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Confirmed: Hawke IS voiced


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#151
ITSSEXYTIME

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Wyndham711 wrote...

One of the most critically acclaimed aspects of Origins was how there was no morality meter in the game and the decisions were often just that: decisions. Based on this i doubt they'll adobt any kind of paragon/renegade system for DA2, where we only have a good option, a neutral option and an evil option. I'm expecting something much more diverse and complex. Even if it is full voiced.


And if you would have asked me a week ago I would have said that the origin stories and playing as any race/gender was one of the most critically acclaimed aspects of Origins and that based on that they wouldn't change it.

Until Bioware proves otherwise I'm just going to start assuming they made every stupid design decision they could possibly make with the development of DA2 because they've already made several huge ones.

#152
Nighteye2

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Valmy wrote...
We should pretty much expect every mainstream game to be fully voiced from this point forward with all the positives and negatives that come with it.


No, the same argument as DA:O will hold for future DA titles as well, if they go back to giving the player a choice of race and origins in DA3...

#153
Special_Agent_Goodwrench

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Now that I think of it, Mika Simmons aka Anora aka female human violent voice would be one of my top picks for fem Hawke. There's something about her voice thats appealing to me I guess.

#154
mordy_was_here

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I guess I'm the only one hoping that it's not a voice actor that we'll associate with previous characters.

Just... please Bioware, no Kath Soucie. Posted Image

#155
Guest_slimgrin_*

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Will the dialog choices match what Hawke actually says? Maybe someone already addressed this.

#156
TheMadCat

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bzombo wrote...

TheMadCat wrote...

LPPrince wrote...

So let me get this straight-

Because the lead is voiced and they're thinking about implementing a ME style dialogue system, suddenly its Mass Effect?

You people. Really? Come on now.


Mass Effect has been more successful across the board the DA:O has been, why wouldn't they shift the franchise more in line with what works best?

by your bad logic they should just design every game like madden since that's ea's most successful franchise.


Hell yeah that'd be awesome. Team Couslands vs, Team Darkspawn, stick Sten in as a middle linebacker, Oghren as half back, Shale can be the whole O-Line. Alistair, well, have hook him up with some pom-poms and a tight little skirt. Epic game right there.

But in all seriousness, are you an idiot? Exactly how does that analogy even come close to the realm of common sense. How exactly do you model an RPG on a sports franchise?

#157
UberDuber

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slimgrin wrote...

Will the dialog choices match what Hawke actually says? Maybe someone already addressed this.

Thats my main fear, I dont want it to be like Mass effect.

#158
Eleinehmm

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slimgrin wrote...

Will the dialog choices match what Hawke actually says? Maybe someone already addressed this.


This !

#159
Brockololly

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ITSSEXYTIME wrote...

And if you would have asked me a week ago I would have said that the origin stories and playing as any race/gender was one of the most critically acclaimed aspects of Origins and that based on that they wouldn't change it.

Until Bioware proves otherwise I'm just going to start assuming they made every stupid design decision they could possibly make with the development of DA2 because they've already made several huge ones.


Exactly. It seems like they're gutting the aspects people liked about Origins and shoving Mass Effect's cinematic style into DA's now bloated corpse. Sure some people complained about not having a voiced PC but I bet most of those people never even played Origins. Now we're suddenly trying to cater a game to a market that had no interest in it before?

Just about everything released thus far has me not wanting this game at all.

#160
Valmy

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Nighteye2 wrote...

Valmy wrote...
We should pretty much expect every mainstream game to be fully voiced from this point forward with all the positives and negatives that come with it.


No, the same argument as DA:O will hold for future DA titles as well, if they go back to giving the player a choice of race and origins in DA3...


Don't count on it.

#161
adneate

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Booooooo!

#162
Brockololly

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TheMadCat wrote...

But in all seriousness, are you an idiot? Exactly how does that analogy even come close to the realm of common sense. How exactly do you model an RPG on a sports franchise?


Well lets see... we can have Dragon Age 2k11, Dragon Age 2k12 and so on. Every game has a new entirely separate story just with  a fresh roster update of companions, a slight graphics upgrade and marketing touting the gameplay as having MOAR action and better than ever!
/only half joking:(

#163
Guest_slimgrin_*

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UberDuber wrote...

slimgrin wrote...

Will the dialog choices match what Hawke actually says? Maybe someone already addressed this.

Thats my main fear, I dont want it to be like Mass effect.


I love Mass Effect, but it would be a huge mistake if they used the same dialog system. Mass Effect is meant to be more of a cinematic experience, a 'watch and see what Shepard will say this time' approach.

Dragon Age, is a traditional RPG. You ARE that character, there should be no disconnect between what you want that character to say and what actually come out of his/her mouth. 

#164
Sable Rhapsody

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BlackVader wrote...

I don't usually take part in such pointless discussions but I'm bored at the moment so why not...?

Voice acting for Hawke: Was pretty obvious. Personally, I prefer a voiced PC, but to each their own. However, I have not the slightest clue how this makes or breaks a game...

Mass Effect 2 vs DA:O sales: I don't know about the US or other countries, but here in germany, DA:O (40 Euro at amazon) still costs more than ME2 (25 Euro) despite being about 3 month older. I'd think it would be the other way round if ME2 outsold DA:O.

DA 2 will be just like Mass Effect!!!!!1111 ... Seriously, WTF? As of yet, we know almost NOTHING about DA 2. Yes, it uses a VA for the protagonist but that doesn't mean it'll become Mass Effect.
That's like saying
"The PS3 version of DA2 will be controlled with a gamepad. It'll use the combat system of God of War 3! I'm not buying this sh*t!"

Calm down, folks. If you are goin into fanrage, at least wait until you get ANY real information. Please?

Disclaimer: No, I'm not a BioWare fanboy. I'm not even saying DA 2 will be great. But neither am I saying it sucks.
We just don't know yet.

I know this post goes to waste. Stuff like that gets said every 10 minutes but is always squelched by trolls and nardragers. But at least I spend some time writing all this. Feel free to rage on.


Thanks for being cogent and intelligent.  Much appreciated ^_^

On sales: DA:O is BioWare's best-selling game to date worldwide.  Personally, I don't think it's because DA:O was their BEST game ever.  It's probably just because DA:O is available on more platforms than BioWare's other games.  Still, it was a huge success for them.  

On voicing: I honestly am a little bit upset by this.  Voicing in video games is one of those things that contributes to immersion immensely.  It also necessarily limits the roleplaying freedom of the player, and there will always be a tradeoff.  There are a lot fewer dialogue options for Shepard than there are for the Warden, and having a voice actor/actress limits the kind of voice, intonation, inflection, etc. that can be read into the dialogue.  Even Jennifer Hale, who's a fantastic voice actress, faces this problem.  About 85% of the time, Shepard said what I wanted her to, more or less.  The rest of the time, either her dialogue was totally not what I was going for, or the inflection was disturbingly different from what I'd imagined my Shepard would say. (JACOB DEAR GOD)

Again, it's a tradeoff.  Greater immersion, less roleplaying flexibility.  Personally, I care more about the roleplaying flexibility--I have a good imagination, and I'm fine imagining my character's voice.  Though I guess I'm also fine imagining the nuances that can be read into the voiced dialogue, though I then have to slot my interpretation of the PC into the existing voice work.  Meh.  If I must be voiced, can we get Grey Delisle?  I want to run around as Azula :devil:

On ME2: Guys, seriously.  What's with all the hate?  ME2 was not terribly similar to DA:O, and it's difficult comparing the two, but it was an excellent game.  The game design of Mass Effect 2 was very elegant and streamlined, IMO better than DA:O, and the combat was certainly better designed.  I pathologically fail at shooters, and I even thought ME2's combat was just plain more fun.  IT'S NOT WRONG TO LEARN LESSONS ABOUT WHAT WORKS FROM OTHER GAMES.  

We don't know what design decisions the DA2 team are making about the game apart from some little tidbits.  And yes, some of them resemble the design from ME2--more fixed protagonist, voiced PC, etc.  We don't know anything about the rest of the game.  Voicing the protagonist does not make the game into ME2.  Fixing the backstory does not make the game into ME2.  DA:O was actually quite unique in its degree of PC customization, which it had more of than any other BioWare game.  It's not unusual for a CRPG to have a great deal of his/her backstory determined like Hawke: KOTOR, KOTOR2, NWN and expansions, the BG series, PS:T, Fallout...the list goes on and on.  It's not strange, and it's not necessarily bad.

For those of you who are raging, here's the tl;dr version ;)

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Modifié par Sable Rhapsody, 09 juillet 2010 - 06:45 .


#165
Dave of Canada

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slimgrin wrote...

Will the dialog choices match what Hawke actually says? Maybe someone already addressed this.


Unlikely.

If we followed a Dragon Age system but voiced it, we'd have far too many lines of dialogue and I doubt the voice actor could cover so many ranges of lines. The Mass Effect system seems likely because they wouldn't want us to read the complete line before having it voiced right afterwards - it would get annoying fast.

#166
Loc'n'lol

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Brockololly wrote...
Every game has a new entirely separate story just with  a fresh roster update of companions, a slight graphics upgrade and marketing touting the gameplay as having MOAR action and better than ever!


And this would be bad *how*, exactly ? :blink:

#167
Behindyounow

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I like this change. I find it stupid when everyone is voiced and your character isn't.



So either make everyone voiced, or no one voiced and replace it with text. Either one is fine with me.

#168
Ekyri

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As long as there is no dialogue wheel, and no Jennifer Hale as female Hawke (Grey DeLisle would be awesome however) I'll be fine with this.

#169
Guest_slimgrin_*

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Dave of Canada wrote...

slimgrin wrote...

Will the dialog choices match what Hawke actually says? Maybe someone already addressed this.


Unlikely.

If we followed a Dragon Age system but voiced it, we'd have far too many lines of dialogue and I doubt the voice actor could cover so many ranges of lines. The Mass Effect system seems likely because they wouldn't want us to read the complete line before having it voiced right afterwards - it would get annoying fast.


It did in The Witcher, so I switched the game to Polish. But still, I wonder if they can approximate what your character will say more closely than Mass Effect does. At times, in that game, I was downright surprised by the things Shepard did and said, despite my choice.

#170
Paulina

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I'm quite disappointed with voicing the protagonist. I played ME once. I didn't feel the urge to fo it again. It was like WATCHING a nice interactive action-packed film..

I've been playing DA:O for some time and I'm not bored with it as it was the case with ME. DA is like READING an interactive book. I can play various races, choose their personality. Voicing, as in ME, would definitiely spoil the experience for me. Some things should be left to imagination. And voicing the charater will give me the sense of 'detachment' from the character.


#171
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WELL, a voiced character will be a WELCOME addition, finally! Playing a Dalish elf, If was totally disappointing and it angered me immensely when Alistair took the stage and spoke for my character. I have done all of this and you would think your CHARACTER will be able to deliver that speech instead of Alistair .

That infuriated me because my PC is an elf and Dalish as that! Alistair states that "she is an elf". What does have to do with anything?! Anyway, I want to make that SPEECH myself. The decision that I made throughout my playthrough, had a great impact at the final onslaught. My PC has made many good decisions, so as a result Ferelden is a better place whether I am an ELF or not.

So I support voice for my PC. Though I would PREFER to have the mystical voice of my FEMALE DALISH warrior character. Her voice, "Armed and Dangerous, Ready for Action" propels me right into action, into the gut wrenching fighting universe that is DAO.


Posted Image


#172
Dave of Canada

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Lilacs wrote...


WELL, a voiced character will be a WELCOME addition, finally! Playing a Dalish elf, If was totally disappointing and it angered me immensely when Alistair took the stage and spoke for my character. I have done all of this and you would think your CHARACTER will be able to deliver that speech instead of Alistair .

That infuriated me because my PC is an elf and Dalish as that! Alistair states that "she is an elf". What does have to do with anything?! Anyway, I want to make that SPEECH myself. The decision that I made throughout my playthrough, had a great impact at the final onslaught. My PC has made many good decisions, so as a result Ferelden is a better place whether I am an ELF or not.

So I support voice for my PC. Though I would PREFER to have the mystical voice of my FEMALE DALISH warrior character. Her voice, "Armed and Dangerous, Ready for Action" propels me right into action, into the gut wrenching fighting universe that is DAO.


Posted Image


I can't tell if this is a joke on being forced to be a human.

#173
Layn

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Lilacs wrote...


WELL, a voiced character will be a WELCOME addition, finally! Playing a Dalish elf, If was totally disappointing and it angered me immensely when Alistair took the stage and spoke for my character. I have done all of this and you would think your CHARACTER will be able to deliver that speech instead of Alistair .

That infuriated me because my PC is an elf and Dalish as that! Alistair states that "she is an elf". What does have to do with anything?! Anyway, I want to make that SPEECH myself. The decision that I made throughout my playthrough, had a great impact at the final onslaught. My PC has made many good decisions, so as a result Ferelden is a better place whether I am an ELF or not.

So I support voice for my PC. Though I would PREFER to have the mystical voice of my FEMALE DALISH warrior character. Her voice, "Armed and Dangerous, Ready for Action" propels me right into action, into the gut wrenching fighting universe that is DAO.


Posted Image

wait... the reason you want a voiced character is because you believe that a speech made by the king could have been yours?. He's the damned king!

then again, you have a point, the armies were there for the wardens, not Ferelden. But well, he still was the king and he was also talking to his own army

Modifié par Crrash, 09 juillet 2010 - 06:57 .


#174
kyles3

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too bad your voiced character has eliminated the possibility of you playing as an elf.

#175
Brockololly

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kyles3 wrote...

too bad your voiced character has eliminated the possibility of you playing as an elf.


Whoops! :lol: