.......entirely new cinematic experience
This combined with DG's quote that they were going to follow DA:A's conversation system (I can provide link if necessary) spells ME2 but worse.........
I hope that I wrong, but fear that I am right.
.......entirely new cinematic experience
Modifié par Zanderat, 09 juillet 2010 - 10:43 .
Zanderat wrote...
I am sure it has been. This is shaping to be a cluster f#$%^. It is as if Bioware/EA has no clue as what what made DAO great in the first place.
Modifié par joriandrake, 09 juillet 2010 - 10:43 .
Zanderat wrote...
I am sure it has been. This is shaping to be a cluster f#$%^. It is as if Bioware/EA has no clue as what what made DAO great in the first place.
As I said above, all that it would take for me to relax is for ONE dev to come on and say that they are not going in a ME2 style presentation. All signs point to that not happening.Warheadz wrote...
Zanderat wrote...
I am sure it has been. This is shaping to be a cluster f#$%^. It is as if Bioware/EA has no clue as what what made DAO great in the first place.
Why do you say this? You do not what Hawke is like except for the vague information bits that have been released, you do not know the story, you do not know much about the gameplay... it's alright to express your fears, but you actually cant say that Bioware/EA has screwed up based on few sentences. The release of the game isnt even until next year
UberDuber wrote...
Great we can all expect Mass effect Pointless dialogs now.
Modifié par Rubbish Hero, 09 juillet 2010 - 10:47 .
The game is also going to serve as a “new entry point” for newcomers,
according to executive producer Mark Darrah.
To me that means cutting ties with DAO, except for maybe a codex entry or two.Tiuwaz wrote...
The game is also going to serve as a “new entry point” for newcomers,
according to executive producer Mark Darrah.
This quote scares me even more
LOL! Well it is only game! But still I am pissed off.Rubbish Hero wrote...
Bioware has sold out, we should all kill ourselves.
That part was fine. What sucked was clicking on trees to initiate dialogue.ITSSEXYTIME wrote...
I don't mind Awakenings' system, although I'd like it to be tweaked a bit and expanded upon and what not.
The actual idea of your party members remarking on the world and party banter developing their character rather than you interrogating them in camp is great, it just needs to be a bit more in depth.