Aller au contenu

Photo

Five Facts About Hawke at Game Informer!


  • Veuillez vous connecter pour répondre
922 réponses à ce sujet

#301
Riona45

Riona45
  • Members
  • 3 158 messages

Azleya wrote...

Mirage III wrote...

Thank you, Bioware. Making the most successful game of yours into Fantasy Mass Effect is a very wise decision.
Ah, btw will Jennifer Hale voice female Hawke? I think, we should expect romances with dwarves, elves, and a darkspawn as a henchman?



Really, your really saying that? 
Nice, thanks. you don't have to play the game.




Don't you know that using a dialogue wheel and making the PC fully voiced means DA2 will be *exactly* like Mass Effect?  The Hawke character is entirely premade...except that it isn't.  You can't even choose your own name...except that you can (just like in DA:O).

  Posted Image

Modifié par Riona45, 10 juillet 2010 - 02:53 .


#302
Oronduil

Oronduil
  • Members
  • 248 messages
FFS. Bioware doesn't voice the main character in Dragon Age: Origins and they get tons of people complaining. Now they voice the main character in DA2 and they still get tons of people complaining. Damned if you do, damned if you dont.

#303
Riona45

Riona45
  • Members
  • 3 158 messages

Oronduil wrote...

FFS. Bioware doesn't voice the main character in Dragon Age: Origins and they get tons of people complaining. Now they voice the main character in DA2 and they still get tons of people complaining. Damned if you do, damned if you dont.

 
I hope you realize that my post was meant to be sarcastic.

#304
Guest_Antares1987_*

Guest_Antares1987_*
  • Guests
If you can give Hawke specializations then I'll give the DA2 a chance; I do hope they bring back Arcane Warrior and Battlemage though.

#305
Time4Tiddy

Time4Tiddy
  • Members
  • 466 messages
I can't imagine them using the same actors as Mass Effect, especially with ME3 coming out not too long after. It would really annoy a lot of people. More likely we'd get someone like Nolan North who is incredibly popular but hasn't yet had a significant role in a Bioware.

#306
Taiyama

Taiyama
  • Members
  • 424 messages
Hawke's...Hawke's going to be voice-acted? No...NO!... Please tell me that isn't true! For the love of God, the only reason I was able to become so emotionally invested in the character I created was because he wasn't voiced and I could add in the voice I wanted him to have with my imagination!



Ugh...I'm so disappointed... I'm going to go cry over the lost epicness of my favorite game of all time.

#307
BattlerDunbine

BattlerDunbine
  • Members
  • 38 messages
It only I was a doctor, so I could prescribe prozac to 75% of the people on these forums.



Chill, drama queens. All will be fine. Keep an open mind, and you might find DA2 to be a good game. Or maybe not, but the gnashing of teeth, pulling of hair and howling at the moon isn't going to change anything.

#308
Time4Tiddy

Time4Tiddy
  • Members
  • 466 messages

Taiyama wrote...

For the love of God, the only reason I was able to become so emotionally invested in the character I created was because he wasn't voiced and I could add in the voice I wanted him to have with my imagination!


Hmm, I wonder if I should create a quick poll to see how many people actually say some of the better lines aloud in their best Warden voice during a play through.  ;) 

#309
Riona45

Riona45
  • Members
  • 3 158 messages
I didn't realize that a fully rendered but silent, usually stony face *added* to the immersion for so many people.

#310
Cypher0020

Cypher0020
  • Members
  • 5 128 messages
I'm for voice acting.....because that blank look got so boring all the time...



c'mon guys we know Bio here produces qaulity goods here.




#311
Taiyama

Taiyama
  • Members
  • 424 messages

Riona45 wrote...

I didn't realize that a fully rendered but silent, usually stony face *added* to the immersion for so many people.



Granted, the stony face was kind of silly at time, but I need to emphasize that I simply used my imagination to fill in any gaps. It's because of things like this that I prefer books to movies/tv by far.

Also, sorry for being rather dramatic. Dragon Age: Origins was my favorite game of all time and the more I hear, the more disappointed I am. If there is weeping and gnashing of teeth, it's only because I'm in love and feeling betrayed, not out of hatred.

#312
dmgdougshow

dmgdougshow
  • Members
  • 25 messages
Do you think there will be choices of voices like in DA: O, or there will be 1 voice for the male and one for the female like in ME? That's something that bothers me, because the voice is something that helps make your character what you want. I really liked the choice of voices, but if the game is fully voiced, then I see this as doubtful to return, especially with it being developed so fast.

#313
Riona45

Riona45
  • Members
  • 3 158 messages

Taiyama wrote...

Granted, the stony face was kind of silly at time, but I need to emphasize that I simply used my imagination to fill in any gaps. It's because of things like this that I prefer books to movies/tv by far.


Video games are highly visual experiences, and are in my opinion closer to movies and TV than books.

#314
Time4Tiddy

Time4Tiddy
  • Members
  • 466 messages

dmgdougshow wrote...

Do you think there will be choices of voices like in DA: O, or there will be 1 voice for the male and one for the female like in ME? That's something that bothers me, because the voice is something that helps make your character what you want. I really liked the choice of voices, but if the game is fully voiced, then I see this as doubtful to return, especially with it being developed so fast.


Just so long as they take out the quote "Should I get you a ladder, so you can get off my back!"  Urgh, that ruined what I felt was the best voice-set in DA:O.

#315
Taiyama

Taiyama
  • Members
  • 424 messages

Riona45 wrote...

Video games are highly visual experiences, and are in my opinion closer to movies and TV than books.




In some sense you are absolutely correct. However, there is one defining element that, to me, separates video games from television and makes it the kind of entertainment I like: the fact that it requires active participation. With books, you have to use your imagination as you read. Your mind is occupied envisioning the scenes laid out in the book, translating words to emotions and visual actions in your mind's eye. I love books because I can become completely and totally immersed in the experience to the point that putting a good book down in the middle of reading it feels like I'm physically leaving a place. With video games, it's similar. I'm controlling the main character, deciding that character's actions and destiny, his/her personality, his/her dreams and hopes, etc. The reason I love DA:O is because it took the immersive qualities of video games to their logical conclusion, giving you almost total control over your character. My favorite games are games that allow you a lot of control, like Spore and DA:O--and consequently I tend to dislike games that don't allow control.

Television is different. With television/movies, you are a passive participant. You do not act within the story presented to you, you simply absorb it. I find this kind of entertainment supremely boring. Sit me down in front of a television with nothing else to do while I watch, I tend to get very antsy and desirous to do something else that I can actively participate in.  

[/sillyrant]

#316
LenaMarie

LenaMarie
  • Members
  • 413 messages
Im hoping since it seems like Hawke is just a regular guy/girl and it spans 10 years we'll be able to do stuff like romance companions and eventually marry them. I cant see Hawke just sitting on their arse for 10 years if they are living in Kirkwall.

#317
ITSSEXYTIME

ITSSEXYTIME
  • Members
  • 1 201 messages

Riona45 wrote...

Azleya wrote...

Mirage III wrote...

Thank you, Bioware. Making the most successful game of yours into Fantasy Mass Effect is a very wise decision.
Ah, btw will Jennifer Hale voice female Hawke? I think, we should expect romances with dwarves, elves, and a darkspawn as a henchman?



Really, your really saying that? 
Nice, thanks. you don't have to play the game.




Don't you know that using a dialogue wheel and making the PC fully voiced means DA2 will be *exactly* like Mass Effect?  The Hawke character is entirely premade...except that it isn't.  You can't even choose your own name...except that you can (just like in DA:O).

  Posted Image


Yeah and just like in mass effect where I could pick my name.. everyone will still refer to me as Hawke though.

#318
Riona45

Riona45
  • Members
  • 3 158 messages

Taiyama wrote...


Television is different. With television/movies, you are a passive participant.


Wow, I had no idea of that until you told me.  Everyday you learn something new!

Anyway, what I was getting what was slight criticism of the "I fill in the gaps with my imagination" argument I keep seeing repeated.  In a world with fully rendered characters who speak *and* emote, it's jarring, visually to have the PC the only one who, for the most part, just stares ahead blankly.  Yeah, you can just imagine everything...but that would also be true if the character was a stick figure dropped into the DA world, and who would want that?

#319
Taiyama

Taiyama
  • Members
  • 424 messages

Riona45 wrote...

Taiyama wrote...


Television is different. With television/movies, you are a passive participant.


Wow, I had no idea of that until you told me.  Everyday you learn something new!

Anyway, what I was getting what was slight criticism of the "I fill in the gaps with my imagination" argument I keep seeing repeated.  In a world with fully rendered characters who speak *and* emote, it's jarring, visually to have the PC the only one who, for the most part, just stares ahead blankly.  Yeah, you can just imagine everything...but that would also be true if the character was a stick figure dropped into the DA world, and who would want that?



Ignoring that bit of sarcasm...

It would be more difficult and less immersive if the character was a stick figure because said stick figure would clash too much with its surroundings. Same with the stone-faced PC, really, though to such a lesser degree that it's easy to overcome. I'm not apologizing or defending the stone-faced PC, mind you. I agree that it was silly. What I'm criticizing is the voiced PC. With my response to your comment I just wanted to point out that a stone-faced PC didn't irrepairably damage the experience for me.

#320
dmgdougshow

dmgdougshow
  • Members
  • 25 messages

Riona45 wrote...

Taiyama wrote...


Television is different. With television/movies, you are a passive participant.


Wow, I had no idea of that until you told me.  Everyday you learn something new!

Anyway, what I was getting what was slight criticism of the "I fill in the gaps with my imagination" argument I keep seeing repeated.  In a world with fully rendered characters who speak *and* emote, it's jarring, visually to have the PC the only one who, for the most part, just stares ahead blankly.  Yeah, you can just imagine everything...but that would also be true if the character was a stick figure dropped into the DA world, and who would want that?


Personally, I believe that the PC having no voiced dialogue did add more personal depth.  I felt like it was me choosing what they said, with myself adding imagination, like reading a book.  Voiced dialogue seems to make it feel like a somewhat impersonable movie to me, but maybe thats just me lol

#321
ITSSEXYTIME

ITSSEXYTIME
  • Members
  • 1 201 messages

Riona45 wrote...

Taiyama wrote...


Television is different. With television/movies, you are a passive participant.


Wow, I had no idea of that until you told me.  Everyday you learn something new!

Anyway, what I was getting what was slight criticism of the "I fill in the gaps with my imagination" argument I keep seeing repeated.  In a world with fully rendered characters who speak *and* emote, it's jarring, visually to have the PC the only one who, for the most part, just stares ahead blankly.  Yeah, you can just imagine everything...but that would also be true if the character was a stick figure dropped into the DA world, and who would want that?


To me, having my character do something I don't want them to do is far more jarring than having to imagine my character doing something they aren't doing.

I cringe everytime my Mage pulls a knife out of their robes during certain scenes.  Admittedly it was kind of funny seeing Isolde do the same at Redcliffe.

#322
bigbubss

bigbubss
  • Members
  • 9 messages

Riona45 wrote...

Taiyama wrote...


Television is different. With television/movies, you are a passive participant.


Wow, I had no idea of that until you told me.  Everyday you learn something new!

Anyway, what I was getting what was slight criticism of the "I fill in the gaps with my imagination" argument I keep seeing repeated.  In a world with fully rendered characters who speak *and* emote, it's jarring, visually to have the PC the only one who, for the most part, just stares ahead blankly.  Yeah, you can just imagine everything...but that would also be true if the character was a stick figure dropped into the DA world, and who would want that?



Using imagination is what every one did when the first final fantasy came out and no one had a problem with it then. People have become spoiled with the graphics we have these days. Some of the best games i have ever played were for nes and snes.

#323
Riona45

Riona45
  • Members
  • 3 158 messages

Taiyama wrote...


Ignoring that bit of sarcasm...


Except you didn't.

It would be more difficult and less immersive if the character was a stick figure because said stick figure would clash too much with its surroundings. Same with the stone-faced PC, really, though to such a lesser degree that it's easy to overcome. I'm not apologizing or defending the stone-faced PC, mind you. I agree that it was silly. What I'm criticizing is the voiced PC. With my response to your comment I just wanted to point out that a stone-faced PC didn't irrepairably damage the experience for me.


It didn't for me either, but it definitely didn't ADD to the experience, and I'd prefer a character who will actually emote as often as the other characters.

#324
Riona45

Riona45
  • Members
  • 3 158 messages

ITSSEXYTIME wrote...

To me, having my character do something I don't want them to do is far more jarring than having to imagine my character doing something they aren't doing.


I wasn't arguing for characters that do things you don't want them to do. 

#325
Riona45

Riona45
  • Members
  • 3 158 messages

bigbubss wrote...
Using imagination is what every one did when the first final fantasy came out and no one had a problem with it then. People have become spoiled with the graphics we have these days. Some of the best games i have ever played were for nes and snes.


I suspect the nostalgia filter is at work here.