Five Facts About Hawke at Game Informer!
#901
Posté 20 juillet 2010 - 04:37
#902
Posté 20 juillet 2010 - 09:58
Mortis_Angelus wrote...
thenemesis77 wrote...
jdranetz wrote...
Why even bother calling it "Dragon Age". It's a different game. Different lead character. I invested all that time and effort into my "Dragon Age" 1 character, and you pull this! WTF!!!!!!!
Is this some game that was in the works by another developer that Bioware just bought and rebranded? I recall Konami tried that in their Castlevania series. They needed a sequel, fast, and they bought and rebranded some one elses game to match the series. Thus was "Simon's Quest". Is this what is happening now, with Dragon Age?
I can understand where you are at, yea, it sucks. when I played DAA and at my end, I left the Warden base and left as Commander of the Warden's to go look for Morrigan, thats what it said.
So in this game you have Hawke and he meets Flemeth, So Flemith gets a new body and lures Hawke in for reasons unknow to help her find Morrigan and the godbaby, thus his rise to power.....with help of Flemeth, so he has to do her a favor and find the Godbaby,
Well you also have the Warden looking for the Morrigan and the baby.
Morrigan's going to need help and who do you think would help her........yep, the Warden.
All of this is just IMO that could happen.
So this could set up part 3 as you could pick to be Hawke and help Flemith or you could pick your Warden and help Morrigan. Hawke vs. Warden.........I think I know who I would be.
Hell, it may sound silly but thats just my mind working on how to get both stories to fit.
Perhaps the Warden is the Final Boss. If that's the case, Hawke's gonna get RAPED. Arcane Warrior + Bloodmage > Newbie.
I would really hate to have to fight my Warden, I would hope I got to pick who I could be, and if BiOWare wants the Warden to be evil, then I would rather play as the Evil Warden and kill Hawke.
#903
Posté 20 juillet 2010 - 11:12
Riona45 wrote...
Balder84 wrote...
Very Disappointed to be forced to play as a human, you don't feel completely like it's your character.
Unless you intended to play a human.And if Hawk is the boy from DA:O...
He's not. That's just a (stupid) rumor.
Thanks Riona45, glade to know it's a rumor :-)
#904
Posté 20 juillet 2010 - 02:37
jdranetz wrote...
So in this game you have Hawke and he meets Flemeth, So Flemith gets a new body and lures Hawke in for reasons unknow to help her find Morrigan and the godbaby, thus his rise to power.....with help of Flemeth, so he has to do her a favor and find the Godbaby,
Well you also have the Warden looking for the Morrigan and the baby.
Morrigan's going to need help and who do you think would help her........yep, the Warden.
All of this is just IMO that could happen.
So this could set up part 3 as you could pick to be Hawke and help Flemith or you could pick your Warden and help Morrigan. Hawke vs. Warden.........I think I know who I would be.
No I don't think it's THAT silly... I've considered this plot also...however it's still only hypothetical at this stage...
Consider for a moment, a valid point that has already been made -- This story would only be really enjoyable for gamers who 'chose' the human noble and likewise 'chose' to romance with Morrigan. My character, at the end of DA:O vowed on two occassions to find Morrigan again; therefore this would be a great story (for MY PC) to be eventually followed...
But I'm pretty certain many other gamers chose to romance Leliana (for instance) or other contrary variables that would lead to a very different outcome for the DA:O ending. This means lots of data!
And yes in DA2 - (hypothetically speaking) it would be incredible if Bioware could carry out a character import for each individual significant outcome gamers chose in DA:O.
But from a story writers perpective it would be extremely intricate and time consuming material to work through...
Bioware have probably already considered this as a possible option - weighed the pros and cons and concluded that working towards a brand new character, and a much more generic storyline and backround would be much easier. This (in turn) allows much more time and effort to be put towards one story as opposed to all the different outcomes for the each individual import data.
I won't say it'll never happen...but you have to admit - the cons do seem to outweigh the pros when it comes to character import...
Modifié par da_showstoppa, 20 juillet 2010 - 04:15 .
#905
Posté 20 juillet 2010 - 04:10
Balder84 wrote...
Thanks Riona45, glade to know it's a rumor :-)
You're welcome!
#906
Posté 20 juillet 2010 - 04:29
Modifié par Just_mike, 20 juillet 2010 - 04:30 .
#907
Posté 20 juillet 2010 - 04:33
Just_mike wrote...
Im not too familiar with this new title...
That's not surprising, because it was only recently announced.
...is Hawke even a Grey Warden?
The devs haven't said Hawke is a Grey Warden.
Is the Darkspawn involved?
They are in a few screenshots, and part of Hawke's story involves escaping Lothering before it is overrun by darkspawn.
#908
Guest_Brodyaha_*
Posté 20 juillet 2010 - 06:05
Guest_Brodyaha_*
Having a talking, pre-named hero isn't new. Take Link, the mute protagonist from the Legend of Zelda series. Although a player can rename them, he is referred to as Link, always, in media. DA:O is allowing a prenamed character, with (I assume) the option to create a first name, and you can still immerse yourself in the environment of Ferelden. I'm guessing the Grey Wardens and the Darkspawn will come into play if Hawke is a survivor of the Blight.
Less customization? ORIGIN STORY-wise, yes, compared to the different races and story-choices from DA:O. It's already decided: you're Hawke, a survivor of the Blight. MAIN STORY-wise: no. ME1 & 2 proved this. People still design their Commander Shepard, and have the chance to make decisions that have serious ramifications. Personality and characterwise? Can't say. Probably good/evil options like usual in Bioware games.
Feel kind of sorry for Bioware. They've always made great games, and they're trying to combine the best characteristics from their most recent franchises to make a great game. I'm sure if they failed to changed any gameplay mechanics in DA2, people would be mad, and consider it a knock-off copy of DA:O. Bioware is changing some stuff up, and people are getting mad without having played the game.
Damned if you do, damned if you don't.
Modifié par Brodyaha, 20 juillet 2010 - 06:08 .
#909
Posté 20 juillet 2010 - 06:11
Brodyaha wrote...
Having a talking, pre-named hero isn't new. Take Link, the mute protagonist from the Legend of Zelda series. Although a player can rename them, he is referred to as Link, always, in media. DA:O is allowing a prenamed character, with (I assume) the option to create a first name, and you can still immerse yourself in the environment of Ferelden.
Well, Hawke is supposed to be the PC's surname. You get to chose your first name, but much like in DA:O it will only be referenced in text.
#910
Posté 20 juillet 2010 - 08:05
UberDuber wrote...
Mass Effect felt like i was watching it.
Dragon Age felt like i was living it.
Ruin our fantasy Bioware.
Im not buying this. I expected so much from Dragon age 2 and for it all to be took away. Jerks
Yeah bull****, you're going to end up buying it. DA2 will feel more like you're "living it" than DA:O because your character is the focus of the game.
#911
Posté 20 juillet 2010 - 09:13
Jackal904 wrote...
UberDuber wrote...
Mass Effect felt like i was watching it.
Dragon Age felt like i was living it.
Ruin our fantasy Bioware.
Im not buying this. I expected so much from Dragon age 2 and for it all to be took away. Jerks
Yeah bull****, you're going to end up buying it. DA2 will feel more like you're "living it" than DA:O because your character is the focus of the game.
don't forget the fact that your main PC actually talks this time:D
#912
Guest_Brodyaha_*
Posté 20 juillet 2010 - 09:42
Guest_Brodyaha_*
brodyaha wrote:
Having a talking, pre-named hero isn't new. Take Link, the mute protagonist from the Legend of Zelda series.
Meant to say only having a pre-named hero. Link doesn't exactly talk. whoops! :S
Fact is, playing as a predetermined character doesn't make a game any less RPG, or any less disappointing, game wise. Look at the most famous RPG series: Final Fantasy. Characters and personalities are predetermined, cinematics have usually been applauded. But unlike other RPGs, Bioware is letting gamers choose the path their character embarks upon.
Perhaps a better analogy would be comparing DA2 to Fable, in that both have pre-determined origin stories, but allowing characters to become evil or good depending on their choices. Fable was pretty decent; give DA2 a chance.
#913
Posté 20 juillet 2010 - 09:59
Innovation.
Bioware could not possibly make a DAO clone and hope to top the previous game. I will be sincere: DAO was one of the most compelling RPGs I have ever played. But, it didn't require fixing. This, from a marketing perspective, is a problem. BW couldn't release a "better DAO" because no significant tweaks needed to be made.
I'm also pretty excited for the approach the game takes to the story. The "defeat an ancient evil" plot has been done, however well, to death. Instead, this game is apparently going to be considerably different storywise. I like the "spanning ten years" thing. It opes up ossibilities.
As for the changes that have caused such loud outcries of Ruined FOREVER, I don't mind them, or I reserve my judgment until later.
- The dialogue wheel is cool, because I have no idea how they'll handle it since the game lacks the morality system from Mass Effect. This too opens up possibilities.
- The voiced character is not a problem as long as the voice acting is good (I'm taking a leap of faith with Bioware here. I trust you guys.). Hopefully, the male character won't use as much constraint as a male Shepard. I hope we get as many snarky lines as in DAO.
* Also, the blank emotionless stare of the PC in DAO was quite jarring, at times.
Long story short, this game has potential.
It sort of ticks me off that I won't be able to be an elf, though.
#914
Guest_jln.francisco_*
Posté 21 juillet 2010 - 01:49
Guest_jln.francisco_*
I don't mind a VA, I actually liked a lot of those retarded lines my Warden throughout in the middle of combat. Especially the cocky female elf ones. Never played Mass Effect, probably won't, but I don't see why a set or linear story would be so terrible. Sure, yeah, we get shafted because we lose a lot of what made Dragon Age memorable but I'm willing to let the past die if it means I get to have nice new stuff instead of just fond memories.
Now from the sounds of things you'll still have many options. "Champion of Kirkwall" is a very vague title and Hawke's origins don't give any insight into who Hawk actually is. We don't know him yet.
Any thoughts on what kind of situation Hawke will find in the Free Marshes particularly Kirkwall? It looks like a mage Hawke would have one of hell of a time just making his way in. Given the region's bloody history, what are the odds you can make the focus of the game revolve less around killing wave after wave of mindless monsters and more around conversations like the one between what's his name from the Dales and the Lady of the Forest? That's what I liked most about Dragon Age. The combat was appreciated but, it was just how real so many of the people felt that made it worthwhile.
#915
Posté 21 juillet 2010 - 10:35
Origins of how Hawke came to power...if BW will design non-linear plot with different outcomes - linking part being the "seat" of Champion of Kirkwall...well, I think it might turn out better than DA:O. Your name is Hawke, and your human. That is the only common denominor I think. Looks, choices, alignment, affiliates/allies etc are a choice.
All in all we will see what we will see
#916
Posté 22 juillet 2010 - 06:35
Modifié par milkymcmilkerson, 22 juillet 2010 - 06:38 .
#917
Posté 22 juillet 2010 - 07:17
jdranetz wrote...
Why even bother calling it "Dragon Age". It's a different game. Different lead character. I invested all that time and effort into my "Dragon Age" 1 character, and you pull this! WTF!!!!!!!
Is this some game that was in the works by another developer that Bioware just bought and rebranded? I recall Konami tried that in their Castlevania series. They needed a sequel, fast, and they bought and rebranded some one elses game to match the series. Thus was "Simon's Quest". Is this what is happening now, with Dragon Age?
I think it would be silly to be able to use my main character from DA:O since he died at the end. Zombie Wardens? Oh please, God, no.
#918
Posté 22 juillet 2010 - 07:55
because of thje link to Game Informer's Dragon Age Hub
in the 1rst post by Victor Wachter.
Modifié par Chairon de Celeste, 22 juillet 2010 - 07:56 .
#919
Posté 23 juillet 2010 - 05:50
#920
Posté 23 juillet 2010 - 05:52
stop you whining, i think Bioware knows what they are doing.
#921
Posté 23 juillet 2010 - 05:53
Chairon de Celeste wrote...
It would be great if an admin would tag this thread sticky again,
because of thje link to Game Informer's Dragon Age Hub
in the 1rst post by Victor Wachter.
Nobody had been posting in it for about a day, and it's pretty old news...plus the stickies are getting really long.
#922
Posté 20 août 2010 - 01:11
#923
Posté 27 septembre 2010 - 11:47
Mubar wrote...
Too bad you cant be a mage allthough from the trailer it looks like Hawke is a hybrid so I hope they do something wike the adept in Mass Effect 2 with mana
Sure u could be a mage?!





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