No more elves in Dragon Age
#1
Posté 09 juillet 2010 - 06:59
#2
Posté 09 juillet 2010 - 07:01
Dragon Age should remain Dragon Age and I will definitely miss being able to pick my race. That is not to say that simply having to be a human means the game is going to be Mass Effect with swords...
Modifié par Valmy, 09 juillet 2010 - 07:01 .
#3
Posté 09 juillet 2010 - 07:03
After all, Humans Are Special.
#4
Posté 09 juillet 2010 - 07:03
#5
Posté 09 juillet 2010 - 07:04
...now the lack of dwarves on the other hand...
#6
Posté 09 juillet 2010 - 07:07
Dileos wrote...
I find the lack of pointy eared girly men to be an improvement.
...now the lack of dwarves on the other hand...
See? Not that I miss the walking, drunken beards in any way, but those pointed ears on the other hand...
#7
Posté 09 juillet 2010 - 07:07
kyles3 wrote...
yeah, why can't i be a dwarven champion of kirkwall? does kirkwall hate dwarves?
The real answer is "so they don't have to add six different voices", but dwarves in Thedas aren't supposed to be prevalent. You have Orzammar and Kal Sharok (and Kal-Sharok's dwarves are rumored to be different due to the things they've done to survive) and a relative handful of surface dwarves.
#8
Posté 09 juillet 2010 - 07:08
kyles3 wrote...
yeah, why can't i be a dwarven champion of kirkwall? does kirkwall hate dwarves?
Kirkwall engages in a brutal apartheid against all dwarves.
But the real answer is: so they do not have to record voices for dwarf and elf characters.
#9
Posté 09 juillet 2010 - 07:10
#10
Posté 09 juillet 2010 - 07:11
#11
Posté 09 juillet 2010 - 07:11
They've said that just because your main character is human doesn't mean that elves and dwarves aren't present.
But Lothering was a human village.
Modifié par Lord_Saulot, 09 juillet 2010 - 07:12 .
#12
Posté 09 juillet 2010 - 07:14
#13
Posté 09 juillet 2010 - 07:15
#14
Posté 09 juillet 2010 - 07:18
Sopa de Gato wrote...
kyles3 wrote...
yeah, why can't i be a dwarven champion of kirkwall? does kirkwall hate dwarves?
The real answer is "so they don't have to add six different voices", but dwarves in Thedas aren't supposed to be prevalent. You have Orzammar and Kal Sharok (and Kal-Sharok's dwarves are rumored to be different due to the things they've done to survive) and a relative handful of surface dwarves.
Actually, the surface dwarf populations are threatening to exceed those that live underground.
And that's no excuse, either. The story is that Hawke is from Lothering when it was destroyed. There were elves in Lothering. Heck, Bodahn was at Lothering, too. So there could have been other merchants.
They have to justify our main character being a mage in a village with an active Chantry (and several Templar...and fairly close to the Circle, too!) who manages to avoid getting kidnapped, and escapes to wherever where she went, also without getting picked up by the Chantry.
So, yes, the real reason Hawke is only human is because they didn't want to bother with all the extra dialogue. Which is another reason to hate a voiced protagonist.
#15
Posté 09 juillet 2010 - 07:19
"oh damn I didn't think of that"
"hey why don't we just make those races unplayable?"
"but couldn't we just hire another voice ac-"
"WE'RE GOING TO MAKE THE RACES UNPLAYABLE!!"
"...mmkay"
- Bioware Development team.
#16
Posté 09 juillet 2010 - 07:19
kyles3 wrote...
redcliffe was a human village and dwyn lived there. plenty of elves in denerim.
One guy, plus all the elves were confined to the Alienage.
#17
Posté 09 juillet 2010 - 07:22
Giltspur wrote...
It's also entirely possible that the only armor and weapons you can upgrade will be for the main character, a human male or human female, and that this human-only approach will allow the art team to not have to make so many models of the same armor. On the downside, less customization. On the downside, what they make will probably look better.
true, you will only be able to swap armor parts on the main character in DA2, no armors at all for the companions, and only a limited dozen or so weapons for them too
...I want my city elves back, female city elves had the best background and flavor to them
#18
Posté 09 juillet 2010 - 07:22
#19
Posté 09 juillet 2010 - 07:23
#20
Posté 09 juillet 2010 - 07:23
Legbiter wrote...
A lot less voiceover/animation work for the developers. Especially since DA2 will have a fully voiced and scripted PC. Don't worry, it'll be glorious.
Like Cailan?
#21
Posté 09 juillet 2010 - 07:24
Then why does your avatar have a girl's hair cut?Dileos wrote...
I find the lack of pointy eared girly men to be an improvement.
...now the lack of dwarves on the other hand...
Earist.
#22
Posté 09 juillet 2010 - 07:26
Lord_Saulot wrote...
Umm... the title is wrong.
They've said that just because your main character is human doesn't mean that elves and dwarves aren't present.
But Lothering was a human village.
well, Mass Effect has asari, salarian, krogan, ect
you are still denied any chance to have your main character as them
this is not an issue because since ME1 this was the major design idea
on the other hand, they just screwed Dragon Age up for those who liked the other races better than the human one, or origins which now get cut too, and the existence of these in DA1 as a precedence just makes you feel the loss be even greater as if you wouldn't had these options in DA1 at all
#23
Posté 09 juillet 2010 - 07:27
#24
Posté 09 juillet 2010 - 07:27
Valentia X wrote...
Legbiter wrote...
A lot less voiceover/animation work for the developers. Especially since DA2 will have a fully voiced and scripted PC. Don't worry, it'll be glorious.
Like Cailan?
I just imagined Cailan sitting before a computer and writing that under an alt
#25
Posté 09 juillet 2010 - 07:33
Anyway...
Dalish are dirty uncivilized barbarian elf bandits and killers. City elves are slaves who's only place and role is servitude to the humans who generously keep them.
That is why the hero of DA2 can't be an elf. The Warden may have been an elf, because Gray Wardens are heretical traitors to the Maker and Ferelden, who were plotting to help Orlais invade, but fortunately the Great Hero Loghaine foiled their plans and convinced the remaining, foolish (probably because it may have been an elf) Warden of it's folly.





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