Dual wielding in real life is really impractical because:
-It is inaccurate
-Lack of recoil control
-Reloading is more difficult
I am 100% aware of these limitations, and knowing them, I would never see dual-wielding as being reasonable in a game that features current-day technology.
However, if you can eliminate these problems, then it becomes more feasible. I think that the technology in the Mass Effect universe should be advanced enough to reduce or eliminate these problems, at least for some people.
It would be reasonable for Legion to dual wield since it is an AI and is not subject to the limitations that humans have - I doubt it would have a problem accurately controlling two guns. It would be somewhat reasonable to expect that advanced optics in headgear could enable accurate dual wielding since they would eliminate the need to look through the sights of your weapons. Imagine having something like an infrared laser projected from each gun, and your headgear shows a targeting reticule for the area your laser points at. It would require a person with extreme skill to target two objects at once, but with proper training it might be possible.
In Mass Effect 1 your weapons had infinite ammo (IDK how thats possible) so reloading wouldn't be an issue. As for heat sinks, I think ejecting one could be done very quickly with just 1 hand, like releasing a magazine. Recoil can be reduced through the design of the gun.
I think that the Mass Effect universe, you could implement dual wielding with cover by having it work in different ways, depending on the sort of cover you are behind. If you are behind a corner, you could shoot only 1 pistol while in cover, and once it runs out of ammo you immediately switch to the next. If you are under a wall, you could fire both at once.
Modifié par TheKillerAngel, 11 juillet 2010 - 01:25 .