how Bioware would continue the game without the Wardens.
Thou I guess you could play a Templar, hunting down Mages. Thou that might get boring really fast. And they have done Darkspawn side, where you play as the monster. So I am not sure.
I will be watching it thou!

Oops sorry pal xD Added a little spoiler line so I won't ruin anyone else's day xD

#11
Demx

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SnakeHelah wrote...

Oh guys, you realize there is half a year left of DLC so something might cover that up.
I mean there's always hope, right?


Just how many DLCs are you expecting Bioware to crank out?

#12
darqueraven

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Siradix wrote...

SnakeHelah wrote...

Oh guys, you realize there is half a year left of DLC so something might cover that up.
I mean there's always hope, right?


Just how many DLCs are you expecting Bioware to crank out?


When you take into account these factors:
a) Dragon Age Origins was based in a small section of the world they created aka Ferelden. And only tells a small part of the history of that place (here and now).
B) That DAO:Awakening was based around Orlasis's Grey Wardens. Giving hints to that city's mindset.
c) That Leliana's Song (DLC) give you some more background into the Orlasisian mindset.
d) That BioWare created a whole world with a vast amount untapped history and stories.

I would expect a company that has gone to such lengths to create a LIVING world with such a vast breath to tap into fully and give the fans/paying customers what was promised. A full rich world that we can explored and truely experanced.

If I wanted to travel to say Nevarra (the next closest country to Orlais) or to Par Vollen (at the top of the map on page 346 of the Collector's Edition guild for DAO), I should be able to. Why create that much of a world if your not going to use it???? This coming from a 31 year pen & paper RPGer. B)


#13
Rubbish Hero

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Batman around  60 years, Dragon Age: Origin 1, many story make. Complain about console design chioce Shepard, Dialogue wheel, Mass Effect, console crap. New character make not require, in for console, angry make many CRPG fan. Bioware not dribble basketball, deliberate throw in fenses dog garden play baseball instead. New game, new rules, CRPG hit out of park, no longer big time back to ghetto shoot up.

Modifié par Rubbish Hero, 13 août 2010 - 09:16 .


#14
St. Victorious

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Did Rubbish Hero just go from a basketball reference to a baseball reference?

#15
Merced256

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I personally wouldn't be satisfied with morrigan's story, or any plot from DA:O being finalized within a 2 hour DLC. Full expansion or even better.. a full game or gtfo.

#16
Rubbish Hero

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Agree. Steam say title page "Dragon Age's FIRST expansion".

Imply more.

#17
Zalocx

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I don't understand why the continuation of Morrigan and the God Baby plotline (if it even exists in your game due to what the Warden decided) NEEDS the Warden to continue.



Why can't the Warden simply never find Morrigan again, and the Old God Child's story picks up in another Dragon Age game set 20 or so years after Origins with the OGB as a companion or the protagonist?



The biggest thing a Gray Warden can do is slay the Archdemon, its what they are created for. After DA:O the Warden's greatest victory is behind him/her. I would rather play with the impact of the choices my character made through a new hero experiencing the world I defined in the previous game rather than the character him/herself