In Mass Effect what decisions you make over the course of the game doesn't matter to your party members and it doesn't affect what they think of you. It doesn't matter who you bring along to missions because outside of very few exceptions your party members don't care what you do or don't do. You're basically free to do as you please, but your choices often feel meaningless.
In Dragon Age almost every decisions makes a party member happy or unhappy which affects their approval of you which can even result in you losing a party member completely. How you play the game and what decisions you make really matters to them and can change your gameplay experience. Because of this you have to carefully pick which party members you take with you on your adventures and you must also be careful of how you handle the big and little decisions in the game. This system offers decisions which seem meaningful, but can feel restrictive.
Both systems have their advantages and disadvantages. Which would you rather see in Dragon Age II?
Modifié par Indoctrination, 10 juillet 2010 - 01:42 .





Retour en haut






