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Lore reasons you aren't playing another race: a theory


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#1
moteh

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So why are you forced into being a filthy Sehmlen or a  Casteless Surfacer?  I present a theory...

*SPOILERS FOR DAO, BUT IF YOU ARE HERE, YOU PROBABLY PLAYED IT THROUGH*

Since aspects of the first game will be taken into account (some of your choices from DAO will have effects on the sequel) the Grey Warden must be alive for part of Hawke's story (does not mean they are present though).  What choices are these?  I would think the Dwarven ruler will be a big deal, as will Connor from Redcliff, the elves/werewolves, and whether you destroyed Andraste's Ashes.

'None of those choices explain why we need to play a human' some of you scream.  Actually, some of them do.

Some of these choices greatly affect the power balance with Dwarves and Elves.  However they do not affect the power balance of Lothering at all as that was destroyed before any of those choices could take effect in any way.  Lothering is the ONLY place in the whole world you really had no real meaningful influence over, and this is where Hawke is from.

However by the time Hawke is old enough to be the Champion s/he is, all those other choices have affected the world.  So now your character from DAO is dead or old enough to be inconsequential again.  So now we can't play as The Warden.

The problem is that after the Blight things changed, a lot.  How do you create game to account for SO MANY CHOICES from a previous one and still allow people to choose from multiple origins and races and someone make it all work without having to water them all down slightly?

Oh you want to play a Dwarf?
*Seems The Warden incited a Civil War in the first game, guess what, it's still going on.  You want to go to the Free Marches?  You are now a deserter to your side in the war.
*No Civil war?  So the Dwarves are isolationist, they aren't going to let you go easily, and you likely aren't going to be allowed back ever.

Oh, you want to be an City Elf?  
*You are an orphan of the Blight, your parents have both been dead and you find yourselves in the Free Marches in slavery.
*Your parents are still alive, but in slavery in Orlais/Antiva/etc., why are you going to the Free Marches?
*You are in Orlais/antiva/etc., why/how are you going to the Free Marches?

You are a Dalish.
*Finally at home in your own land, finally taken back from the Shemlen.  Why are you leaving to go to the Free Marches after your people fought for this so long?
*Most of the people in the Brecillian forest have died from the werewolves unleashed by The Warden, how did you and your parents survive? 
*Your caravan gets word about a campaign to the Free Marches, why are you leaving to fight there?


tl;dr start here
Based on the choices you made in the first game the Elves and the Dwarves have unlimited numbers of origins now... which ones get picked?  How do you make them all possible in any way and still make it something able to be developed in a decent timeframe?

Simple, you make a base character that doesn't need to experience all of those first hand... but one that can hear about them from NPCs.  One who can learn from a grizzled dwarf veteran what it was like to be in the Dwarven civil war.  One who can talk with a grieving elf at finally finding her parents dead after years of separation due to slavery.  One who can rejoice with the Dalish at finally having their own land back, or see the horror of hearing of the werewolves attacking the Dalish.

In the end it's all about characters, but not yours... it's about the people in the universe you play in.  In Mass Effect I can't go to the Quarian Homeworld and get the same feeling for what it is like losing it as hearing the lamented words of Tali'Zorah.  I can't experience the anguish of the assassin for his son starting down the same dark path, but I can hear it in Thane's words.

In DAO I can imagine Orlais all I want, but I won't miss it as much as Leliana does when it's gone.  I can't attach value to a simple sword the way the Sten can.  I can't understand the loss of history Shale feels.

I am simply the player, I have no memory of this world, I have no frame of reference, and me seeing it first hand isn't going to change my emotional stance, I still have no frame of reference for my characters life before I started playing them.  I can only hear what they tell me, I can only feel for what I see acted out and voiced.

The gameplay is remaining largely unchanged for the PC version as reported in GI.  The console version is probably getting an interface better suited to the specific consoles, but I suspect you will still be issuing commands and pausing the battles to better plot your tactics.  The dialog system will still be there, there are some tweaks but you will still have choices to make and those choices will have consequences.  There will still be party member to know and a large world to explore.

Modifié par moteh, 10 juillet 2010 - 08:00 .


#2
Behindyounow

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Theres no different races because it'd mean they'd need different voice actors.



Humans have British accents, Elves and Dwarves have American ones.

#3
TheMadCat

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Because it's far to expensive to higher various voice actors for each sex/race and the vast majority of people are going to play a human anyways since that is what they can relate themselves closest to. There, a better, though not quite as eloquent ;) theory with 1/100th the length.

#4
moteh

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Behindyounow wrote...

Theres no different races because it'd mean they'd need different voice actors.

Humans have British accents, Elves and Dwarves have American ones.


I'm looking from a storyline origin perspective, not a development logistics perspective other than time to develop, not cost or space or dialog needed.

#5
mosaiclobster

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I don't think the voice-over theory holds up. They could have then decided to make your character actually from the Free Marshes, where everyone probably has a different accent.. they could chalk it up to a change of birth place. You'd still only need one voice for each gender. There are plenty of ways to work around a matter of accent. I think people would be (as in, they are) more upset about not getting race options than having the same voice for each one.





To be honest, I enjoy the Human Noble origin most anyway, because it feels most in line with the main plot. The others seem very peripheral in comparison.

#6
moteh

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*sigh* I think many people missed the point of my OP (I apologize for bumping this two days later, forgot I wrote the topic)

#7
thatguy212

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The reason you're human is because you can't have a champion be a non-human, that would be like having a black sheriff (really hope people get the joke)

#8
moteh

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yeah, but this isn't blazing saddles :P

#9
Nailfan

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SPOILER FOR DAO DO NOT READ IF NOT COMPLETE









what if he is morrigans child?

#10
thatguy212

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Nailfan wrote...

SPOILER FOR DAO DO NOT READ IF NOT COMPLETE




what if he is morrigans child?

its already been confirmed that hawke isn't her child

#11
wwwwowwww

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Behindyounow wrote...

Theres no different races because it'd mean they'd need different voice actors.

Humans have British accents, Elves and Dwarves have American ones.


You really believe that?

You really don't believe a British actor can't do an american accent or vice versa? 

Hell I was in season 3 of House before I found out Hugh Laurie was British, I had seen two Colin Feral movies before I learned he was Irish, and god knows how many Heath Ledger movies I saw before I found out he was Austrailian.

Pretty sure voice acting was not the issue, one actor could do multiple voices and you'd never know it was them.

#12
moteh

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The Voice Acting theory is a lame theory at best, I honestly don't care if BW says it was for voice acting, that may have been the catalyst which led to the change initially... but I was discussing lore theories here, origins specifically ;)

#13
The 13th Dark Sheep

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I have a theory that DA:O was nothing but a teaser for what is to come (hence the name "Origins"). All you get is a taste of the world and how the different races/classes differ and interact with each other. Heck you even run around paying every single race a visit in their natural environment in that game.



With the future games I suspect we will see every game focusing on one origin each. When the series is finished sometime in the far-away future you will have a set of games that when combined makes an enormous and way more in depth version of the original DA:O.



A few possible plot lines for future sequels could for example be...

Dwarf - Restoring the Deeproad

Elf - Finding Arlathan

Mage - Crushing/claiming Tevinter

Qunari - Invading Thedas

#14
joriandrake

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Behindyounow wrote...

Theres no different races because it'd mean they'd need different voice actors.

Humans have British accents, Elves and Dwarves have American ones.



accents as a cause is just absurd, as the game sells more outside of the "english sector" the voiced characters will speak spanish, italian, french, and who knows what else for majority of players if the game is localized

also, I play english if its possible, but I am hungarian, I just simplay can't stand the "quality" of voice acting or translation if there is any made in hungarian

still, I can pick irish and scottish, even a bit of cornish accent away from english and then there is "american" aswell, but who really cares about accents it is still all just english in the end? I seriously hope Bioware will not pick voice actors depending on accents but on their quality of voice acting, because I am sure for many people all english sounds the same anyway and do not realize there are various accents to begin with.

#15
moteh

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lol @ Qunari Origin...



also a very good theory if I may add. It also seems to make sense providing Bioware keeps making DA titles (this is an EA franchise so I think it's a good bet).

#16
Davasar

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Here is my theory.



Sheppard crash lands on a strange planet. He ends up in Lothering. He takes the name Hawke cause he thinks it's kewl. But what he didnt know was that he was carrying a disease.



This was the disease of racial irrelevancy. It makes Dwarves and Elves not count for anything anymore. Thats why you can only be human.



And Hawke Sheppard has to learn to use a sword now. The end :P

#17
moteh

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lame trolling is lame

#18
Davasar

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It's a joke junior :)

#19
moteh

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I understand that given the emoticon, I guess I'm just getting annoyed by the joke all over the forum, and most of the time they aren't joking. I retract my trolling statement.

#20
Guest_SirShreK_*

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moteh wrote...

The Voice Acting theory is a lame theory at best, I honestly don't care if BW says it was for voice acting, that may have been the catalyst which led to the change initially... but I was discussing lore theories here, origins specifically ;)


And you think your theory is less lame?

#21
thenemesis77

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Davasar wrote...

Here is my theory.

Sheppard crash lands on a strange planet. He ends up in Lothering. He takes the name Hawke cause he thinks it's kewl. But what he didnt know was that he was carrying a disease.

This was the disease of racial irrelevancy. It makes Dwarves and Elves not count for anything anymore. Thats why you can only be human.

And Hawke Sheppard has to learn to use a sword now. The end :P



LMAO and he had to find some new armor, casue he ripped out the ass of his other armor and had to run nude from darkspawn......the Darksapwn were mad at him, they said he stole their cake.

#22
moteh

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I think the Voice Acting theory has more holes than a theory discussing the difficulties of taking into account dozens of different possible endings. After all, people complained ME2 didn't account for all the choices in ME1 that much, and it was for the same reason as in my theory.



You honestly don't think Bioware couldn't afford voice actors if they are going to have like 50 of them still? I mean, Michael Dorn was in ME2 at Uvenk, but he also did additional voices... you can double up voice actors, you can't develop that much game to account for all the origins possible if you have all 3 races.

#23
Nerevar-as

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Maybe it´s the memory space for each one. DA:O would have been 12. Maybe no problem with a PC, but it could bein a console.

#24
moteh

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I don't know, Mass Effect 2 was a dual disc game, I don't think space is a problem if they can just do that.

#25
Davasar

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thenemesis77 wrote...

Davasar wrote...

Here is my theory.

Sheppard crash lands on a strange planet. He ends up in Lothering. He takes the name Hawke cause he thinks it's kewl. But what he didnt know was that he was carrying a disease.

This was the disease of racial irrelevancy. It makes Dwarves and Elves not count for anything anymore. Thats why you can only be human.

And Hawke Sheppard has to learn to use a sword now. The end :P



LMAO and he had to find some new armor, casue he ripped out the ass of his other armor and had to run nude from darkspawn......the Darksapwn were mad at him, they said he stole their cake.


And while searching around for new clothes in his buttless longjohn armor and stealing Darkspawn cake, he dropped in on the chantry and asked for a donation of trousers and a glass of milk.

Who has cake without milk?