night0205 wrote...
So... I find it funny that people are calling Hawke a coward from escaping Lothering before it was destroyed... But... Isn't that exactly what Warden did in Origins? Warden and his group left Lothering to find help against the Blight, because they couldn't fight the blight without that help. They knew that the blight was coming to Lothering, that was just obvious. They knew Lothering was going to be destroyed. And instead of staying, Warden left in order to find help and also not to get killed. So why is everyone so hard on Hawke?
I think people just like to be negative. Especially when they have no idea what happened, yet...
I think you may be missing a point:
"However, rather than stay and fight the darkspawn menace, Hawke flees
Ferelden and heads north."
They stated this quite clearly. It is doubtful that Hawke would have been a child at the time if fighting was considered to be a possibility.
People criticise Hawke for being a coward, not because he fled Lothering but because he fled Ferelden... Look at it this way, Hawke could have enlisted with Denerim or Redcliffe forces and taken part in the fight to defend his/her homeland but Hawke didn't.
So it means that Hawke valued his/her safety more than duty towards Ferelden. That paints an interesting picture. Of course if Hawke fails to take part in the defense of Ferelden it make him/her a more interesting character because it is a flaw in the classic heroic type.
Hence, the game may allow some focus on Hawke's "failure" to stick around and fight for his country. That character is not a born hero but has the potential to become one. His "cowardice" can be seen as adding to Hawke's personality actually as it makes the protagonist a believable character. What some posters call a "sensible" decision is certainly not a grand heroic gesture and that is an interesting way to get started...
The way I see it (given what we know at the moment which I reckon isn't much) either Hawke can live up to this start and become some sort of Machiavellian character (rising to power no matter what the price is) or become a true hero who tries his/her best to make up for abandoning his homeland to the Blight and yearns to atone this past failure.
In any case that can only bring more depth to the character. I for one don't mind playing a coward, as I find such characters much more interesting than knights in shiny armours.





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