Walking... for everyone!
#1
Posté 10 novembre 2009 - 05:11
Seriously though (or maybe more seriously), is there a way to make it so that all your party members walk when you do? Its really distracting to have them dark up next to you, then fall behind then to run forward again.. >.>
I know you can switch them to walking if you have them selected, but they just go back to running if you switch to your main.
If there is nothing, I would like to request a mod... or be told how to make one do this.
#2
Posté 10 novembre 2009 - 05:13
#3
Posté 10 novembre 2009 - 05:13
#4
Posté 10 novembre 2009 - 05:19
#5
Posté 10 novembre 2009 - 05:22
Aisling the Drow wrote...
Umm... Im aware of the walk function. What I am asking for (perhaps it wasnt clear), is the ability to have everyone in your party walk when the character the player controls is set to walk.
Did you try selecting each individual party member and ordering them to walk?
#6
Posté 10 novembre 2009 - 06:18
#7
Posté 10 novembre 2009 - 06:24
Anyway, to answer your actual question... no, not without a mod that will make them walk all the time, probably even in combat.
Unless there's an option in the tactics screen to tell them to walk when not in combat. I don't remember seeing one and I can't look right now as I'm at work.
#8
Posté 10 novembre 2009 - 07:31
#9
Posté 10 novembre 2009 - 07:43
Would then be a very simple matter of calling a script that sets the flag, lets call it NPC_IS_RUNNING, to true, or false, for all party members when you hit the button that tells your character to walk instead of run. You could then have another script that gets called at the start of combat that checks to see if NPC_IS_RUNNING is true. If it is, do nothing and drop out of the script. If false, save the current state - NPC_WAS_RUNNING = false, set NPC_IS_RUNNING to true and drop out. At the end of combat call a script that checks the saved state variable and if it's set to false, set NPC_IS_RUNNING back to false.
#10
Posté 10 novembre 2009 - 12:16
#11
Posté 10 novembre 2009 - 12:27
#12
Posté 10 novembre 2009 - 12:45
#13
Posté 10 novembre 2009 - 12:57
#14
Posté 10 novembre 2009 - 01:01
#15
Posté 10 novembre 2009 - 02:39
EvilDruidNE wrote...
sounds like a pretty ridiculous mod, id rather have modders working on more exciting things than walking
It may not be your cup of tea, but for a lot of us roleplayers it means a lot to have this to increase immersion. I for one would love to have a mod like that.
#16
Posté 10 novembre 2009 - 04:05
EvilDruidNE wrote...
sounds like a pretty ridiculous mod, id rather have modders working on more exciting things than walking
sounds like a pretty ridiculous post, i'd rather have members posting with more constructive things than trolling
Modifié par Eidolonn, 10 novembre 2009 - 04:06 .
#17
Posté 10 novembre 2009 - 04:11
reddragon567 wrote...
What is the point of walking anyhow?
Mostly what Lucas78 said, but with less snarkiness. (
Also walking tends to lengthen a game somewhat. Think the game is too short? Walk whenever possible (obviously you wouldnt continue walking when enemies are firing arrows at you), and you will find that the game last longer.
I think I would rather have "click to move" put on a toggle rather than a group walk/run toggle. >.>
Modifié par Aisling the Drow, 10 novembre 2009 - 05:12 .
#18
Posté 10 novembre 2009 - 05:35
What I'd like to be able to do is set formations when moving, like the old Baldur's Gate. Granted it's less of an issue with the smaller party sizes here vs. Baldur's Gate, but I'd love to be able to, say, have them move in file with my tank in front and weaker units behind, or progress down a narrow corridor with three melee characters in the front line while an archer or mage lays down a creeping barrage of fireballs out ahead of them.
#19
Posté 11 novembre 2009 - 11:17
#20
Posté 11 novembre 2009 - 11:21
duh.
#21
Posté 11 novembre 2009 - 11:31
As Kendaric mentioned, it may not be your cup of tea, but clearly it's SOMEONE'S since it was asked in the first place.
#22
Posté 12 novembre 2009 - 02:22
#23
Posté 12 novembre 2009 - 02:31
ixobelle wrote...
in the dragon age world, everyone runs. If you're roleplaying as a walker, you're obviously not in character.
duh.
Nice to see your still going around trying to cause trouble,just so people know ixobelle has been going around a number of posts trolling and trying to cause trouble.
#24
Posté 12 novembre 2009 - 02:44
#25
Posté 12 novembre 2009 - 02:47





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