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Dual-wielding firearms


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#26
MTN Dew Fanatic

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Modifié par MTN Dew Fanatic, 10 juillet 2010 - 05:58 .


#27
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OnlyShallow89 wrote...

MTN Dew Fanatic wrote...
It looks more polished and not as silly/cartoonish/anime-ish as other games and I can't think of a another game that did it as well.

Left 4 Dead 1+2 by Valve, perhaps?




Ah, yes of course, but I still wouldn't want dual weapons.

Modifié par MTN Dew Fanatic, 10 juillet 2010 - 05:59 .


#28
TheKillerAngel

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If realism were the focus of the game they should start by eliminating sound in space. Dual wielding accurately can be possible with futuristic technology, whereas sound in space is never possible. Also, Shepard dying and getting resurrected and retaining memories is a pretty big stretch. Super-fast health regeneration doesn't make sense either, and headshots on unprotected enemies should be instant-kill. When you get shot in the head by a bullet, several things can happen:



-Round penetrates skull but does not exit

-Round penetrates skull and exits

-Round penetrates skull and ricochets inside

-Round causes cavitation of the skull



Such wounds will at the very minimum cause considerable incapacitation, if they don't kill. The anti-materiel rifle should be also tearing off chunks of flesh. Have any of you seen what happens when someone gets hit by a 50.cal BMG? While it does not blow people apart (as depicted in many films), it can cause very horrific wounds. If it hits the right areas and has the appropriate terminal ballistics, it will cause a massive exit wound. Seeing as to how the Widow rifle is more advanced and is designed for use against futuristic light vehicles (it IS an anti-materiel rifle), it would be much more powerful than a .50 cal.



Within the story's framework, dual wielding could work if the character had some advanced optics or headgear that acted as a guidance/targeting system. Of course, I don't think every character would be capable of using such a system effectively, since it would require superior hand-eye coordination to begin with. Miranda could possibly pull it off, since she's essentially a super-human, and Legion could too since he's a robot and is not subject to the same limitations as humans.



I'm not advocating that dual-wielding be implemented in the game - I'd just like to see where people stand on it. I'm surprised to see so many people adamantly opposed to it, since it's a fairly common feature of many shooters.

#29
Khayness

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TheKillerAngel wrote...

I'm surprised to see so many people adamantly opposed to it, since it's a fairly common feature of many shooters.


And thank god, Mass Effect is not completely a shooter.

Besides dual wielding weapons are for looks and Hollywood action scene heroisms, and not for practicality. I'd like to see Shepard to use the full advantages of cover with two assault rifles in his hands. Or pistols in that matter, before you get picky.

#30
hamtyl07

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that would be kind of cool but then again i am the run and gun type when it comess to video games

#31
FourSixEight

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Dual-wielding might be nice, but only if it applies to heavy pistols. Otherwise it'll just be silly.

#32
mattahraw

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FourSixEight wrote...

Dual-wielding might be nice, but only if it applies to heavy pistols. Otherwise it'll just be silly.


this.

#33
TheKillerAngel

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Khayness wrote...

TheKillerAngel wrote...

I'm surprised to see so many people adamantly opposed to it, since it's a fairly common feature of many shooters.


And thank god, Mass Effect is not completely a shooter.

Besides dual wielding weapons are for looks and Hollywood action scene heroisms, and not for practicality. I'd like to see Shepard to use the full advantages of cover with two assault rifles in his hands. Or pistols in that matter, before you get picky.


Two assault rifles in your hands is just stupid - anything that goes beyond pistols or small SMG's is dumb. I used to play Lineage 2 and on some private servers people dual wielded bows (WTF?!?!??!? how do you shoot???)

Modifié par TheKillerAngel, 10 juillet 2010 - 09:41 .


#34
KenLyns

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Dual-wield with independent targeting would be cool, but how would you implement this on the X360 controller?



And please do not bring up professional military techniques. The way Shepard uses cover is pure Hollywood. Do it in real life and you'll take a round in the head very quickly...

#35
Khayness

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Even two pistols are impractical, you'll have your body exposed way too much to shoot properly.

#36
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No. If you wanna dual wield go play Halo. ME doesnt need to become even more of a shooter than it already is.

#37
TheKillerAngel

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worm_burner wrote...

No. If you wanna dual wield go play Halo. ME doesnt need to become even more of a shooter than it already is.


Is there something wrong with shooters?

#38
Khayness

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TheKillerAngel wrote...

Is there something wrong with shooters?


Their dominating buyer demograph has been a bad influence on other genres.

#39
TheKillerAngel

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I believe it's possible to take the good elements of shooter games without sacrificing anything in the process (this has nothing to do with dual-wielding).

Modifié par TheKillerAngel, 10 juillet 2010 - 10:56 .


#40
mosor

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TheKillerAngel wrote...

Khayness wrote...

TheKillerAngel wrote...

I'm surprised to see so many people adamantly opposed to it, since it's a fairly common feature of many shooters.


And thank god, Mass Effect is not completely a shooter.

Besides dual wielding weapons are for looks and Hollywood action scene heroisms, and not for practicality. I'd like to see Shepard to use the full advantages of cover with two assault rifles in his hands. Or pistols in that matter, before you get picky.


Two assault rifles in your hands is just stupid - anything that goes beyond pistols or small SMG's is dumb. I used to play Lineage 2 and on some private servers people dual wielded bows (WTF?!?!??!? how do you shoot???)


In real life, duel weilding any firearm for practical benefit is pretty dumb. Even shooting one high caliber pistol one handed is pretty dumb. Only "Gangstas" who value image over effeiciency and practicality do this.

#41
Sledge454

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ME is not a Hong Kong wire-work action flick. No guns akimbo, please.

Modifié par Sledge454, 10 juillet 2010 - 11:00 .


#42
mosor

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Sledge454 wrote...

ME is not a Hong Kong wire-work action flick. No guns akimbo, please.


Have to admit it was nice to look at in the movie Equalibrium.

Modifié par mosor, 10 juillet 2010 - 11:02 .


#43
Khayness

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TheKillerAngel wrote...

I believe it's possible to take the good elements of shooter games without sacrificing anything in the process (this has nothing to do with dual-wielding).


The only good thing it has brought that the combat on higher difficulity is damn well enjoyable, making a few missions my favourite because combined with epic storytelling it's just mindblowing.

And it didin't need Shepard with two sniper rifles headshotting enemies from the hip in cutscenes to accomplish that.

Modifié par Khayness, 10 juillet 2010 - 11:02 .


#44
TheKillerAngel

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mosor wrote...

TheKillerAngel wrote...

Khayness wrote...

TheKillerAngel wrote...

I'm surprised to see so many people adamantly opposed to it, since it's a fairly common feature of many shooters.


And thank god, Mass Effect is not completely a shooter.

Besides dual wielding weapons are for looks and Hollywood action scene heroisms, and not for practicality. I'd like to see Shepard to use the full advantages of cover with two assault rifles in his hands. Or pistols in that matter, before you get picky.


Two assault rifles in your hands is just stupid - anything that goes beyond pistols or small SMG's is dumb. I used to play Lineage 2 and on some private servers people dual wielded bows (WTF?!?!??!? how do you shoot???)


In real life, duel weilding any firearm for practical benefit is pretty dumb. Even shooting one high caliber pistol one handed is pretty dumb. Only "Gangstas" who value image over effeiciency and practicality do this.


I am aware of that. But it's definitely possible that the technology within the ME universe could make it feasible for a few individuals.

And it didin't need Shepard with two sniper rifles headshotting enemies
from the hips in cutscenes to accomplish that.


I guess people have very different ideas of what "dual-wielding" means. When I think of "dual wielding" firearms, I think of pistols or small submachine guns, no larger than MP5K's or Uzis. I never think of anything larger, such as shotguns, rifles, etc. As demonstrated in the film Equilibrium, to me, dual wielding guns is not about "brute force," it is about finesse and skill. Dual wielding large weapons conveys a sense of "brute force" while dual wielding pistols or SMG's seems more graceful, if that makes any sense.

I think this kind of dual wielding (below) is just pure Hollywood-bah stuff.
Image IPB

I think dual wielding like this is cooler. To be fair, Equilibrium takes the gun-fu a bit far for artistic purposes, but I thnk it's somewhat reasonable to have the ability to carry a small weapon in each hand, as long as you have some means to accurately target with each.
Image IPB
Image IPB

Modifié par TheKillerAngel, 10 juillet 2010 - 11:19 .


#45
hamtyl07

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now if they made something like MW2 did with the akimbo G18's or P90s that would be kind of interesting.



of course the weapons in ME would be the MW2 equivalent like light SMGs or pistols

#46
Khayness

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Anyways, dual wielding and cover based tactical shooting doesn't bode well.

Finesse or otherwise.

#47
InfiniteCuts

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TheKillerAngel wrote...

I guess people have very different ideas of what "dual-wielding" means. When I think of "dual wielding" firearms, I think of pistols or small submachine guns, no larger than MP5K's or Uzis. I never think of anything larger, such as shotguns, rifles, etc. As demonstrated in the film Equilibrium, to me, dual wielding guns is not about "brute force," it is about finesse and skill. Dual wielding large weapons conveys a sense of "brute force" while dual wielding pistols or SMG's seems more graceful, if that makes any sense.


He will keep bringing up the dual-wielding of rifles and/or shotguns because it fits his agenda, which is to ridicule the idea altogether without having to put much thought into it.  There is not a single person I've ever seen that supports dual-wielding in ME that has ever mentioned assault or sniper rifles, yet this very concept will be repeatedly brought as an argument against it.  The biggest argument against dual-wielding pistols, namely overexposure in battle, is actually one of the very things that can serve to balance such a mechanic.  Most people will ignore any and all constructive feedback in favor of its addition to the game, including yours.  Rather, they'll resort to attempts at insult or politely ask you to leave the forum.

#48
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hamtyl07 wrote...

now if they made something like MW2 did with the akimbo G18's or P90s that would be kind of interesting.

of course the weapons in ME would be the MW2 equivalent like light SMGs or pistols




That would make the game a lot worse.

#49
Khayness

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InfiniteCuts wrote...

Most people will ignore any and all constructive feedback in favor of its addition to the game, including yours.  Rather, they'll resort to attempts at insult or politely ask you to leave the forum.


Can't blame me for tryin'. Atleast it's more sophisticated that grabbing the pitchfork and yelling "Get Halo out from my Mass Effect!!!!".

#50
hamtyl07

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MTN Dew Fanatic wrote...

hamtyl07 wrote...

now if they made something like MW2 did with the akimbo G18's or P90s that would be kind of interesting.

of course the weapons in ME would be the MW2 equivalent like light SMGs or pistols




That would make the game a lot worse.

im not saying its good or bad it would just be something intresting to see, you are able to tare **** up with the G18's i figure they try it in like a beta pack or something test it out see the overall response and take it from there. people may like it and people may not like it. its all trial and error

Modifié par hamtyl07, 10 juillet 2010 - 11:40 .