Thank you FergusM, I actually checked that out. Unfortunately I don't think that will suit my needs. Currently I am experimenting with lowering the LOD on the placed crowd, hoping that will cut down on the memory load. I was also wondering what would be the difference between placing actors in an area rather than the cutscene itself and if it has any bearing on the memory resources. (I won't do it for other reasons, but I am just trying to figure out how to use the cutscene editor most efficiently)
A short list of organized questions :
1. Does propping an **area** with preloaded placeables, and actors save on resource memory load when said area is loaded into the cutscene?
2. Do poses take less load than basic animations? Are they the same?
3. Does the usage of VFX affect the load drastically? Would it be the same as new actor placement?
I am just looking to find out where I can indulge a little more, and where I have to be a bit more careful. I have no way of finding out memory usage ratios, unless I continuously restart the toolset and physically look at the meter with each change.
Modifié par DahliaLynn, 10 juillet 2010 - 10:50 .