This is one of the "wish" topics :-)
I would like to see way more puzzles in DA 2. Well in DA:O there was a bridge puzzle, the summoning puzzle (even tho it was just following the entry in codex, so ...) and thats pretty much all ... i know that "mainstream" players were desperate with bridge puzzle, but hey, we can make them optional or something ... character/skill specific puzzles ... just less hack n slash and more puzzles ...
More puzzles in DA2
Débuté par
DraCZeQQ
, juil. 09 2010 11:56
#1
Posté 09 juillet 2010 - 11:56
#2
Posté 10 juillet 2010 - 12:11
I agree. Having to move my characters from place to place, then answering riddles surprisingly entertained me.
#3
Posté 10 juillet 2010 - 12:12
DraCZeQQ wrote...
This is one of the "wish" topics :-)
I would like to see way more puzzles in DA 2. Well in DA:O there was a bridge puzzle, the summoning puzzle (even tho it was just following the entry in codex, so ...) and thats pretty much all ... i know that "mainstream" players were desperate with bridge puzzle, but hey, we can make them optional or something ... character/skill specific puzzles ... just less hack n slash and more puzzles ...
Agreed. I love puzzles. And surprisingly, some of the best game puzzles I've played in the last year were in God of War 3, the ultimate hack and slash. It had some very thoughtful puzzles beyond push block here that really surprised me.
So long as they're not platforming/timing puzzles. I kind of fail at platforming, except in Zelda games. And even then, I'm mediocre at best :innocent:





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