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Hawke The Coward


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#26
Risax

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whinnie wrote...

i think its quite possible that bioware are trying to make him a coward of sorts, and maybe a part of your quest is trying to find your retribution possibly leaving friends, family and home, and not just escaping your impending death but the whole region. whatever the story I'm sure bioware will make it epic (not even the miserable whiners can complain about the story yet...surely?)


David Gaider and his team of writers are still on the project so yes the story stays epic.
The only rushed lacking story was Awakening, but i heard that the DLC mostly worked on that,not sure though.

#27
SirOccam

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It's not cowardly at all to flee an oncoming horde of darkspawn. I mean, it's what 100% of us here would do.

When you visit Lothering in DA:O, everyone knows the village is doomed because the Arl took all the soldiers away. The town is packed full of people who are fleeing. Expecting one guy to stay and face all the darkspawn on his own is just foolish. It's not cowardly to realize that it would be suicidal.

#28
Kimarous

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Hawke the Champion ran away
Bravely ran away away
When danger reared it's ugly head
He bravely turned his tail and fled
Yes, Hawke the Champion turned about
And gallantly he chickened out
Bravely taking to his feet
He beat a very brave retreat
Bravest of the brave, Champion Hawke

#29
Risax

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Risax wrote...

whinnie wrote...

i think its quite possible that bioware are trying to make him a coward of sorts, and maybe a part of your quest is trying to find your retribution possibly leaving friends, family and home, and not just escaping your impending death but the whole region. whatever the story I'm sure bioware will make it epic (not even the miserable whiners can complain about the story yet...surely?)


David Gaider and his team of writers are still on the project so yes the story stays epic.
The only rushed lacking story was Awakening, but i heard that the DLC team mostly worked on that,not sure though.



#30
Gill Kaiser

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It's not cowardice. It's being sensible.

#31
Collider

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At most, Lothering had a few soldiers to defend itself. Fleeing is just intelligent. Call that cowardice, but it's certainly better than simply being stupid.

#32
whinnie

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Risax wrote...

whinnie wrote...

i think its quite possible that bioware are trying to make him a coward of sorts, and maybe a part of your quest is trying to find your retribution possibly leaving friends, family and home, and not just escaping your impending death but the whole region. whatever the story I'm sure bioware will make it epic (not even the miserable whiners can complain about the story yet...surely?)


David Gaider and his team of writers are still on the project so yes the story stays epic.
The only rushed lacking story was Awakening, but i heard that the DLC mostly worked on that,not sure though.

im pretty sure your right, there were 2 teams of writers, one for the main game and one for the DLC...not sure where awakening would go with that...but maybe david gaider and his team have been working on the story for quite a while and did leave awakening mostly to the dlc team. but the story is just one more thing im going to have fun speculating on until we get some solid facts from bioware.

#33
Felfenix

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Who says Hawke even had any combat ability at that point in his or her life? There are refugees in wars all the time, for things more stoppable and less frightening than Darkspawn, too. Would you people actually stay in a place like Lothering to fight the Darkspawn horde alone, with no actual soldiers, just people about as "skilled" in battle as internet forum nerds? Even if you knew how to fight, knowing some of the things Darkspawn do to their prisoners (like making Broodmothers of them) would you really wanna play hero? You really think Hawke would have singlehandedly saved Lothering from the horde? C'mon. Stop lying to yourselves about what epic heroes you are IRL, and get real. You'd all run too. Or die for being fools.

Modifié par Felfenix, 10 juillet 2010 - 08:13 .


#34
Soruve

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Even if Hawke was a coward, which I really doubt s/he is, this game spans 10 years through his/her life, and that gives time for character development, and time to show flaws - because perfection is boring.

Fleeing while wildly outnumbered could be considered cowardice by one who shares logic with say... Sten.

Modifié par Soruve, 10 juillet 2010 - 08:14 .


#35
Warheadz

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How do you people think that fleeing Lothering was cowardly? Lothering was a place of no importance, it's defenders were massively overnumbered and Lothering did not have much of a defensive installments. Making a pointless last stand in Lothering would have been plain stupid.

#36
Risax

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whinnie wrote...

Risax wrote...

whinnie wrote...

i think its quite possible that bioware are trying to make him a coward of sorts, and maybe a part of your quest is trying to find your retribution possibly leaving friends, family and home, and not just escaping your impending death but the whole region. whatever the story I'm sure bioware will make it epic (not even the miserable whiners can complain about the story yet...surely?)


David Gaider and his team of writers are still on the project so yes the story stays epic.
The only rushed lacking story was Awakening, but i heard that the DLC mostly worked on that,not sure though.

im pretty sure your right, there were 2 teams of writers, one for the main game and one for the DLC...not sure where awakening would go with that...but maybe david gaider and his team have been working on the story for quite a while and did leave awakening mostly to the dlc team. but the story is just one more thing im going to have fun speculating on until we get some solid facts from bioware.


Me too that's the good thing about Dragon Age it is a big ass world whit a lot of characters,countrys and lore.
So thinking about what will be next is fun, as long as poeple whil stop complaining about not playing your Grey Warden.
The game is called Dragon Age because you play out the important events that happen in the Dragon Age.

What I do hope however is that you can carry over the save of DA:O, I mean some desicionens must be important too the Free Marches.

#37
elfdwarf

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hawke reason why leaving village and country is mystery

hopefully you get choose reason left ferelden

#38
Herr Uhl

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elfdwarf wrote...

hawke reason why leaving village and country is mystery
hopefully you get choose reason left ferelden


Maybe Hawke is allergic to dogs.

#39
Risax

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Warheadz wrote...

How do you people think that fleeing Lothering was cowardly? Lothering was a place of no importance, it's defenders were massively overnumbered and Lothering did not have much of a defensive installments. Making a pointless last stand in Lothering would have been plain stupid.


Lothering was important as a trade post before the Blight. But saving a town for trade and making money in the future would be stupid, not counting of course thousands of unarmed untrained refugees and a few templars.
Yeah Lothering was pretty much an open grave during the Blight.

#40
Guest_Colenda_*

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elfdwarf wrote...

hawke reason why leaving village and country is mystery
hopefully you get choose reason left ferelden


Agreed. I think Bioware will probably leave character details like that to the player to decide.  (Just imagine the wrath of the fans they don't). 

Modifié par Colenda, 10 juillet 2010 - 08:22 .


#41
Dominus5412

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Hawke the Champion ran away

Bravely ran away away

When danger reared it's ugly head

He bravely turned his tail and fled

Yes, Hawke the Champion turned about

And gallantly he chickened out

Bravely taking to his feet

He beat a very brave retreat

Bravest of the brave, Champion Hawke




Posted Image

#42
Maverick827

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I love how those against Dragon Age 2 cite the loss of "freedom" as paramount to their displeasure, but call Hawke a coward for fleeing as if instead forcing him to stay and fight like some meathead Mary Sue isn't doing the same to those of us who enjoy playing a more savvy character.

#43
whinnie

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Risax wrote...


Me too that's the good thing about Dragon Age it is a big ass world whit a lot of characters,country's and lore.
So thinking about what will be next is fun, as long as people while stop complaining about not playing your Grey Warden.
The game is called Dragon Age because you play out the important events that happen in the Dragon Age.

What I do hope however is that you can carry over the save of DA:O, I mean some desicionens must be important too the Free Marches.

yeah i am hoping that all the big decisions (such as the mages tower's fate) will have an effect on the game, but you never know, bioware may have something special in store.

and about the lore, when i first started reading it all i couldn't believe how much history had been created just for this game franchise...they could easily make several games with just the basic knowledge that we know now...and the game doesn't have to be called dragon age, there are what? 6 others to choose from? cant quite remember lol.

#44
AlexXIV

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Might be he has own, story-related, reasons to leave Ferelden, just like the Warden left Lothering. Someone who didn't know what the Warden and company were up to could have called them cowards for leaving as well. I just hope Bioware thought about it enough to make this part of the story not look cowardly. I'd hate to stop playing and deleting the game after 10 minute playtime.

#45
AlexXIV

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Btw. I wasn't around these forums when ME was announced. Did people dislike the name Shepard as well? Because I always thought it is a great name. I don't really like Hawke though.

#46
Tiuwaz

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Dominus5412 wrote...

Hawke the Champion ran away
Bravely ran away away
When danger reared it's ugly head
He bravely turned his tail and fled
Yes, Hawke the Champion turned about
And gallantly he chickened out
Bravely taking to his feet
He beat a very brave retreat
Bravest of the brave, Champion Hawke


Posted Image



pure win :wizard:

#47
Risax

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whinnie wrote...

Risax wrote...


Me too that's the good thing about Dragon Age it is a big ass world whit a lot of characters,country's and lore.
So thinking about what will be next is fun, as long as people while stop complaining about not playing your Grey Warden.
The game is called Dragon Age because you play out the important events that happen in the Dragon Age.

What I do hope however is that you can carry over the save of DA:O, I mean some desicionens must be important too the Free Marches.

yeah i am hoping that all the big decisions (such as the mages tower's fate) will have an effect on the game, but you never know, bioware may have something special in store.

and about the lore, when i first started reading it all i couldn't believe how much history had been created just for this game franchise...they could easily make several games with just the basic knowledge that we know now...and the game doesn't have to be called dragon age, there are what? 6 others to choose from? cant quite remember lol.


Divine Age, Glory Age, Towers Age, Black Age, Exalted Age, Steel Age, Storm Age, Blessed Age and The Dragon Age
For more info about the Ages and what happend in them follow this link.

 http://dragonage.wikia.com/wiki/Ages

#48
Dick Delaware

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Maverick827 wrote...

I love how those against Dragon Age 2 cite the loss of "freedom" as paramount to their displeasure, but call Hawke a coward for fleeing as if instead forcing him to stay and fight like some meathead Mary Sue isn't doing the same to those of us who enjoy playing a more savvy character.


Hear hear. The fact that he fled instead of "GRRRR HAWKE KILLED ELEVENTY BILLION DARKSPAWN BEFORE FALLING DOWN A CLIFF!!! DON'T WORRY HE SURVIVED BECAUSE THE JAGGED ROCKS BELOW MANAGED TO BREAK HIS FALL!!!" is a far more compelling point for the character.

First, it's much more relatable. Despite the stupid surname, I really like this angle for the character because it moves away from that Chosen One stupidity. Hawke might be a capable soldier, but he/she's a person like any of us, caught up in events that they can't control and just trying to survive. Man, there are millions of people out there today that are refugees like that too, that hardly makes them cowards.

Secondly, and maybe more importantly, it might allow for some actual role-playing, instead of just being given a set Mary Sue type storyline that will allow you to marvel at what a badass Hawke is. So actually, more freedom, which is good considering I'm a little disappointed due to a lack of origin segments, which were one of the best parts of the first game. A past like this makes things much more murky, and really allows you to pick out a motivation for Hawke that you feel suits him the best.

KotOR II did something similar, and it worked great there. The Exile is a deeply scarred war veteran, but through various conversations throughout the game (Atris, Council sentencing, etc.) you could sort of develop an identity and motivations that were consistent with your character and sort of piece together the past yourself. In the same way, Hawke might be a refugee from Lothering, but you might be able to frame the past in a different way depending on the character you're playing.

That's the best case scenario, though. Plenty of time for things to screw up.

#49
Risax

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Dick Delaware wrote...

Maverick827 wrote...

I love how those against Dragon Age 2 cite the loss of "freedom" as paramount to their displeasure, but call Hawke a coward for fleeing as if instead forcing him to stay and fight like some meathead Mary Sue isn't doing the same to those of us who enjoy playing a more savvy character.


Hear hear. The fact that he fled instead of "GRRRR HAWKE KILLED ELEVENTY BILLION DARKSPAWN BEFORE FALLING DOWN A CLIFF!!! DON'T WORRY HE SURVIVED BECAUSE THE JAGGED ROCKS BELOW MANAGED TO BREAK HIS FALL!!!" is a far more compelling point for the character.

First, it's much more relatable. Despite the stupid surname, I really like this angle for the character because it moves away from that Chosen One stupidity. Hawke might be a capable soldier, but he/she's a person like any of us, caught up in events that they can't control and just trying to survive. Man, there are millions of people out there today that are refugees like that too, that hardly makes them cowards.

Secondly, and maybe more importantly, it might allow for some actual role-playing, instead of just being given a set Mary Sue type storyline that will allow you to marvel at what a badass Hawke is. So actually, more freedom, which is good considering I'm a little disappointed due to a lack of origin segments, which were one of the best parts of the first game. A past like this makes things much more murky, and really allows you to pick out a motivation for Hawke that you feel suits him the best.

KotOR II did something similar, and it worked great there. The Exile is a deeply scarred war veteran, but through various conversations throughout the game (Atris, Council sentencing, etc.) you could sort of develop an identity and motivations that were consistent with your character and sort of piece together the past yourself. In the same way, Hawke might be a refugee from Lothering, but you might be able to frame the past in a different way depending on the character you're playing.

That's the best case scenario, though. Plenty of time for things to screw up.

Risax aproves +100

#50
spottyblanket

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I was under the impression its the player that decides if he/she is a coward