well maybe the NPC didn't understand the sarcastic undertoneBehindyounow wrote...
The "Yeah well... You can imagine the tone of voice when the character isn't voiced!" point is moot, because the characters react to it only one way no matter what.
Say you had an option to say "I hate you!" to someone, but you're imagining that your character is saying it sarcastically. Would that change the reaction you'd get?
Confirmed: Hawke IS voiced
#276
Posté 09 juillet 2010 - 09:39
#277
Posté 09 juillet 2010 - 09:40
Behindyounow wrote...
Anathemic wrote...
And now reflecting on the bolded part above, tell me how imagination/creativity into your character is a moot point, when that is what brings the main RPG experience.
But thats the thing. It doesn't bring anything. The characters react as if you said it a certain way regardless, so it may as well be voiced.
You're missing my point, as the one controlling the character we want to immerse ourselves into that character, we want to choose their choices in what we percieve their tone could be in our minds. A VO doesn't do that and 'forces' what kind of tone the dialogue choice is.
And as social interaction goes, we can't assume what the counterpart speaker, the NPC, is going to say, we can't change their dialogue because we want to, if respond a firm negative "no" and the NPC walks away in a neutral level/tone, I can suspect that the NPC doesn't want to have anything to do with me anymore or that the NPC jsut accepts it.
And going back to VO for the PC, the VO dominates the PC not you, it's the VO's PC not the player's PC.
#278
Posté 09 juillet 2010 - 09:42
I would trade a voiceover for having multiple races again any second without regret.
#279
Guest_Isabelle Mortello_*
Posté 09 juillet 2010 - 09:45
Guest_Isabelle Mortello_*
#280
Posté 09 juillet 2010 - 09:48
Isabelle Mortello wrote...
Voice over is better. It's probably the future of video games. Ahem...excuse me if I misheard....but weren't people complaining about no voice over when dragon age came out, since mass effect contained it. Yes?
Ahhh now I wan't here for that
But look at this way, you start a franchise without VO, wouldn't it make sense to keep going with this instead of drastically changing it? It's like going to ME2 without VO
#281
Guest_Isabelle Mortello_*
Posté 09 juillet 2010 - 09:51
Guest_Isabelle Mortello_*
Anathemic wrote...
Isabelle Mortello wrote...
Voice over is better. It's probably the future of video games. Ahem...excuse me if I misheard....but weren't people complaining about no voice over when dragon age came out, since mass effect contained it. Yes?
Ahhh now I wan't here for that
But look at this way, you start a franchise without VO, wouldn't it make sense to keep going with this instead of drastically changing it? It's like going to ME2 without VO
Dragon Age is already like ME. They are made from the same company, so of course. Taking a few parts from one of the most succesful games and putting it in to Dragon Age....is great in my book.
#282
Posté 09 juillet 2010 - 09:54
Super Mario Bros and Legend of Zelda are made frm the same company, I don't know about you, but I wouldn't like Link's only action be jumping on enemies to kill them and smashing blocks with his headIsabelle Mortello wrote...
Anathemic wrote...
Isabelle Mortello wrote...
Voice over is better. It's probably the future of video games. Ahem...excuse me if I misheard....but weren't people complaining about no voice over when dragon age came out, since mass effect contained it. Yes?
Ahhh now I wan't here for that
But look at this way, you start a franchise without VO, wouldn't it make sense to keep going with this instead of drastically changing it? It's like going to ME2 without VO
Dragon Age is already like ME. They are made from the same company, so of course. Taking a few parts from one of the most succesful games and putting it in to Dragon Age....is great in my book.
#283
Posté 09 juillet 2010 - 09:55
With the exception of races, you can still do all that.joriandrake wrote...
In Baldur's Gate, and NWN you were able to chose your race and costumize your looks/alignment/skills and abilities somewhat.
#284
Posté 09 juillet 2010 - 09:55
This is important. Misunderstandings happen, but they shouldn't ever happen inside your own head.Crrash wrote...
well maybe the NPC didn't understand the sarcastic undertone
Having an NPC misinterpret what you said is a far lesser evil than having you, the player, not understand what your character is saying because you didn't get to choose it and aren't privy to the motives behind it.
Yes, some people were.Isabelle Mortello wrote...
Voice over is better. It's probably the future of video games. Ahem...excuse me if I misheard....but weren't people complaining about no voice over when dragon age came out, since mass effect contained it. Yes?
Those people were wrong.
#285
Guest_Isabelle Mortello_*
Posté 09 juillet 2010 - 09:56
Guest_Isabelle Mortello_*
Anathemic wrote...
Super Mario Bros and Legend of Zelda are made frm the same company, I don't know about you, but I wouldn't like Link's only action be jumping on enemies to kill them and smashing blocks with his headIsabelle Mortello wrote...
You have a good argument but a bad example......these games were whole generations apart, sugar.Anathemic wrote...
Isabelle Mortello wrote...
Voice over is better. It's probably the future of video games. Ahem...excuse me if I misheard....but weren't people complaining about no voice over when dragon age came out, since mass effect contained it. Yes?
Ahhh now I wan't here for that
But look at this way, you start a franchise without VO, wouldn't it make sense to keep going with this instead of drastically changing it? It's like going to ME2 without VO
Dragon Age is already like ME. They are made from the same company, so of course. Taking a few parts from one of the most succesful games and putting it in to Dragon Age....is great in my book.
#286
Posté 09 juillet 2010 - 09:57
kyles3 wrote...
welcome to mass effect age, ya'll. why can't the champion of wherever be an elf or a dwarf?
NO!, becuase You humans are all racists!!!
#287
Posté 09 juillet 2010 - 09:58
Isabelle Mortello wrote...
Voice over is better. It's probably the future of video games. Ahem...excuse me if I misheard....but weren't people complaining about no voice over when dragon age came out, since mass effect contained it. Yes?
I am sure noone that complained about the lack of voiceover would seriously trade it in for losing multiple race choices and origin stories
#288
Guest_Isabelle Mortello_*
Posté 09 juillet 2010 - 09:59
Guest_Isabelle Mortello_*
You really think that's the reason why there is only on race and origin.....joriandrake wrote...
Isabelle Mortello wrote...
Voice over is better. It's probably the future of video games. Ahem...excuse me if I misheard....but weren't people complaining about no voice over when dragon age came out, since mass effect contained it. Yes?
I am sure noone that complained about the lack of voiceover would seriously trade it in for losing multiple race choices and origin stories
#289
Posté 09 juillet 2010 - 09:59
The Masked Rog wrote...
With the exception of races, you can still do all that.joriandrake wrote...
In Baldur's Gate, and NWN you were able to chose your race and costumize your looks/alignment/skills and abilities somewhat.
I am close to say that I will rather play some other RPG that has multiple races than play a restricting DA2
#290
Posté 09 juillet 2010 - 10:00
Isabelle Mortello wrote...
You have a good argument but a bad example......these games were whole generations apart, sugar.
I recall NEW Super Mario Bros. and Legend of Zelda: Twilight Princess being both released in 2006 yes?
#291
Posté 09 juillet 2010 - 10:00
Isabelle Mortello wrote...
You really think that's the reason why there is only on race and origin.....joriandrake wrote...
Isabelle Mortello wrote...
Voice over is better. It's probably the future of video games. Ahem...excuse me if I misheard....but weren't people complaining about no voice over when dragon age came out, since mass effect contained it. Yes?
I am sure noone that complained about the lack of voiceover would seriously trade it in for losing multiple race choices and origin stories
and I am not alone with this belief
#292
Posté 09 juillet 2010 - 10:02
Anathemic wrote...
Great... that ruined my hope for a good game.. ugh I just hope the voice acting isn't as crappy as Mass Effect... ugh...
Hey..... Mass Effect voice acting wasn't bad! It was just kinda silly to hear a black shepard sound white. That's like the only thing, you big silly
#293
Posté 09 juillet 2010 - 10:04
Modifié par orbit991, 09 juillet 2010 - 10:05 .
#294
Posté 09 juillet 2010 - 10:11
#295
Posté 09 juillet 2010 - 10:17
I like the idea of a VO and actual reactions. I remember seeing my Grey Warden telling Loghain to be executed, then going ahead and decapitating him and having the same expression all along, with no sound of rage or any other emotion.
[Spoiler end.]
And they are not trading other races for this feature, it's simply a bonus they put in to enhance the storytelling, as the story is based on a human character. This is a rather major thing as people are saying, and I'm sure BioWare as a good reason to do it. In return we can expect a more focused and deep story.
This is my opinion.
Modifié par Xathras1337, 09 juillet 2010 - 10:19 .
#296
Posté 09 juillet 2010 - 10:21
#297
Posté 09 juillet 2010 - 10:22
and the PC just has that blank face look.....
#298
Posté 09 juillet 2010 - 10:24
A more focused story is often a less flexible story.Xathras1337 wrote...
In return we can expect a more focused and deep story.
Regarding your spoiler, I really liked the lack of facial expression on some of my PCs, and found it didn't suit others. As such, unless we have dynamic cutscenes that respond to some input of ours to produce the appropriate facial expressions, those scenes are guaranteed to annoy some players.
The only equitable solution is not to have them.
#299
Posté 09 juillet 2010 - 10:25
Cypher0020 wrote...
I'm happy for a VO....I liked the silent protagonist too, but it was sorta freaky when you learn about the diaster at Ostagar or you unearth some major tragedy...
and the PC just has that blank face look.....
VO is not required for facial expressions, you can have no VO and still have a surprised/sad/angry look on your character's face
#300
Posté 09 juillet 2010 - 10:28
HA!Sylvius the Mad wrote...
The only equitable solution is not to have them.
The only equitable solution is to accept that not everyone is going to be happy with any individual game.





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