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Confirmed: Hawke IS voiced


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#251
Fishy

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kyles3 wrote...

and it really does take some of the badass THIS IS SPARTA sheen off of hawke to learn that he's a deserter.


A deserter?It's not like he was in the army.What would you do if you were Hawke?Just a mere peasant?You would yell at the horde of darkspawn coming toward you and show your *courage* ?

I have no problem with a voiced characterAt least my character won't feel like a zombie during dialogue.That will add a dimension to my character.

He's predetermined so .. DA:O all character was predetermined .. Every character had a lastname and a backstory.

#252
Dave of Canada

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Thomas9321 wrote...

Do you think they will have Mass Effect's dialogue system? I really don't think it would fit with Dragon Age. Origin's dialogue system worked because you could choose everything they said. The amount of times Shepard has said something that is totally the opposite to my intent boggles the mind, its less roleplaying and more praying he says what I want him to.


It will, simply because it's logical.

If you simply did voiced over the Dragon Age lines, you'd have too much dialogue (costing a lot of money) and it would effectively be very boring (reading the same line you'll hear 5 seconds later). Thus, logically they'll do the Mass Effect system.

#253
Guest_slimgrin_*

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Dave of Canada wrote...

Thomas9321 wrote...

Do you think they will have Mass Effect's dialogue system? I really don't think it would fit with Dragon Age. Origin's dialogue system worked because you could choose everything they said. The amount of times Shepard has said something that is totally the opposite to my intent boggles the mind, its less roleplaying and more praying he says what I want him to.


It will, simply because it's logical.

If you simply did voiced over the Dragon Age lines, you'd have too much dialogue (costing a lot of money) and it would effectively be very boring (reading the same line you'll hear 5 seconds later). Thus, logically they'll do the Mass Effect system.


this is what I am wondering about.

#254
Lord of War

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Really? A more "cinematic" experience? People don't play RPGs for that. The play them to role play. I enjoyed Mass Effect, but could hardly bring myself to do a second playthrough, but with DA, I've gone through around five times. This was inevitable though.

#255
kyles3

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Suprez30 wrote...

A deserter?It's not like he was in the army.What would you do if you were Hawke?Just a mere peasant?You would yell at the horde of darkspawn coming toward you and show your *courage* ?


i certainly wouldn't traipse off to the free marches with my beard between my legs.

#256
Eleinehmm

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the_one_54321 wrote...

Leeaire wrote...

Eleinehmm wrote...

the_one_54321 wrote...

Eleinehmm wrote...
How many different Sheppards can you play ?  How many different Wardens ?

Roughly 4 Shepards and 12 Wardens that each have any appreciable amount of difference.

Thank you -  That is exactly my point - For better or worse we are losing replayability

I agree we are losing replayability but at the same time, i am hoping that this story is pretty kick ass cause thats the only reason you resort to this format imo.

You all may want to have a look here.



Thank you it was pretty interesting to read – As for me I could care less about romances or happy endings – I like to see how the story plays out with different characters thrown into it –– Indeed, my favorite character is somewhat amoral male mage with Morrigan like philosophy and genuine dislike for all of those Grey Warden affairs - I strongly dislike him as a person but he fits into the story beautifully, with all the interparty tension and decisions. My second character – honorable, somewhat religious human noble is completely different from him –  But I can play her as well as I can play the mage, without being  forced  to break the character.
 I am pretty sure that everyone has their own favorite Wardens and the game allows us to play them, without breaking the game.  Granted, you can’t play everyone you want, but it’s much less restrictive than Mass Effect.
I love Mass Effect dearly, but in the case of DAO I felt like I was writing the characters in the story – I must confess I am a little bit scared of the prospect of loosing this in DA2

Modifié par Eleinehmm, 09 juillet 2010 - 08:33 .


#257
Luke Bioware

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Hawke voiced is good. I love the choice, really do :).

#258
Eleinehmm

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* glitch

Modifié par Eleinehmm, 09 juillet 2010 - 08:35 .


#259
Fishy

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But i do understand .. Yes i do understand .. i'm not stupid or deaf.

The difference quite simple between voiced and silent quite simple.



Because you imagine the tone and the meaning behind the phrase you choose.If you choose for instance.



-I really don't care about you .. You're weak and slow!



You can imagine it has sarcasm .. Even if the NPC don't understand it has sarcasm . .For you it's sarcasm and that all matter.But with a voiced character you don't have this option anymore.It's force it upon you . Kinda like a book vs a movie .



Yeah .. i'm not sure if i understand myself..I need more coffee

#260
Lucaman

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Initially with DAO I was hoping to have fully-voiced when I saw that you could select your Warden's voice, but I've gotten used to not having a voiced character and now I'm uncertain about having a voiced Hawke. I'm warming up to it now, but I'm just hoping we get a good V.A.
One with a good British accent hopefully, after all Hawke is Fereldan.

Here's hoping for Naveen Andrews (Because he's awesome in general) or the aforementioned Michael Bell for Hawkeman and I'd like Kari Wahlgren (if she can pull off British) for Hawkegirl.

Modifié par Lucaman, 09 juillet 2010 - 08:42 .


#261
Hayllee

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Oh. Well. Is anyone else not happy about this? I mean, most of the game info we're getting? I'm not hearing anything I like so far. If you're going to do the voice acting for female Hawke, do you think you can at least make a versital voice? I mean, something that matches all character personality types. Or is this decided for us too? (and that's a genuine question) I think they are turning this into Mass Effect, which is something I really didn't expect. I don't enjoy the ME conversation system, I've played a bit of it, and I don't feel connected, I feel like I'm... watching something. Which is fine for ME, but not DA too. I promised I wouldn't judge, but it's getting kind of hard.

Modifié par Hayllee, 09 juillet 2010 - 08:44 .


#262
Dave of Canada

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Suprez30 wrote...
Yeah .. i'm not sure if i understand myself..I need more coffee


One Oghren conversation has him drunk and flirting with you, you have these options to respond with:
  • What?!
  • I'm a man!
  • Are you propositioning me?
  • Oh no. Oghren, go sleep it off.
  • Right here, you mad dwarven stallion.
The first one has you question him, you might just roleplay that your character is genuinly confused at the situation.

"I'm a man" is only available to males *obviously*, yet it's still another option that your character might share.

The third one is most likely linked with the same dialogue as the third one.

The fourth one has you telling him to go to bed, you might be concerned genuinly or you might just want him to sleep it off.

The fifth one is more of a joke, you're kidding / teasing with him.

I've never done the third option (I'm just assuming it's linked with the first one due to how similar it is), yet every single one of these options above lead to a different continuation of the conversation with him. Who you are and exactly how you respond is under you command, instead of relying on short options that might or might not describe what the character will say.

#263
TheSpoonAge

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ITSSEXYTIME wrote...

It may very well be a good game, but I'm not going to enjoy it if I'm constantly going "gee, what if they had actually made a sequel to dragon age instead of some spin off series".


It is a sequal to DRAGON AGE [ A time period of 100 years in Thedas ]. Dragon Age was NEVER supposed to be about just the Grey Wardens and the Blight.
Dragon Age 1 2 3 4 whatever are INDIVIDUAL Stories about certain People/Events from within this time period.

#264
term8

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TheSpoonAge wrote...

ITSSEXYTIME wrote...

It may very well be a good game, but I'm not going to enjoy it if I'm constantly going "gee, what if they had actually made a sequel to dragon age instead of some spin off series".


It is a sequal to DRAGON AGE [ A time period of 100 years in Thedas ]. Dragon Age was NEVER supposed to be about just the Grey Wardens and the Blight.
Dragon Age 1 2 3 4 whatever are INDIVIDUAL Stories about certain People/Events from within this time period.


Thus making Dragon age 2 a spin-off......

#265
HBC Dresden

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Anathemic wrote...

Great... that ruined my hope for a good game.. ugh I just hope the voice acting isn't as crappy as Mass Effect... ugh...


How dare you insult Jennifer Hale!!!!!!!!!

#266
Desch

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I, for one, love voice acting. This is a great step from bioware.

#267
Fishy

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Nice dave of canada .. That exactly what i mean ..
You have option to choose .. But the option can mean different thing .. Depending of you .
So that why with ME2 .. A lot were complaining that your choice was often not what you meant.Because it's forced upon you

For instance ..

I kill you .. and you end up joking about it but you was being serious..Or i like you.. But you was being sarcastic and you character seem to realy *Like him* ..

It's weird..

But after a time you get used to the *system* .. But i remember in the beginning .. I was completly lost.

Modifié par Suprez30, 09 juillet 2010 - 08:59 .


#268
Valente11

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lol omg...Bioware's community never ceases to amaze me. I'll see you all in 4-5 months when there is actual info on the game, until then, keep arguing over whisps of smoke.


term8 wrote...

TheSpoonAge wrote...

ITSSEXYTIME wrote...

It may very well be a good game, but I'm not going to enjoy it if I'm constantly going "gee, what if they had actually made a sequel to dragon age instead of some spin off series".


It is a sequal to DRAGON AGE [ A time period of 100 years in Thedas ]. Dragon Age was NEVER supposed to be about just the Grey Wardens and the Blight.
Dragon Age 1 2 3 4 whatever are INDIVIDUAL Stories about certain People/Events from within this time period.


Thus making Dragon age 2 a spin-off......


incorrect. Pokemon Ranger is a spin-off. Pokemon "I choose you Pikachu!" is a spin off. Dragon Age is the next installment of a series, unlike Mass Effect, which is directly intertwined with its predecessor, and not like Final Fantasy, where each story stands completely alone. Your logic is flawed.

#269
filetemo

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incorrect. Pokemon Ranger is a spin-off. Pokemon "I choose you Pikachu!" is a spin off. Dragon Age is the next installment of a series, unlike Mass Effect, which is directly intertwined with its predecessor, and not like Final Fantasy, where each story stands completely alone. Your logic is flawed.


dragon age 1 has an unfinished ending, if dragon age 2 is not directly related it's not a sequel

#270
joriandrake

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Valente11 wrote...

lol omg...Bioware's community never ceases to amaze me. I'll see you all in 4-5 months when there is actual info on the game, until then, keep arguing over whisps of smoke.


term8 wrote...

TheSpoonAge wrote...

ITSSEXYTIME wrote...

It may very well be a good game, but I'm not going to enjoy it if I'm constantly going "gee, what if they had actually made a sequel to dragon age instead of some spin off series".


It is a sequal to DRAGON AGE [ A time period of 100 years in Thedas ]. Dragon Age was NEVER supposed to be about just the Grey Wardens and the Blight.
Dragon Age 1 2 3 4 whatever are INDIVIDUAL Stories about certain People/Events from within this time period.


Thus making Dragon age 2 a spin-off......


incorrect. Pokemon Ranger is a spin-off. Pokemon "I choose you Pikachu!" is a spin off. Dragon Age is the next installment of a series, unlike Mass Effect, which is directly intertwined with its predecessor, and not like Final Fantasy, where each story stands completely alone. Your logic is flawed.


Fallut 3 is a Fallout spin-off despite beign called official sequel, I was never able to get further than the village with the nuke in it that is how much it annoyed and horrified me

Modifié par joriandrake, 09 juillet 2010 - 09:18 .


#271
Loc'n'lol

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It's a sequel because Bioware chose to call it DA2, the next installment in the DA franchise, end of story. It doesn't have to cater to your narrow definition of what does or does not constitute a sequel.

#272
Behindyounow

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The "Yeah well... You can imagine the tone of voice when the character isn't voiced!" point is moot, because the characters react to it only one way no matter what.



Say you had an option to say "I hate you!" to someone, but you're imagining that your character is saying it sarcastically. Would that change the reaction you'd get?

#273
Anathemic

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Behindyounow wrote...

The "Yeah well... You can imagine the tone of voice when the character isn't voiced!" point is moot, because the characters react to it only one way no matter what.

Say you had an option to say "I hate you!" to someone, but you're imagining that your character is saying it sarcastically. Would that change the reaction you'd get?


You are immersing yourself into the PC not a NPC, no VO gives you a better immersion experience than with VO.
Take the dialogue phrase "no" as an example, a voice actor can only go one way with "no" because it it literally imposssible to have a postiive/negative/angry/sad "no" with voice alone. Without VO the "no" can be all kinds of "no's" be it postive/negative/angry/sad/etc.

And now reflecting on the bolded part above, tell me how imagination/creativity into your character is a moot point, when that is what brings the main RPG experience.

#274
Behindyounow

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Anathemic wrote...

And now reflecting on the bolded part above, tell me how imagination/creativity into your character is a moot point, when that is what brings the main RPG experience.


But thats the thing. It doesn't bring anything. The characters react as if you said it a certain way regardless, so it may as well be voiced.

#275
KillTheLastRomantic

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I'm guessing he'll have some 'badass' deep man-voice, which will definately take away from my roleplaying experience.