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Upcoming Dragon Age Patch Info (July 9, 2010)


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#251
Lord_Saulot

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EricaCousland wrote...

I'm glad to see a lot of issues fixed but:

"Entering the Silverite Mine early may result in loss of some inventory as well as broken plot flags due to prior quests not being completed properly. Normally, the door will unlock after fully resolving the encounter with Velanna and the player should not attempt to enter the Silverite Mine before then."

I can't help but feel sorry for the rogue players who have not been following all these updates or even have an account on this site. Are you going to be trying to communicate this tho those who are not members of the site or is this going to be a word-of-mouth thing?


Well anyone who downloads the patch when it comes out will have access to the patch notes and should be expected to review them.

#252
InebriatedPizza

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Sure what's a little while longer?

We've only been waiting FOUR months for a fix.

This reminnds me of the Kane's Wrath situation. EA left the game for 3-4 months with mismatches that made it almost impossible to play online.

Just typical what you would come to expect from this company.

Modifié par InebriatedPizza, 13 juillet 2010 - 12:29 .


#253
cuirass

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Valthaur wrote...

Thanks for this Victor!

Question: does relationship status with Morrigan flag correctly at the end of DAO now? If not, what workaround would you suggest to get the Morrigan epilogue slide in Awakening?

(Ideally, of course, I'd like both the 'ring' epilogue slide in Origins and the slide in Awakening, but that wasn't possible before...and want to make sure that my relationship with Morrigan is not flagged as ended in case of any future relevant DLC...)


...and will any of this work correctly when importing to Dragon Age II? (assuming that such details are relevant to the experience of DAII)

#254
Marionetten

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Woffen5 wrote...

Either way there is no point in delaying the PC patch unti the patch has gone through MS and Sony, its just retarded. That has nothing to do with being a pc snob at least. Limiting the patch for PC due to patch limits on consoles is also silly.

So much for the console versions having no impact on the PC version, eh?

I think I'll just stay away from multiplatform games in the future. 

#255
ladydesire

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Marionetten wrote...

Woffen5 wrote...

Either way there is no point in delaying the PC patch unti the
patch has gone through MS and Sony, its just retarded. That
has nothing to do with being a pc snob at least. Limiting the
patch for PC due to patch limits on consoles is also silly.

So much for the console versions having no impact on
the PC version, eh?


It will keep happening as long as there aren't platform specific
(meaning dedicated to a specific platform) toolsets and patch
teams, which is up to the publisher and developer.

Modifié par ladydesire, 13 juillet 2010 - 04:37 .


#256
DeadJediJamie

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Marionetten wrote...

Woffen5 wrote...

Either way there is no point in delaying the PC patch unti the patch has gone through MS and Sony, its just retarded. That has nothing to do with being a pc snob at least. Limiting the patch for PC due to patch limits on consoles is also silly.

So much for the console versions having no impact on the PC version, eh?

I think I'll just stay away from multiplatform games in the future. 


Good luck in staying away from multiplatform titles then, just about every game (maybe with the exception of S.T.A.L.K.E.R and Crysis (The sequel being multiplatform)) is on consoles as well, these days. You won't be spoiled for choice.

I agree though that a former PC only title is being held up by the idiotic quality testing from MS and Sony which almost never do their jobs properly. My worry is that this will be the final patch, and I don't have a particularly good feeling about this patch ironing out every problem.

Roll on DA II I guess.

#257
spottyblanket

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'At the very least, people need to click on the "Bioware" logo under each thread so they can filter all the developer posts out. Read those first, then go back and look at all the garbage everyone else is posting...'



I had no idea you could do that! That's useful--thanks! :D




#258
Thajocoth

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Thanks for the update, as usual!

Any word on the delayed death bug?

#259
ladydesire

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Thajocoth wrote...

Thanks for the update, as usual!

Any word on the delayed death bug?


They probably have that covered under "memory leak/sound drivers", since that's what causes the delayed reaction for creature death and looting.

#260
switzki

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DeadJediJamie wrote...
I agree though that a former PC only title is being held up by the idiotic quality testing from MS and Sony which almost never do their jobs properly. My worry is that this will be the final patch, and I don't have a particularly good feeling about this patch ironing out every problem.


The PC-only bit is ancient history now; DAO launched as multi-platform. In the grand scheme of things, a couple weeks spent waiting for console certification sort of pales in comparison to the months spent waiting for the patch to even get to the certification stage. If you want to be angry about delays, then by all means be angry, but don't blame a couple weeks of certification for months of delayed development. I agree with you that this will likely be the final patch for DAO.

Speaking generally (i.e. not directed at you specifically), I find it interesting how the perception of entitlement (I deserve what I want NOW NOW NOW) changes depending on who is doing the waiting. Console users have been told to be patient for nearly nine months now and have been accused of an overinflated sense of entitlement for wanting glaring defects addressed. Now that the patch is ready for certification, some PC users are outraged that they have to wait even a single day.

#261
swordmaster2k1

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So, the patch is likely contract-bound to be released simultaneously on PC and the consoles. Can we at least get the crashing problem released nowish in a little mini-patch? I have yet to beat my first playthrough thanks to being on deployment for 7 months and I just want to beat it, even with the other problems.

#262
Wicked 702

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switzki wrote...

DeadJediJamie wrote...
I agree though that a former PC only title is being held up by the idiotic quality testing from MS and Sony which almost never do their jobs properly. My worry is that this will be the final patch, and I don't have a particularly good feeling about this patch ironing out every problem.


The PC-only bit is ancient history now; DAO launched as multi-platform. In the grand scheme of things, a couple weeks spent waiting for console certification sort of pales in comparison to the months spent waiting for the patch to even get to the certification stage. If you want to be angry about delays, then by all means be angry, but don't blame a couple weeks of certification for months of delayed development. I agree with you that this will likely be the final patch for DAO.

Speaking generally (i.e. not directed at you specifically), I find it interesting how the perception of entitlement (I deserve what I want NOW NOW NOW) changes depending on who is doing the waiting. Console users have been told to be patient for nearly nine months now and have been accused of an overinflated sense of entitlement for wanting glaring defects addressed. Now that the patch is ready for certification, some PC users are outraged that they have to wait even a single day.


Well said.

#263
DeadJediJamie

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switzki wrote...

DeadJediJamie wrote...
I agree though that a former PC only title is being held up by the idiotic quality testing from MS and Sony which almost never do their jobs properly. My worry is that this will be the final patch, and I don't have a particularly good feeling about this patch ironing out every problem.


The PC-only bit is ancient history now; DAO launched as multi-platform. In the grand scheme of things, a couple weeks spent waiting for console certification sort of pales in comparison to the months spent waiting for the patch to even get to the certification stage. If you want to be angry about delays, then by all means be angry, but don't blame a couple weeks of certification for months of delayed development. I agree with you that this will likely be the final patch for DAO.

Speaking generally (i.e. not directed at you specifically), I find it interesting how the perception of entitlement (I deserve what I want NOW NOW NOW) changes depending on who is doing the waiting. Console users have been told to be patient for nearly nine months now and have been accused of an overinflated sense of entitlement for wanting glaring defects addressed. Now that the patch is ready for certification, some PC users are outraged that they have to wait even a single day.


I'm as much a contard as I am a PC fiend. I own the xbox  version too therefore I'm not bashing consoles at all. My preference however is the PC version which is truly woeful in its present form. The 360 version doesn't have the same problems such as crashing every 10-15 minutes, therefore in my view the PC version should have had a hotfix or at least a little priority treatment, due to the fact that the problems with the 1.03 patch makes Awakening similarly unstable, meaning I've been unable to play it after spending 20 English pounds on it.

Furthermore, the certification testing is a joke, I've heard of iffy patches being pushed out despite the supposed MS and Sony certification process, and to me seems like this extra couple of weeks is simply wrong, when the PC version has suffered the most. I will concede that the xbox has problems with game corruption, but this is otherwise avoidable if you know about it, the PC version is unavoidable and completely random and didn't need this additional delay.

#264
Sphroth82

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Question, what about Starfang?



Since in this patch, the Power of Blood Talents will be carried over from Origins to Awakening import, what about the 1h/2h Starfang weapon, will that carry over as well?

#265
Wicked 702

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^ No. It's not intended to and it never was. Same with Warden Commander Armor.

#266
DeadJediJamie

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Sphroth82 wrote...

Question, what about Starfang?

Since in this patch, the Power of Blood Talents will be carried over from Origins to Awakening import, what about the 1h/2h Starfang weapon, will that carry over as well?


Nope, all you get is the default Warden gear that the Orlesian Warden comes with, in the event that your equipment can't be imported. If you're a 360 user, this is the way it has to be because they don't seem likely to go back on their initial statement that DLC stays with Origins. If you're on the PC however, there are ways around this through user made mods.

#267
Thajocoth

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ladydesire wrote...

Thajocoth wrote...

Thanks for the update, as usual!

Any word on the delayed death bug?


They probably have that covered under "memory leak/sound drivers", since that's what causes the delayed reaction for creature death and looting.

Probably, but they haven't said as much.  I'd like to know, not suspect.

#268
Kastagir

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Victor, are you going to respond to any of the questions raised in this thread?

#269
AceViper99

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Will this patch fix all the typos in quest text and such as well? That seems like something that would be easy to fix. Also there are a number of bugged quests that leave items behind, don't give the correct reward, or are un-completable. Are those addressed by this patch?

Modifié par AceViper99, 14 juillet 2010 - 12:47 .


#270
argento34

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Hi All,



I have read for 4 hours, no kidding, because I started to experience crashing issues by looking at my inventory (anywhere, anytime)



In my case, I play origin, had patched it with version 1.03 and I ONLY started to experience problems AFTER installing all DLCs (ie warden's keep)



I don't want to disable them, mainly because I am longing for having a place where to store my many items.



just sharing....



Cheers,

#271
Sphroth82

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DeadJediJamie wrote...

Sphroth82 wrote...

Question, what about Starfang?

Since in this patch, the Power of Blood Talents will be carried over from Origins to Awakening import, what about the 1h/2h Starfang weapon, will that carry over as well?


Nope, all you get is the default Warden gear that the Orlesian Warden comes with, in the event that your equipment can't be imported. If you're a 360 user, this is the way it has to be because they don't seem likely to go back on their initial statement that DLC stays with Origins. If you're on the PC however, there are ways around this through user made mods.


Bummer! I like Starfang!

#272
Ariel216

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Sphroth82 wrote...

DeadJediJamie wrote...

Sphroth82 wrote...

Question, what about Starfang?

Since in this patch, the Power of Blood Talents will be carried over from Origins to Awakening import, what about the 1h/2h Starfang weapon, will that carry over as well?


Nope, all you get is the default Warden gear that the Orlesian Warden comes with, in the event that your equipment can't be imported. If you're a 360 user, this is the way it has to be because they don't seem likely to go back on their initial statement that DLC stays with Origins. If you're on the PC however, there are ways around this through user made mods.


Bummer! I like Starfang!

Starfang is great in origins, but in awaking there are far better swords

#273
snow0815

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What about the Leliana's Song achievements not appearing in the online profile, will the patch fix that?

#274
NightmarezAbound

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snow0815 wrote...

What about the Leliana's Song achievements not appearing in the online profile, will the patch fix that?


this sounds like site updating issue, which I believe are mentioned to be fixed.

#275
snow0815

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NightmarezAbound wrote...

snow0815 wrote...

What about the Leliana's Song achievements not appearing in the online profile, will the patch fix that?


this sounds like site updating issue, which I believe are mentioned to be fixed.


No, this only applies to the Leliana DLC achievements, other things do update but these don't for anyone. So they either forgot to add them to the online achievements pool or else this particular DLC doesn't upload them for some reason.