Five Facts About Hawke at Game Informer!
#376
Posté 10 juillet 2010 - 11:24
#377
Posté 10 juillet 2010 - 11:24
From the Gameinformer DA2 hub - "extensive improvements to the conversation system, combat and structure". Let's hope the conversation system was isn't like Awakening. It seems too Mass Effect to me, which I thought was a decent enought game in it's own merrit but nowhere near DA:O
This looks very disappointing overall just from the little bit shown.
Modifié par blu_skye, 10 juillet 2010 - 11:53 .
#378
Posté 10 juillet 2010 - 11:26
#379
Posté 10 juillet 2010 - 11:37
#380
Posté 10 juillet 2010 - 11:39
#381
Posté 10 juillet 2010 - 12:01
#382
Posté 10 juillet 2010 - 12:21
Goldrock wrote...
give me a break all because hes got a name all the dang characters had names in da last names you just picked the first name just like mass effect shephard was the last name so puuuleease quit freakin speculating. funniest thing is when the game comes out everyones gonna run and pick it up its a dang game its for entertainment its not a political debate its not a life changing event we will all be ok!!!!!! im pretty sure they will add player made stuff again so just wait till the tool set come out make the blasted thing anyway you want if not suck it up dont play it.
Why do you care? Why are you even bothering to respond? You clearly don't fall into the category of RPG gamers from BG days who care for rich, diverse and immersive fantasy RPG's with traditional character building development. Judging from your post Bioware can do no wrong, hence your opinion is about as critically considered as one of those dolts who think Gears of War is the best FPS EVAR!!1!1!!11!
The fact of the matter is that the fantasy RPG crowd won't run out and pick it up. They would have, if it followed the same formula as Origins, but because of the significant changes to dialogue, character selection, customisation and storyline interaction, most are in fact likely to wait for the reviews to come in, and shed light on whether these changes have been made for the better. Experiences of the past, particularly with regard to other Bioware IP such as the sequel to the original and critically acclaimed Mass Effect, suggest that these changes will probably render the experience similarly deficient as Mass Effect 2 was compared to Mass Effect. Mass effect 2 was still a great game, but it didn't compare to the first in terms of well refined traditional RPG elements. It was clearly developed and tweaked for the mainstream, and unfortunately with regards to Dragon Age, this will mean it takes a pretty big dive in terms of review scores if they don't deliver on the traditional RPG elements, which at present are very much in question.
Modifié par Wivvix, 10 juillet 2010 - 12:24 .
#383
Posté 10 juillet 2010 - 01:50
#384
Posté 10 juillet 2010 - 01:57
Modifié par Gaxhung, 10 juillet 2010 - 01:58 .
#385
Posté 10 juillet 2010 - 02:12
#386
Posté 10 juillet 2010 - 02:14
Goldrock wrote...
give me a break all because hes got a name all the dang characters had names in da last names you just picked the first name just like mass effect shephard was the last name so puuuleease quit freakin speculating. funniest thing is when the game comes out everyones gonna run and pick it up its a dang game its for entertainment its not a political debate its not a life changing event we will all be ok!!!!!! im pretty sure they will add player made stuff again so just wait till the tool set come out make the blasted thing anyway you want if not suck it up dont play it.
I don't think that there will be a ts for it. Than again, who knows?
#387
Posté 10 juillet 2010 - 02:18
I will still look for a signs of hope in the future news but at this point I only feel disappointment.
#388
Posté 10 juillet 2010 - 02:19
#389
Posté 10 juillet 2010 - 02:44
All you had to do was do a little history lesson with what happened to Origin Systems. A fantastic RPG/Adventure game company, purchased by EA and destroyed. Now relegated to the scrap heap of history. Bioware will come to the same fate. Truly sad what has happened.
I don't want to be lead around by the nose in someone else's story. I want the story to become my own. The Ultima series, Baldur's gate series, and to somewhat lesser degree DA:O allowed you to do just that. DA:A started the consolization, and DA2, or should I say Dragon Effect will complete it. I just don't see myself buying this game.
Modifié par blu_skye, 10 juillet 2010 - 02:47 .
#390
Posté 10 juillet 2010 - 03:04
Wivvix wrote...
because of the significant changes to dialogue, character selection, customisation and storyline interaction, most are in fact likely to wait for the reviews to come in, and shed light on whether these changes have been made for the better.
QFT.
I think there are some good things (mainly that actions will change the story as it unfolds) but judging by the information available right now DA2 is going to be really different from DAO.
I like the idea of a focus on the persona but it comes at a steep price. No non humans is pretty bad IMO. Voice over can be good if the voice acting is stellar but it can also be a real pain if it's not.
It will be a much different game for better or worse. I personally don't care much for ME2 so I can't say that I relish the idea of being forced into playing with such limitations.
If DAO had only one origin with only one race there would be very little replay value. I just hope that the focus on Hawke is worth the sacrifice that is being made and that the choices will really make a difference.
Modifié par Kalcalan, 10 juillet 2010 - 03:05 .
#391
Posté 10 juillet 2010 - 03:06
#392
Posté 10 juillet 2010 - 03:26
rooky91 wrote...
The lack of comments from Bioware is disturbing, do they no longer care what fans think?
It's not that they don't care, it's just that they're not allowed to tell us anymore. The marketing departments have a strong hold over what the developers can and can't say these days.
#393
Posté 10 juillet 2010 - 04:16
Looking great so far Bioware!
#394
Posté 10 juillet 2010 - 04:25
#395
Posté 10 juillet 2010 - 04:46
Even the epilogue to the first game made it perfectly clear there was large groups of Darkspawn afterwards and that they were "incredibly difficult to remove". Not to mention the game itself took pains to spell it out defeating the archdemon doesn't actually eliminate darkspawn, it just sends it running back underground to breed some more (and dig for another lizard)micky d wrote...
i am kinda excited to play another story and so on... but idk about u guys i really wanted to finally elminate the dark spawn from the world...
Modifié par tmp7704, 10 juillet 2010 - 04:49 .
#396
Posté 10 juillet 2010 - 04:49
rooky91 wrote...
The lack of comments from Bioware is disturbing, do they no longer care what fans think?
are you kidding ? they did not tell the major things about the game yet, what the hell do you wait from them ?
#397
Posté 10 juillet 2010 - 05:55
That said , I am sure it will be excellent, even if the approach is similar to mass effect, I was just hoping each title would stay what it was.
#398
Posté 10 juillet 2010 - 06:46
Come on, BioWare. The Mass Effect universe is your "24 in Space". The Mass Effect universe is your venue for your interactive movies. Dragon Age was supposed to be the universe you would use for your real RPGs, your Baldur's Gate homages, the titles for the people who like the way you used to do things. The Mass Effect design philosophy works great for Mass Effect, I wouldn't change its approach at all, but keep it in that setting. Merging the design philosophies, and especially moving towards the shallower and more passive system, will not result in a broader appeal.
You're moving exactly the wrong direction with this.
(As an aside, didn't Dragon Age sell more copies than the Mass Effect titles? Shifting the design of the higher-selling product to that of the lower-selling one seems like they're shooting themselves in the foot...)
Modifié par Sable Phoenix, 10 juillet 2010 - 06:50 .
#399
Posté 10 juillet 2010 - 06:51
petirr wrote...
I don't want Mass Age 2....
Mass Age Mike Hawke
#400
Posté 10 juillet 2010 - 07:07





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