Ten-Year Time Span
#1
Posté 09 juillet 2010 - 03:25
I do see some risk in this sort of time span, however. For example, if they do an Awakenings-like expansion where all your party members are just gone. It would be much more of a blow. Of course, it hasn't been mentioned that we even have party members yet, so who knows . . . Also, trying to make a game of a reasonable length that does justice to those ten years could be challenging.
Anyways, if they do it right, there really is a chance to make an epic story with really rich, long-term friends and companions (yes, and enemies). Really looking forward to hearing more!
#2
Posté 09 juillet 2010 - 03:30
#3
Posté 09 juillet 2010 - 03:31
#4
Posté 09 juillet 2010 - 03:33
I hope they split up the time jumps and do not simply have the first half of the game and then 'ten years later....'
But hey if they do do that and it works it is ok.
#5
Posté 09 juillet 2010 - 03:33
#6
Posté 09 juillet 2010 - 03:36
Opening/tutorial : a short intro with the PC escaping from the Blight and starting his journey.
Jump ahead ten years: The rest of the game.
#7
Posté 09 juillet 2010 - 03:37
#8
Posté 09 juillet 2010 - 03:47
I really think Bioware has a purpose with the ten-year span, otherwise they wouldn't bring it up in their posts. I'm really curious about what they intend.
#9
Posté 09 juillet 2010 - 03:53
#10
Posté 09 juillet 2010 - 03:56
#11
Posté 09 juillet 2010 - 04:01
that also could solve the ten years problem. if your travelling much via map 10 years arent that much.
#12
Posté 09 juillet 2010 - 04:05
#13
Posté 09 juillet 2010 - 04:27
#14
Posté 09 juillet 2010 - 04:30
Or it can be completely like Fable.
Modifié par Victor Wachter, 09 juillet 2010 - 04:36 .
#15
Posté 09 juillet 2010 - 04:37
relhart wrote...
I think it's going to be more along the lines of
Opening/tutorial : a short intro with the PC escaping from the Blight and starting his journey.
Jump ahead ten years: The rest of the game.
LOL that would be a rather
#16
Posté 09 juillet 2010 - 04:39
It could have great potential if handled right.
We'll just have to wait and see what comes of it.
#17
Posté 09 juillet 2010 - 04:46
#18
Posté 09 juillet 2010 - 04:49
#19
Posté 09 juillet 2010 - 04:50
Still, I seriously hope we're not going to be made to play another kid. I get sick of these young, just-out-of-puberty protagonists. I'd like to play a character my own age for a change.
#20
Posté 09 juillet 2010 - 04:52
#21
Posté 09 juillet 2010 - 04:54
Mr Plow wrote...
relhart wrote...
I think it's going to be more along the lines of
Opening/tutorial : a short intro with the PC escaping from the Blight and starting his journey.
Jump ahead ten years: The rest of the game.
LOL that would be a rathersleight of hand wouldn't it?
Well this is the marketing dept. we are talking about. Not even Biowares marketing, but EA's, so excuse my skepticism
#22
Posté 09 juillet 2010 - 04:59
relhart wrote...
I think it's going to be more along the lines of
Opening/tutorial : a short intro with the PC escaping from the Blight and starting his journey.
Jump ahead ten years: The rest of the game.
Haha that would be hilarious. And so like Bioware marketing.
'Epic game that covers 10 years!'
Actual game: tiny intro where the hero is 19 years old...then the next scene is when he is 29.
I hope not but you never know.
Modifié par Valmy, 09 juillet 2010 - 05:00 .
#23
Posté 09 juillet 2010 - 10:09
I'd like to see Hawke age if ever so slightly...feel like you actually fought for a decade
#24
Posté 09 juillet 2010 - 11:04
Since you only get to play as a human and the character is already seemingly somewhat set, I would think that some sort of approach to make choices more meaningful (moreso than DA:O) would be imperative. In DA:O you had the benefit of the origins to help shape your characters world view, the best example imo being dwarf noble versus dwarf commoner, which greatly impacted the roleplaying aspects of the game as well as the replayability.
I really hope that the GameInformer article sheds more light on this next week
#25
Posté 09 juillet 2010 - 11:06





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