Confirmed: Hawke IS voiced
#101
Posté 09 juillet 2010 - 05:53
#102
Posté 09 juillet 2010 - 05:53
Noobius_Maximo wrote...
My god, you guys are hilarious.
Hehe just you wait. The next several months should be fun as more information comes out.
I am a little shocked about how soon this thing is being released. Next Spring? Really?
#103
Posté 09 juillet 2010 - 05:53
dragon age 2: spiritual successor to mass effect 2
#104
Posté 09 juillet 2010 - 05:53
Valmy wrote...
swirlwind wrote...
I would've preferred a silent protagonist, but I refuse to be disheartened by this news. I only hope the voice actors are superb, as in Jennifer Hale and not Mark Meer.
Poor Mark. I thought he did a good job in ME2 but yeah he had some really bad moments in ME1.
I thought he did too. He sort of grew with the character.
#105
Posté 09 juillet 2010 - 05:54
Crrash wrote...
Mass Effect felt like i was watching it.
Dragon Age felt like i was living it.
This.
#106
Posté 09 juillet 2010 - 05:55
#107
Posté 09 juillet 2010 - 05:56
#108
Posté 09 juillet 2010 - 05:56
Jestina wrote...
VA kills games. It means load of content that could have been in the game gets cut to cover expenses for VA.
Bingo- this game is no doubt going to be shorter and more linear than Origins. VO costs tons of money and kills choices in the writing.
Herr Uhl wrote...
I wonder if they will have the complete texts or just something that describes whether you're cranky or happy.
I hate the ME system of guessing Shep's intentions. There better not be a damn dialogue wheel....
Tsuga C wrote...
If true, this is absolutely disgraceful.
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The writing was on the wall by stripping out the Origins. Sadly this is just the nail in the coffin.
This sucks:(
Modifié par Brockololly, 09 juillet 2010 - 05:57 .
#109
Posté 09 juillet 2010 - 05:57
Crrash wrote...
it's the "would you like to fe- NO of course not!Spear-Thrower wrote...
So you basically imagined the main character's voice? Or maybe you're referring to "would you like me to fetch a ladder?" haha.Crrash wrote...
well thank god the main character in dragon age wasn't silent. Mine talked quite a lot. And she had a nice voice, exactly the right one and she said things with exactly the intonation i intended.Spear-Thrower wrote...
I'm happy. Silent protagonists are no better than cardboard cutouts.
Silent protagonists are a poor substitute for actual spoken dialog in a cinematic game. And that's clearly what DA2 intends to be.
well i might be in the minority, but as i said in another thread, the fact that there was no voice acting let me immerse so much into the game that i did not even notice that there was no voice acting for my character. She just talked as intended her to.
Mass Effect felt like i was watching it.
Dragon Age felt like i was living it.the first part is probable since Bioware will have to pay for each extra line. Now imagine there is an amount of Dialog like in Dragon Age. That would be way to expensive to voice ALL of that, i thinkValmy wrote...
Crrash wrote...
of course it's
bad. it means that hawke will have less possible lines and that each
line is said in only one possible way which you might actually not agree
with (one of my gripes with Mass Effect. Doesn't help that there what i
select and what Shepard says are most often completely different
things)
I do not think the first premise is true
but yeah the second one will be true and that is unfortunate.
Modifié par Anathemic, 09 juillet 2010 - 05:58 .
#110
Posté 09 juillet 2010 - 05:57
Valmy wrote...
ITSSEXYTIME wrote...
So if I go kill him in DA:O does that mean that the abomination known as DA2 will cease to exist?
What if DA2 is good? I mean hypothetically.
It may very well be a good game, but I'm not going to enjoy it if I'm constantly going "gee, what if they had actually made a sequel to dragon age instead of some spin off series".
I'd rather just avoid the entire game altogether and spend my money somewhere else where developers actually deliver their fans what they want instead of changing things up to appease the crowd that didn't even play their game the first time around. (You know, the people who complained about graphics and your character not being voiced)
#111
Posté 09 juillet 2010 - 05:58
ITSSEXYTIME wrote...
If the dialogue system is like The Witcher then a voiced protag will be bearable, but if it's alpha protocol/mass effect style then I really am not interested.
Also:
"As the Grey Warden from Dragon Age: Origins was fighting darkspawn, Hawke was living in Lothering. "
So if I go kill him in DA:O does that mean that the abomination known as DA2 will cease to exist?
Do we know the time line on this? For some reason I was thinking DA2 would be more than a few years after DAO.
#112
Posté 09 juillet 2010 - 05:58
kyles3 wrote...
dragon age origins: spiritual successor to baldur's gate
dragon age 2: spiritual successor to mass effect 2
You really do think they are turning this game into a shooter don't you? I mean I am a little leery on the supposed new combat system but this is really silly.
Modifié par Valmy, 09 juillet 2010 - 05:58 .
#113
Posté 09 juillet 2010 - 05:59
mahony427 wrote...
Listen to what your saying : voiced main charakter is ruining the game? ME replica? Are you mad!?It makes a lot more cinematic experience! !
Yeah.... if I want a cinematic experience I'll go watch a movie. If I want to play a ROLE PLAYING GAME, I'd expect to be able to properly ROLE PLAY by assuming the ROLE of the PC. Having voiced dialogue strips away the RP experience.
#114
Posté 09 juillet 2010 - 05:59
Some think Mass Effect 2 was a bad RPG and ME1 was notValmy wrote...
kyles3 wrote...
dragon age origins: spiritual successor to baldur's gate
dragon age 2: spiritual successor to mass effect 2
You really do think they are turning this game into a shooter don't you? I mean I am a little leery on the supposed new combat system but this is really silly.
#115
Posté 09 juillet 2010 - 06:00
Crrash wrote...
Mass Effect felt like i was watching it.
Dragon Age felt like i was living it.
Agreed - Except in the case of DAO it was ( for me at least) like I was writing it. – A sort of old school D&D feeling, if you like.
#116
Posté 09 juillet 2010 - 06:00
#117
Posté 09 juillet 2010 - 06:00
#118
Posté 09 juillet 2010 - 06:01
Who do you think bioware listens to more? The people who whine, or the people who give constructive criticism? When thinking about what the future holds for gaming, in order to get your voice heard, you need to provide constructed criticism, not whining. Also, I think it's best that all those saying vo is a deal breaker wait until you at least hear the voices. Who knows, you may end up being one of the ones who like the voices.
#119
Posté 09 juillet 2010 - 06:01
I would have preferred a silent Hawk as well, but... if wishes were pennies.
That said, one of my top hopes for who will voice female Hawk is: Grey DeLisle.
#120
Posté 09 juillet 2010 - 06:02
Modifié par monkeycamoran, 09 juillet 2010 - 06:04 .
#121
Posté 09 juillet 2010 - 06:02
Can she do it in her crazy voice?Deviija wrote...
I would have preferred a silent Hawk as well, but... if wishes were pennies.
That said, one of my top hopes for who will voice female Hawk is: Grey DeLisle.
#122
Guest_slimgrin_*
Posté 09 juillet 2010 - 06:02
Guest_slimgrin_*
#123
Posté 09 juillet 2010 - 06:03
Valmy wrote...
Crrash wrote...
of course it's bad. it means that hawke will have less possible lines and that each line is said in only one possible way which you might actually not agree with (one of my gripes with Mass Effect. Doesn't help that there what i select and what Shepard says are most often completely different things)
I do not think the first premise is true but yeah the second one will be true and that is unfortunate.
Fully voiced is just something we will have to adjust to in mainstream games. There is probably no going back.
Then Bioware should have put in the extra time, money and effort and push the boundaries and had fully voiced characters for each race/gender.
They're killing the role playing potential for the game entirely for the sake of being cinematic... that's what is most frustrating I think. What they don't get is that my imagination is enough for me, I don't need my character to speak because I hear how they're speaking the line in my head how I want them to speak it, I don't need to see their (god awful) facial expressions to understand the emotion the character is feeling in the scene. (Anyone else cringe everytime the "horrified" facial expression was used in DA:O? It always looked stupid and exaggerated)
I think this is why most people say they're turning it into mass effect 2: There's only going to be a handful of options at any point, and because of that they're going to be polar opposites in terms of personality and delivery. (Eg Good nice guy or **** gal)
#124
Posté 09 juillet 2010 - 06:03
My brother tried playing DA and his main complaint was "There is too much text. Its boring." He is part of the pew pew crowd and they didn't even play the game in the first place. Why appease them with a dialog wheel.
I am assuming there will be a blasted dialog wheel since it would be silly to write out the whole text of what the character is going to say anyway.
This is so disheartening.
#125
Posté 09 juillet 2010 - 06:04
If I wanted to play a voiced game with one main hero and so on, I'd play a different game than DA:O. Those games are fine, but there's no reason to change a major part of what made DA:O so special to so many people! Honestly, this is pretty close to a deal breaker for me. My favorite part of DA:O was making unique and wildly different characters, and I just don't see that happening anymore.





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