Dragon Age 2 Ruined. Why Bioware?
#1
Posté 10 juillet 2010 - 10:54
For everybody who keeps telling me " oo believe and have faith in Bioware " No I cant have faith in Bioware on this game. They have already changed so much I loved about Dragon age Origins already and the Mass effect dialog is the final bit of imformation that made me say " Im not buying this."
I feel sorry for the people who go into a shop and see Dragon age 2 on a shelf and say "Omg Dragon age 2 yes! I can continue MY story and play the game just to find what a disapointment it will be"
I dont like the fact that you are picking all my choices for me. Its your fantasy Bioware, not mine anymore...
So before I comepetely ignore this game I would like to say, to all those Dragon age fans who expected so much from Dragon age 2. I hope you are not as dissapointed as me.
#2
Posté 10 juillet 2010 - 10:58
I unfortunately often have unpopular opinions.
#3
Posté 10 juillet 2010 - 10:59
#4
Posté 10 juillet 2010 - 11:01
#5
Posté 10 juillet 2010 - 11:05
#6
Posté 10 juillet 2010 - 11:06
#7
Posté 10 juillet 2010 - 11:08
#8
Posté 10 juillet 2010 - 11:08
OriginsIsBest wrote...
For everybody who keeps telling me " oo believe and have faith in Bioware " No I cant have faith in Bioware on this game. They have already changed so much I loved about Dragon age Origins already and the Mass effect dialog is the final bit of imformation that made me say " Im not buying this."
I won't tell you that...at all.
Don't buy the game and live on.
#9
Posté 10 juillet 2010 - 11:09
Samb84 wrote...
I agree, its too early but when I read that Hawk can only be a human my expectations for DA 2 crashed a lot...
Yeah. I dont mind see dwarfes (never cared for them other than as NPC) go but I almost always love to play as an elf or half-elf in fantasy games. Forced human is definetly a downer...
Modifié par MaaZeus, 10 juillet 2010 - 11:09 .
#10
Posté 10 juillet 2010 - 02:26
#11
Posté 10 juillet 2010 - 02:31
Overall, this game looks like it's going to be good, quite possibly even great. The potential is there. It'll be different, sure, and perhaps not as good as the original, but on it's own nowhere near bad.
#12
Posté 10 juillet 2010 - 02:33
#13
Posté 10 juillet 2010 - 02:42
Here's why DA2 will be awesome:
1. They are keeping the same gameplay mechanics from DAO in the PC version.
2. Hawke will be fully voiced.
3. Dialogue wheel! No more reading your own dialogue!
4. No more good vs. evil bull. I'm glad that BioWare are trying to deviate from their formula.
I am very satisfied so far.
#14
Posté 10 juillet 2010 - 02:47
Bioware is known to make quality games with quality stories and I'm sure DA2 will be nothing less. Although, right now, we'll just have to wait and see. I'm not going to pass judgment until I actually have a reason to.
#15
Posté 10 juillet 2010 - 02:48
It just seems that BioWare want to make Dragon Effect, instead of Dragon Age 2 that is what the fan wanted.
They should be two different games, and I thought the devs knew it.
DA should be a first persona narration, as Ray Muzika said some time ago, not a third person narration like ME and like this DA2 seems to be.
It could still be a good game and in fact I like ME, but I want to see a classic rpg game, possibly with less fightings than DAO that in some parts had too many combats (Deep Roads anyone?). Why this change of route? Why BioWare seems to want to dumb down DA despite of what the community thinks and desires (like they already done making TOR when everyone wanted KotOR III)?
Modifié par Stefanocrpg_rev91, 10 juillet 2010 - 02:51 .
#16
Posté 10 juillet 2010 - 02:49
#17
Posté 10 juillet 2010 - 02:51
#18
Posté 10 juillet 2010 - 02:53
OriginsIsBest wrote...
Okay first of all I will say, yes I did have faith in Bioware to make Dragon age 2 amazing! but of everything so far it has been a disapointment for me. I have lost my faith in Bioware and Dragon age 2, there is not one good thing about this game which has pleased me so far, except that the concept art girl might be Morrigans god child (Which we dont even no is true. )
Ah, you've read the entire 5 lines of announcement info as well? That makes you an expert on Dragon Age II just like the rest of us, of course. Yes, you are correct to sing your song of doom at this point in time. Those liberals out there who think that we should "learn what we're talking about" before trashing the game are simply detached from reality to be quite honest, so don't listen to them. We need to stay strong and stick to our principles. As Dragon Age II experts we can't allow these "wait for info before whining" types boss us around. Keep fighting the good fight, brother. We're going to win this battle and force them to completely change the game, just you watch!
#19
Posté 10 juillet 2010 - 02:56
Where?
Seriously, out of any game I've recently played, DA:O was not only one of the least moralizing but more importantly one that made things seem realistic in that there were essentially no good or evil choices for you to make.
For example, Harrowmont is less of an ass than Baelin, but Baelin is actually more suited to become a successful king. Choosing one over the other isn't so much a matter of picking good over evil, it's a matter of taking the short view or the long one. Same with the Tower of Magi. Yes, oppressing anyone for an ability they were born with is a terrible thing. Emotional castration is even worse. But in Ferelden it is a fact that Mages represent a danger to everyone by their mere existence. Again there is no moral right or wrong in picking the Templars over the Mages, it's a question concerning the good of many and the freedom of few. Some people find it moral to let no injustice they can help go uncorrected, some people consider it more moral to protect the world at large from dangerous individuals, even if they're not responsible for the danger they represent. As such, keeping the Mages sequestered is akin to isolating people with highly infectious diseases from others. Put Alistair on the throne? He lets you run a group of a dozen people, how can you expect him to run a country? Or do you put the daughter of a traitor on it? Or just declare yourself queen or king?
Seriously, almost all decisions in DA:O are ambiguous.
#20
Posté 10 juillet 2010 - 03:00
Gegenlicht wrote...
...there was 'good vs. evil' in DA:O?
Where?
Seriously, out of any game I've recently played, DA:O was not only one of the least moralizing but more importantly one that made things seem realistic in that there were essentially no good or evil choices for you to make.
For example, Harrowmont is less of an ass than Baelin, but Baelin is actually more suited to become a successful king. Choosing one over the other isn't so much a matter of picking good over evil, it's a matter of taking the short view or the long one. Same with the Tower of Magi. Yes, oppressing anyone for an ability they were born with is a terrible thing. Emotional castration is even worse. But in Ferelden it is a fact that Mages represent a danger to everyone by their mere existence. Again there is no moral right or wrong in picking the Templars over the Mages, it's a question concerning the good of many and the freedom of few. Some people find it moral to let no injustice they can help go uncorrected, some people consider it more moral to protect the world at large from dangerous individuals, even if they're not responsible for the danger they represent. As such, keeping the Mages sequestered is akin to isolating people with highly infectious diseases from others. Put Alistair on the throne? He lets you run a group of a dozen people, how can you expect him to run a country? Or do you put the daughter of a traitor on it? Or just declare yourself queen or king?
Seriously, almost all decisions in DA:O are ambiguous.
I agree! I think they tried to make it so that the different choices usually had some ambiguity to them, though obviously people will interpret them differently, and some may see some choices as clear cut. i think that the depth of the world really encouraged players to get into the ways of thinking of Ferelden and look at why the different choices would be compelling.
And, with all likelihood this approach will be continued over into DA2
#21
Posté 10 juillet 2010 - 03:01
Gegenlicht wrote...
...there was 'good vs. evil' in DA:O?
Where?
Fighting the Blight.
#22
Posté 10 juillet 2010 - 03:01
#23
Posté 10 juillet 2010 - 03:04
Behindyounow wrote...
Gegenlicht wrote...
...there was 'good vs. evil' in DA:O?
Where?
Fighting the Blight.
Yeah, but that wasn't exactly a choice you had to make.
Plus, really, going into it you could argue that it's the Creator's own fault for imprisoning the Elder Gods like he did, and they're not really culpable for their actions. But I presume we'll find out in 'DA2' whether that's true or not, assuming our assumptions about the preview art chick are correct.
#24
Posté 10 juillet 2010 - 03:04
Stefanocrpg_rev91 wrote...
It could still be a good game and in fact I like ME, but I want to see a classic rpg game, possibly with less fightings than DAO that in some parts had too many combats (Deep Roads anyone?). Why this change of route? Why BioWare seems to want to dumb down DA despite of what the community thinks and desires (like they already done making TOR when everyone wanted KotOR III)?
What exactly are they dumbing down? From what we know the only thing less is that when you build your character instead of Elf>Human>Dwarf you get Human....I don't think that's a major step back.
From what we know here: http://social.biowar...1/index/3064634 that's about it.
#25
Posté 10 juillet 2010 - 03:06
Lord_Saulot wrote...
I agree! I think they tried to make it so that the different choices usually had some ambiguity to them, though obviously people will interpret them differently, and some may see some choices as clear cut. i think that the depth of the world really encouraged players to get into the ways of thinking of Ferelden and look at why the different choices would be compelling.
And, with all likelihood this approach will be continued over into DA2
I like people who agree with me.
To be fair to other people, the impact of many decisions only becomes clear in the epilogue. Well, okay, if you ally with the Werewolves against the Dalish, that one's kinda obvious.




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