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Confirmed: Hawke IS voiced


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#226
Layn

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Ecael wrote...

You'd have to post the entire dialogue tree for me to see that, but after playing Dragon Age 5 times over I still don't see the dynamic dialogue.

some of the times the npc answers might be the same, but thats okay, what matters is that my character could say something different

#227
mopotter

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Sable Rhapsody wrote...

Ouch. Well, looks like some of us got what we asked for. I wonder what David Gaider thinks of this. But he's absolutely right--there is always a tradeoff between a more cinematic, immersive game and a more flexible roleplaying experience.

Until we develop Star Trek technology, that is.


Holodeck?  I'm in line.  

#228
Alyka

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relhart wrote...

Well yeah, a voiced PC was the whole reason for gutting character creation and RP options in the first place, not the other way around. Expect many more sacrifices to appease the ADD crowd that can't be bothered to read a few lines of dialogue, let alone anything more mentally demanding.


I second that.
If the voice acting is good and the story,I'll probably like it. Choosing what action the PC takes is good but I also like to choose the dialogue.Words have just as much impact as sinking your blade into the enemy.

On another note,maybe they're trying to please everyone with each sequel they release.
DA:O - RPG crowd.
DA2 - ADD crowd.
DA3 - FPS crowd?

DLC for the squee-ers.
lolz

(j/k :P)

Modifié par Alyka, 04 août 2010 - 02:40 .


#229
Guest_slimgrin_*

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Which has more dialog options, DA or ME2?

#230
Eleinehmm

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the_one_54321 wrote...

Eleinehmm wrote...
How many different Sheppards can you play ?  How many different Wardens ?

Roughly 4 Shepards and 12 Wardens that each have any appreciable amount of difference.


Anathemic wrote...

Wardens I could play DE, CE, HN, DN,
DC, all with their moral compass, so i would say 30 atleast (that's
only following the good/neutral/bad moral compass)? Shepard only one
race/origin, paragon, neutral ,renegade.. maybe 5?



Thank you -  That is exactly my point - For better or worse we are losing replayability

Modifié par Eleinehmm, 09 juillet 2010 - 07:47 .


#231
Kohaku

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Dave of Canada wrote...


So true, i'm sure when DA:3 is announced it'll be "What?? not Voice Acted?, i have to say Bioware you've lost yourself a fan" <_<


When you change your mind at every single moment, you're sure to lose fans. Keeping Dragon Age 2 not voice acted would be following in Origins' footsteps and wouldn't recieve as much backlash as simply abandoning it at the 3rd one. I didn't think it had to be mentioned?


You realize everything is receiving backlash right? The damn GameInfomer book isn't even on the shelves yet and people are going hack cocked insane about what they Posted Image think Posted Image the game is going to be like. We haven’t even gotten more information than five bullet points, some pictures and a few quotes from the devs.

#232
Leeaire

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Eleinehmm wrote...

the_one_54321 wrote...

Eleinehmm wrote...
How many different Sheppards can you play ?  How many different Wardens ?

Roughly 4 Shepards and 12 Wardens that each have any appreciable amount of difference.



Thank you -  That is exactly my point - For better or worse we are losing replayability




I agree we are losing replayability but at the same time, i am hoping that this story is pretty kick ass cause thats the only reason you resort to this format imo.

#233
joriandrake

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Dave of Canada wrote...


So true, i'm sure when DA:3 is announced it'll be "What?? not Voice Acted?, i have to say Bioware you've lost yourself a fan" <_<


When you change your mind at every single moment, you're sure to lose fans. Keeping Dragon Age 2 not voice acted would be following in Origins' footsteps and wouldn't recieve as much backlash as simply abandoning it at the 3rd one. I didn't think it had to be mentioned?


as stated earlier I don't care myself about having a voiceover or not, but I DO care about the loss of origins and the ability to play as nonhuman... a lot, as I usually keep playing as human the last option for my walkthroughs or not even that

#234
gingerbill

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TheMadCat wrote...

LPPrince wrote...

So let me get this straight-

Because the lead is voiced and they're thinking about implementing a ME style dialogue system, suddenly its Mass Effect?

You people. Really? Come on now.


Mass Effect has been more successful across the board the DA:O has been, why wouldn't they shift the franchise more in line with what works best?


because people like different things , why not just keep making more mass effects and not turn DA into mass effect as well.

Personally i think mass effect's were great games but i think dragon age was a brilliant game , my favoutire RPG ever. I don't want it to become mass effect . I'm reserving judgement though , it's too early to say and i have faith in bioware . Mass effect 2 sounded crap but i enjoyed it , wasnt deep enough for me to love and keep replaying like DA but still good .

#235
mopotter

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Crrash wrote...

i wouldn't pirate a game. I'm proud of my gigantic collection (although when i start thinking about how much money i might have spent on it i get worried)


It is worth it!  I've figured out I may spend $60-$70 one one game, but I play it for years.  If you play it one day a week for 3 years that is real value.  My collection is not super large.  I have maybe 10 games that I've picked up over the years and continue to play.  Money well spent.  

#236
Sable Rhapsody

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slimgrin wrote...

Which has more dialog options, DA or ME2?


It depends if you're talking about dialog options for the PC, or dialog reactions from NPCs.

Sure, DA:O may have 5 or so different dialog options for the PC, and ME2, if not counting the interrupt systems or the "asking for information" options only has 3, and sometimes only 2 dialog options.  However, of the 5-6 dialog options for the PC in DA:O, in most cases at least two of them will resolve into the same NPC reaction, with maybe a minor difference in dialog.  

Even with the interrupt systems of ME2, which I loved, DA:O has more PC dialog options.  But as far as NPC reactions, since each line of Shepard's tends to give a unique NPC reaction, there's about the same number of options per conversation on the NPC end. 

Overall, though, DA:O nets more dialog on the PC and NPC ends simply because it has more conversations.  You get a frillion conversations with Alistair, and about four with Garrus.  Poor Gar-bear :wub:

#237
the_one_54321

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Leeaire wrote...

Eleinehmm wrote...

the_one_54321 wrote...

Eleinehmm wrote...
How many different Sheppards can you play ?  How many different Wardens ?

Roughly 4 Shepards and 12 Wardens that each have any appreciable amount of difference.

Thank you -  That is exactly my point - For better or worse we are losing replayability

I agree we are losing replayability but at the same time, i am hoping that this story is pretty kick ass cause thats the only reason you resort to this format imo.

You all may want to have a look here.

#238
Soruve

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I agree Kerridan. This information is just being released, we really haven't even a clue how the game will play out or how the voice acting will work, yet people are coming to the conclusion that this is a ME clone now, wont buy it, it's "too dumbed down" now... etc.



Now I do understand disappointment, yes, that's to be expected with any game. We don't all always get what we want, but does that prevent us from buying the game completely?



We have absolutely no idea about any real aspect of the gameplay and therefore could not have come up with any intelligent reason to boycott the game except out of pure frustration of not getting things done exactly how you'd like them to be done.

#239
Layn

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mopotter wrote...

Crrash wrote...

i wouldn't pirate a game. I'm proud of my gigantic collection (although when i start thinking about how much money i might have spent on it i get worried)


It is worth it!  I've figured out I may spend $60-$70 one one game, but I play it for years.  If you play it one day a week for 3 years that is real value.  My collection is not super large.  I have maybe 10 games that I've picked up over the years and continue to play.  Money well spent.  

i have about 950... 300 of which i haven't finished yet....

yeah...mh...uhm

#240
gingerbill

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slimgrin wrote...

Which has more dialog options, DA or ME2?


DA seemed to have alot more but ME2 still had quite alot . ME2 the NPC's were good idea's and intresting characters but didnt seem as real to me as DA NPC's , i really cared for my party in DA but in ME2 while i found them good i didnt really care for them.

#241
term8

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Eleinehmm wrote...

the_one_54321 wrote...

Eleinehmm wrote...
How many different Sheppards can you play ?  How many different Wardens ?

Roughly 4 Shepards and 12 Wardens that each have any appreciable amount of difference.


Anathemic wrote...

Wardens I could play DE, CE, HN, DN,
DC, all with their moral compass, so i would say 30 atleast (that's
only following the good/neutral/bad moral compass)? Shepard only one
race/origin, paragon, neutral ,renegade.. maybe 5?



Thank you -  That is exactly my point - For better or worse we are losing replayability




I'm sure this has been siad before... but if i didn't like to type things for myself i would not be on this forum! boom.. But Bioware is not after replayability, they want you to buy it and like it enough that you'll buy a sequel or another game they make.. making a game super replayable is marketing suicide

#242
Viper-sfm

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Re playability is completely dependent on the individual playing. Maybe to some of you DAO is more interesting to play more times, but to me ME was always the better franchise, and not because the game had VO, or because of the combat system or whatnot...setting and story are what should be important. What good would be DA2 if it had hundreds of options everywhere, but the story sucked?

#243
Kohaku

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Crrash wrote...

mopotter wrote...

Crrash wrote...

i wouldn't pirate a game. I'm proud of my gigantic collection (although when i start thinking about how much money i might have spent on it i get worried)


It is worth it!  I've figured out I may spend $60-$70 one one game, but I play it for years.  If you play it one day a week for 3 years that is real value.  My collection is not super large.  I have maybe 10 games that I've picked up over the years and continue to play.  Money well spent.  

i have about 950... 300 of which i haven't finished yet....

yeah...mh...uhm


I don't have that many but I'm getting up there. When I think about all the games I have across so many systems... if I ever have children, they would never need to buy anything.

#244
mopotter

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slimgrin wrote...

Which has more dialog options, DA or ME2?


I'd say DA.  and that's one thing I hope they keep and I hope they add to ME3.  

edit - but I don't think it has anything to do with the voice acting.  

Modifié par mopotter, 09 juillet 2010 - 08:02 .


#245
term8

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Viper-sfm wrote...

Re playability is completely dependent on the individual playing. Maybe to some of you DAO is more interesting to play more times, but to me ME was always the better franchise, and not because the game had VO, or because of the combat system or whatnot...setting and story are what should be important. What good would be DA2 if it had hundreds of options everywhere, but the story sucked?


Hmmm i respect your love of ME series, but  i think what everyone is trying to say is that the number of different characters you could play in DA was far far greater than ME thus making replaying sound better, because it would be a slightly different experience... i think that with Bioware it's safe to assume it will be a kick-ass story regardless, so i don't even think your last senerio is worth discussing.

#246
Thomas9321

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Do you think they will have Mass Effect's dialogue system? I really don't think it would fit with Dragon Age. Origin's dialogue system worked because you could choose everything they said. The amount of times Shepard has said something that is totally the opposite to my intent boggles the mind, its less roleplaying and more praying he says what I want him to.

#247
Thomas9321

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Do you think they will have Mass Effect's dialogue system? I really don't think it would fit with Dragon Age. Origin's dialogue system worked because you could choose everything they said. The amount of times Shepard has said something that is totally the opposite to my intent boggles the mind, its less roleplaying and more praying he says what I want him to.

#248
term8

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Thomas9321 wrote...

Do you think they will have Mass Effect's dialogue system? I really don't think it would fit with Dragon Age. Origin's dialogue system worked because you could choose everything they said. The amount of times Shepard has said something that is totally the opposite to my intent boggles the mind, its less roleplaying and more praying he says what I want him to.


I copied this from another thread

iTomes wrote...

imo many people
here judge wayyyyyyyy to fast! just because hawkes voiced doesn't mean
it's ME dialoque system!


I'm sorry but yes it
does... Bioware likes the me dialog system and even implemented it in
Leliana's Song DLC... sure there was no wheel, but exact same system!
They wouldn't develop a whole new system where you say exactly what is
written, or give the player 5 or more lines to choose from because voice
actors are expensive and that would be way way too much dialog. You are
being naive if you think it's not going to be the same system... it
is..

Also i have ten bucks that Hawke is going to have a
gravelly hardened commander voice.. like in those machinima mini
series... which is only going to work for a bad ass wrrior cause that is
what their target demographic wants... so say goodbye to the light
hearted quippy archer, or the pretentious mage.... we're all bad ass
warrior Hawke now!! (even if you select the rouge or mage
specialization)

#249
Kaiser Shepard

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Why don't we mute the companions for the purists while we're at it?

Edit: Pic doesn't work

Modifié par Kaiser Shepard, 09 juillet 2010 - 11:32 .


#250
Dave of Canada

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mopotter wrote...

slimgrin wrote...

Which has more dialog options, DA or ME2?


I'd say DA.  and that's one thing I hope they keep and I hope they add to ME3.  

edit - but I don't think it has anything to do with the voice acting.  


Voice acting costs a lot out of the game's funding, a main character will be a lot more expensive than other options simply because of what is required from them. With the money spent on Meer and Hale, I'm sure ME2 could've had a lot more dialogue.