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Hardcore Mod v2.0 *NEW*


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#51
DrUcross

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What do you mean it doesn't entirely work? The instructions are pretty simple. Extract to your override directory and play the game.

#52
1Parmenides

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I'm not sure if I will play this mod since I haven't tried nightmare yet, but to me removing the potions seems the best part of this mod.

#53
DrUcross

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v2.0 has now been released. I feel like it achieves the best balance of mage vs other classes that we have seen so far.

#54
BackwardCompatibility

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I just downloaded your new content. Whatever the new ABI_base is, nothing has changed. I've been doing modifications myself and... could it be about that warning said in the read_me saying that all changes will end up changed back to normal?

By the way, I don't integrate everything of your content. I kept my mod. and added the ABI_base in the override and it's the only mod. that has no impact in game. (Best way to quickly see the difference is at character creation.)

#55
DrUcross

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If you follow the instructions it should work fine.

#56
Tianth

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I believe I concur with the majority on this one. Go into Denerim and do the bandit fights if you really want to know if it's possible to play through this game on Nightmare Hardcore. I can play through the game on Nightmare on every fight, but those fights kill me on -hard-. (Let it be known that since I made a mage and made a team of Wynne, Morrigan (with healing spells), and my own mage... (A one-man Storm of the Century) Well, let's just say... The impossible is now possible.



I'm getting off-topic, though.

#57
DrUcross

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Are you saying you can easily pass it on nightmare? That would be impressive. =P