Urz - The Dog(Barkspawn) of ME3. Can only fight in CQC via biting and clawing, has an Armor bar and slowly regenerates it. Gets bonuses to armor and movement speed to facilitate melee.
Powers:
Adrenaline Rush -> Evolves to Heightened or Hardened. Instead of slowing down time, it speeds up Urz's attack and movement speed. Heightened increases duration, Hardened reduces damage taken.
Varren Rush -> Evolves to Armored or Raging. Urz charges at the target, with a 2x modifier against all protections. Armored refreshes his Armor by 50% when charging, Raging cuts the cooldown time in half if it knocks out protection.
Pit Fighter -> Evolves to Pit Gladiator or Pit Champion. Urz's class power increases his health, damage, and movement speed. Upon evolution, Gladiator further increases his damage along with a damage reduction bonus, Champion increases his speed and adds a power cooldown bonus.
Loyalty Power(Urz already starts with this, unless somehow you can think of a fairly serious loyalty mission)
Regenerate-> Evolves to Improved Regenerate and Blood Rage. Regenerate refreshes both health and armor. Improved adds a movement speed bonus, and Blood Rage increases armor and damage.
Modifié par Arhka, 12 juillet 2010 - 06:08 .