Tsuga C wrote...
If true, this is absolutely disgraceful.
It is. Sorry pal.
Tsuga C wrote...
If true, this is absolutely disgraceful.
Yes. I love how her voice accommodates all kinds of characters.Lady Catastrophe wrote...
You thought Jennifer Hale was superb in ME?
I didn't much like him in ME2, either, unfortunately. It was better than ME1, but nowhere near the level I hoped for.Valmy wrote...
Poor Mark. I thought he did a good job in ME2 but yeah he had some really bad moments in ME1.
Karl45 wrote...
....remember before DA came out everyone was upset that the player character wasn't voiced, now everyone is upset that he is voiced.
People are going to complain with every decision.
SirOccam wrote...
I don't mind Hawke being voiced. I just think it's kind of a bummer that he's probably going to have some stereotypical gruff heroic tough-guy voice (the male version anyway). I prefer less "likely" heroes.
of course it's bad. it means that hawke will have less possible lines and that each line is said in only one possible way which you might actually not agree with (one of my gripes with Mass Effect. Doesn't help that there what i select and what Shepard says are most often completely different things)packardbell wrote...
That was probably the most obvious thing ever, but it's good to get a confirmation. Until we see the dialog system at work we shouldn't automatically assume it'll be bad.
Jonp382 wrote...
flem1 wrote...
That's Mass Effect *1*, a single-platform game.Phitos wrote...
This article says something different.Wrong. This is one of those ridiculous myths.
ME2, as others have noted, shipped 2 million units in two weeks...
Shipped is different from sold. Last I heard they reported 1.6 million copies sold. Not sure how much DA:O pushed.
EDIT: Wow these topics move fast.
Modifié par CHaoS_06, 09 juillet 2010 - 05:48 .
Crrash wrote...
of course it's bad. it means that hawke will have less possible lines and that each line is said in only one possible way which you might actually not agree with (one of my gripes with Mass Effect. Doesn't help that there what i select and what Shepard says are most often completely different things)packardbell wrote...
That was probably the most obvious thing ever, but it's good to get a confirmation. Until we see the dialog system at work we shouldn't automatically assume it'll be bad.
Like I said, until we've seen it in action it's all speculation at this point.
ITSSEXYTIME wrote...
So if I go kill him in DA:O does that mean that the abomination known as DA2 will cease to exist?
Guest_Spear-Thrower_*
So you basically imagined the main character's voice? Or maybe you're referring to "would you like me to fetch a ladder?" haha.Crrash wrote...
well thank god the main character in dragon age wasn't silent. Mine talked quite a lot. And she had a nice voice, exactly the right one and she said things with exactly the intonation i intended.Spear-Thrower wrote...
I'm happy. Silent protagonists are no better than cardboard cutouts.
I agree, Can we not jjust go kill Hawke in lothering now. So this will never happen in Dragon age 2.ITSSEXYTIME wrote...
If the dialogue system is like The Witcher then a voiced protag will be bearable, but if it's alpha protocol/mass effect style then I really am not interested.
Also:
"As the Grey Warden from Dragon Age: Origins was fighting darkspawn, Hawke was living in Lothering. "
So if I go kill him in DA:O does that mean that the abomination known as DA2 will cease to exist?
Modifié par Eleinehmm, 09 juillet 2010 - 05:50 .
CHaoS_06 wrote...
One of the comments on that article:
"Hey, anything like Mass Effect is a good thing. I just hope the combat is a wole lot better this time around. I love RPGs, but I just couldn't get into the first game. I'd actually like to see the game have a similar combat system to Mass Effect 2. Some battles in ME2 were crazy, just take that into a fantasy setting."
Is this the crowd DA2 is targeting?
Crrash wrote...
of course it's bad. it means that hawke will have less possible lines and that each line is said in only one possible way which you might actually not agree with (one of my gripes with Mass Effect. Doesn't help that there what i select and what Shepard says are most often completely different things)
it's the "would you like to fe- NO of course not!Spear-Thrower wrote...
So you basically imagined the main character's voice? Or maybe you're referring to "would you like me to fetch a ladder?" haha.Crrash wrote...
well thank god the main character in dragon age wasn't silent. Mine talked quite a lot. And she had a nice voice, exactly the right one and she said things with exactly the intonation i intended.Spear-Thrower wrote...
I'm happy. Silent protagonists are no better than cardboard cutouts.
Silent protagonists are a poor substitute for actual spoken dialog in a cinematic game. And that's clearly what DA2 intends to be.
the first part is probable since Bioware will have to pay for each extra line. Now imagine there is an amount of Dialog like in Dragon Age. That would be way to expensive to voice ALL of that, i thinkValmy wrote...
Crrash wrote...
of course it's
bad. it means that hawke will have less possible lines and that each
line is said in only one possible way which you might actually not agree
with (one of my gripes with Mass Effect. Doesn't help that there what i
select and what Shepard says are most often completely different
things)
I do not think the first premise is true
but yeah the second one will be true and that is unfortunate.
Modifié par Crrash, 09 juillet 2010 - 05:53 .
sporky1 wrote...
Wow we aren't playing Mass Effect because there are voices. Mass Effect is a third person shooter, not a strategy/RPG. Im looking forward to more good voice acting but I am still worried that it will make the story more linear
Spear-Thrower wrote...
So you basically imagined the main character's voice? Or maybe you're referring to "would you like me to fetch a ladder?" haha.Crrash wrote...
well thank god the main character in dragon age wasn't silent. Mine talked quite a lot. And she had a nice voice, exactly the right one and she said things with exactly the intonation i intended.Spear-Thrower wrote...
I'm happy. Silent protagonists are no better than cardboard cutouts.
Silent protagonists are a poor substitute for actual spoken dialog in a cinematic game. And that's clearly what DA2 intends to be.