It's not just the BioWare fanbase that likes good characterization and customization, however. Any random gamer who starts playing Mass Effect or Dragon Age would be amazed by the character creators - and for Mass Effect, amazed by the fact that BioWare bothered to fully voice your custom character, regardless of the technical issues that may arise.
They would also be amazed at how much you can learn from every squadmate and companion you've talked to as well as how much information you can glean from NPCs and the codexes.
Lack of financial success, as LPPrince said, killed the chances of a sequel for Alpha Protocol, which was originally planned to be a trilogy.
Uh, no. It was most definitely never meant to be a trilogy. They were looking at concepts for a sequel before the game was released but that was definitely not something that was set in stone.
I have no idea what you're arguing even. Are you saying that the game should have had squadmates and same-sex romances? I will fully agree that it would've been better received if it had more facial customization and a female option. But I also realize that the amount of reactivity in the game already is quite huge and if they were to include a female version as well (and not do it half-assed) it would've been an insane effort. Would it have been interesting if they pulled it off? Sure. Would it have compromised the reactivity that is currently in the game? You bet! Would it have made for a more financially successful game? Most likely. Would've it have made for a *better* game. Not necessarily.
I'm not arguing that the game was a financial let-down at all or that it received lass than stellar reviews. But again, I've been gaming since the 80s and am fully aware that review scores are flimsy things and very dependant on which way the wind is blowing and not really indicative of a game's quality. AP fails in that it's a rough game despite being fairly high-profile which would make reviewers pick out the things that are easy to pick out. This doesn't make it a bad game at all. In fact, many people who *do* value the things the game does good raves about it (and mark my words, in a few years you'll start getting retrospective articles on the game similar to what we're seeing with Bloodlines today). There are many things which I don't like about AP, but there is a distinct lack of recognition of the things that the game *does* better than any other games. Just as there is nice lack of recognition in reviews of how incredibly buggy a game like Fallout 3 was for example. Or the complete lack of sense in much of the plot for ME2.
The list can go on, but the point is that reviews will be a mirror of much of a games sales, but not necessarily its qualities.
Modifié par Leinadi, 10 juillet 2010 - 07:22 .