I dont understand...
#1
Posté 10 juillet 2010 - 08:15
Why is it, that with all the information they can pick up here from their fans, that bioware has done MANY things in dragon age 2 that we didnt want to happen? We've made it clear time and time again in so many threads what we disliked and liked, but they've gone the other way.
I mean the conversation style for starts. Here i was, worrying they'd stick to the inferior awakening style and we'd lose our origins style, and they've decided to use mass effect type conversation wheel?
Is it really so much to ask in getting what we adored about origins?
Dont even get me started on not getting to continue my warden
Im really not a mass moaner like several folk on here that never seem pleased, but i feel ready to throw my dummy out at these apparent 'confirmed' statements about gameplay
Im not under the impression that they're doing this for us, they're doing a job they love and thats whats important, but as the people that fund it and play it i expected a little more brown nosing, giving us what we want
#2
Posté 10 juillet 2010 - 08:18
#3
Posté 10 juillet 2010 - 08:18
#4
Guest_Darth Jayder_*
Posté 10 juillet 2010 - 08:19
Guest_Darth Jayder_*
#5
Posté 10 juillet 2010 - 08:21
NamiraWilhelm wrote...
Flicking through these threads, and i just cant get my head around it
Why is it, that with all the information they can pick up here from their fans, that bioware has done MANY things in dragon age 2 that we didnt want to happen? We've made it clear time and time again in so many threads what we disliked and liked, but they've gone the other way.
I mean the conversation style for starts. Here i was, worrying they'd stick to the inferior awakening style and we'd lose our origins style, and they've decided to use mass effect type conversation wheel?
Is it really so much to ask in getting what we adored about origins?
Dont even get me started on not getting to continue my warden
Im really not a mass moaner like several folk on here that never seem pleased, but i feel ready to throw my dummy out at these apparent 'confirmed' statements about gameplay
Im not under the impression that they're doing this for us, they're doing a job they love and thats whats important, but as the people that fund it and play it i expected a little more brown nosing, giving us what we want
Maybe we should reserve judgement till we've actually seen the game. I don't particularly like the new ideas either, but there's nothing we can do about it. Who knows? Maybe the new system will look really good.
Don't sentence the prisoner to death till you've heard him speak.
#6
Posté 10 juillet 2010 - 08:23
Also profit margin is key: the goal is make for cheap and sell big
so:
pc voice acting and wheel system= more linear game= lowered cost from both a development and writing stand point
#7
Posté 10 juillet 2010 - 08:23
Darth Jayder wrote...
What I don't understand is why people think DA2 should = DAO. It's not the same game. It is a game that takes place 10 years later, and tells the story of a completely different character.
I think there's a difference between a refinement of a system and adopting a new system. You expect some changes from one game to the next. You don't expect them to be completely different, however. Where one is a refinement and one is a complete overhaul, however, is personal opinion and thus discussion is born.
#8
Posté 10 juillet 2010 - 08:25
EDIT: i tried to get this one post above instead of editing.. that was a stupid, stupid thing to do
Modifié par term8, 10 juillet 2010 - 08:26 .
#9
Posté 10 juillet 2010 - 08:26
Darth Jayder wrote...
What I don't understand is why people think DA2 should = DAO. It's not the same game. It is a game that takes place 10 years later, and tells the story of a completely different character.
Exactly. If BioWare made DA2 like DA:O they'd be stagnant and rehashing the same exact concept. They're doing us a favor by switching it up. PLENTY of franchises (Pokemon, Call of Duty, lots of FPs) never try anything different and always play a safe. I'm glad that BioWare is on the very opposite side of the spectrum.
#10
Posté 10 juillet 2010 - 08:31
Darth Jayder wrote...
What I don't understand is why people think DA2 should = DAO. It's not the same game. It is a game that takes place 10 years later, and tells the story of a completely different character.
With the exception of GTAIV, I kind of liked R* model for producing sequels and was hoping for something along the same line with DA:
- GTA III - Revoloutionary game, essentially created a genre
- GTA Vice City - pretty the same as the original, but now can pilot helicopters and own businesses
- GTA San Andreas - addition of locales, vehicles, businesses, everything. etc...
#11
Guest_Darth Jayder_*
Posté 10 juillet 2010 - 08:38
Guest_Darth Jayder_*
Bioware can't win no matter what they do it seems because many fans have this bizarre sense of entitlement and are unwilling to give something a chance first.
And I'll repeat....we have very little info and DA:2 is not DA:O2.....
#12
Posté 10 juillet 2010 - 08:41
#13
Posté 10 juillet 2010 - 08:45
Same reason as why Oghren returned in Awakening : there was no fanbase yet to say who was the favorite, therefore they picked their own (and my) favorite.
#14
Posté 10 juillet 2010 - 08:46
#15
Posté 10 juillet 2010 - 08:47
Darth Jayder wrote...
Look, the bottom line is, If they made an almost identical game people would be up in arms about this that and the other thing that they wanted changed. If Bioware changed it up as it seems they are doing, people are going to be freaking out about all the changes.
Bioware can't win no matter what they do it seems because many fans have this bizarre sense of entitlement and are unwilling to give something a chance first.
And I'll repeat....we have very little info and DA:2 is not DA:O2.....
I see where you are coming from, and you're probably right. People would moan regardless, however, I am one of those who was hoping for a DA:O2
Modifié par BLunted, 10 juillet 2010 - 08:49 .
#16
Posté 10 juillet 2010 - 08:50
BLunted wrote...
Darth Jayder wrote...
What
I don't understand is why people think DA2 should = DAO. It's not the
same game. It is a game that takes place 10 years later, and tells the
story of a completely different character.
With the
exception of GTAIV, I kind of liked R* model for producing sequels and
was hoping for something along the same line with DA:Before
- GTA III - Revoloutionary game, essentially created a genre
- GTA Vice City - pretty the same as the original, but now can pilot helicopters and own businesses
- GTA San Andreas - addition of locales, vehicles, businesses, everything. etc...
some jagoff comes in and says "OMG, you want yer warden to fly
helicopters, yer stoopid!" I mean they should just stick with what has
been proven to work without fooking with stuff like they did in
Awakening.
GTA3, VC, and SA are like DAO and DAA though. That's why Vice City and San Andreas weren't called 4 and 5.
DAO to DA2 is like GTA3 to GTA4. Instead of complaining that you want DAO to be "pretty much the same as the original" why don't you ask for more expansions or DLC for the original, then? If there is demand for it, they'll produce it... unless... there really isn't that much demand for more of the same.
#17
Posté 10 juillet 2010 - 08:58
[*]Given the ME and ME2 titles i expected DA:O to be more similar to DA2 with respect to the dialog... and i don't think BLunted wants more of the same he just feels that given the avaliable info, Bioware is not terribly concerned with maintaining the essence of DA:OFelfenix wrote...
BLunted wrote...
Darth Jayder wrote...
What
I don't understand is why people think DA2 should = DAO. It's not the
same game. It is a game that takes place 10 years later, and tells the
story of a completely different character.
With the
exception of GTAIV, I kind of liked R* model for producing sequels and
was hoping for something along the same line with DA:Before
- GTA III - Revoloutionary game, essentially created a genre
- GTA Vice City - pretty the same as the original, but now can pilot helicopters and own businesses
- GTA San Andreas - addition of locales, vehicles, businesses, everything. etc...
some jagoff comes in and says "OMG, you want yer warden to fly
helicopters, yer stoopid!" I mean they should just stick with what has
been proven to work without fooking with stuff like they did in
Awakening.
GTA3, VC, and SA are like DAO and DAA though. That's why Vice City and San Andreas weren't called 4 and 5.
DAO to DA2 is like GTA3 to GTA4. Instead of complaining that you want DAO to be "pretty much the same as the original" why don't you ask for more expansions or DLC for the original, then? If there is demand for it, they'll produce it... unless... there really isn't that much demand for more of the same.
#18
Posté 10 juillet 2010 - 09:17
term8 wrote...
Given the ME and ME2 titles i expected DA:O to be more similar to DA2 with respect to the dialog... and i don't think BLunted wants more of the same he just feels that given the avaliable info, Bioware is not terribly concerned with maintaining the essence of DA:O
Pretty much, however, from the impression we're getting so far, it sounds like i would prefer to have more of the same rather than what they are suggesting.
I acknowledge that it really is too early to tell and am reserving judgement, however, since the release of Origins, Bioware really has not done anything to inspire confidence IMHO. I really, truly hope I am wrong. I gain nothing by not liking DA2.
#19
Posté 10 juillet 2010 - 09:31
#20
Posté 10 juillet 2010 - 09:43
drkshine86 wrote...
The essence of DA:O is the essence of even older games though. A company can't succeed by just rehashing the same formula over and over again Unless it's Coca-Cola... Think about it, look at the new X-Com game coming. It's a beloved franchise but it's being remade in the form of a shooter. Why? Well for one thing shooter's work incredibly well on this generations tech, and isometric strategy games like the older X-Com haven't been made for years upon years. There's a couple on consoles but they hardly sell millions of copies. Or hell, a more recent example, look at the evolution of the Final Fantasy series. Final Fantasy 13 is radically different from any previous single player FF. Twelve was different as well. Another example, Half-Life to Half-Life 2, stay with me, as tech and funds became available Valve was able to make a great game that had the same feel as the origional but was different in many ways. They kinda threw away what had gone on with Xen and basically created a whole new world and plot that was pretty damn awesome. It's not really in a companies best interest to not experiment with new ways to make existing ip's new and interesting. Granted DA:O was plenty successful, there's no telling how successful Bioware's new formula for DA could be.
Actually, if it's one thing EA excels at, it is releasing the same game with just gameplay improvements(EA Sports). I usually dont mind for a couple iterations if they are working off a good forumula.
If you are arguing in favour of the direction that X-COM is going, then we will respectively have to agree to disagree. That announcement made my blood boil.
#21
Posté 10 juillet 2010 - 09:54
And you are right about the sports games, to my defense however I never used those as examples. EA is just trying to make money with those and that's that.
#22
Posté 10 juillet 2010 - 09:54
I am happy to see the dialouge wheel in DA2 though, I really liked that aspect of ME. With the DA:O dialouge it seemed like people were talking at you half the time and you weren't really involved in the conversation- and this also means our characters won't look like zombies all the time (which, as I do recall, is what a lot of people were complaining about)!
All in all, I'm disappointed that I can't carry over my old character (and there will be no Alistair -shot-), but I am looking forward to DA2. Bioware hasn't let me down yet so I'm quite confident in their ability to create another awesome game!
#23
Posté 10 juillet 2010 - 10:14
I'm not going to rush out and buy or preorder. I've read some comments about the mechanics of it that do put me off buying it at the moment, but I'll wait and see how things unfold.
You can't really expect EA/BW to take a lot of what is said on these forums too seriously, for every comment that says I hate this there is another to say I like this and there are so many posts I can't see they even have the time to read most of them.
#24
Posté 10 juillet 2010 - 10:27
And it sucks because I was expecting so much from this game and for them to take everything away which made Origins great.
#25
Posté 10 juillet 2010 - 10:32
If a game is well done, yo should work in it for doing it better, not for changing it all...
It is clear for me, the money...quantity beter than quality... yeah, the new game may be a great game... they could do a FPS like game in this universe... and call it Dragon Age 2... but it would not be Dragon Age 2 for me...
I want the same game with new features and improvements... but as showed with ME2... i will be dissappointed one more time...




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