effect eDamage= EffectDamage(100.0, DAMAGE_TYPE_PHYSICAL, DAMAGE_EFFECT_FLAG_NONE,0);
ApplyEffectOnObject(EFFECT_DURATION_TYPE_INSTANT, eDamage, OBJECT_SELF);
Apparently it takes effect as it says "0" damage over the creature's health when I run it. I'm able to hit it with my sword/spells and damage it as normally, but not when using this script. Ideas?
Modifié par dewkl, 10 juillet 2010 - 03:18 .





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