Felfenix wrote...
I find the body language, emotional inflections/tons, and all that stuff that doesn't exist in say DAO or KOTOR to add a lot of emersion. I find the people fighting against it to be the same types who complained when games went into 3D, and every other change/progression/innovation to gaming ever.
oh, I'm sorry, does the fact that I like something and am upset over it be RIPPED OUT OF THE GAME make me hate change? I love change... when it makes sense.
This series was called the spirtual successor to Baldur's Gate by the devs themselves. I have no problem with 3D games (although the budget to make them the same size as their isometric ancestors is much bigger). Options is always a good thing.
In this instance ,they are exchanging one option for another, and destroying that promise of it being a successor. There are games where you create your own character, and then there are games you get put in a role. Either way, the game has to be built around both ideas.
In this case, this is almost like a bait and switch. It's just about the same thing they did for Me1 to Me2 with their systems.
You'd have to be an idiot to think that budget and narrative experience to make more money didn't factor into this decision. I will personally wait to see how they changed it, but as far as I am concerned BIoware has betrayed their ideals.
Everyone does sooner or later though, especially with EA, so I was expecting it, especially after what they did to ME2.