Is it the accent?
#101
Posté 10 juillet 2010 - 09:42
#102
Posté 10 juillet 2010 - 09:44
The fact that it was based on a D&D license was plenty, trust me. I remember the storm caused one day when it was revealed that our fire giants in ToB were not going to have charcoal-black skin LIKE IT CLEARLY DESCRIBED IN THE MONSTER MANUAL OMG.Talonfire wrote...
Planescape: Torment had no relation to Baldur's Gate though, heck BioWare didn't even have anything to do with it aside from the licensing of the engine to Black Isle. I never posted on or even visited the Black Isle boards in the era of the Infinity Engine games, but I doubt that there was that much of an outcry since Torment was Torment and Baldur's Gate was Baldur's Gate.
#103
Posté 10 juillet 2010 - 09:45
ALERT: PLOTHOLE DETECTEDDavid Gaider wrote...
The fact that it was based on a D&D license was plenty, trust me. I remember the storm caused one day when it was revealed that our fire giants in ToB were not going to have charcoal-black skin LIKE IT CLEARLY DESCRIBED IN THE MONSTER MANUAL OMG.Talonfire wrote...
Planescape: Torment had no relation to Baldur's Gate though, heck BioWare didn't even have anything to do with it aside from the licensing of the engine to Black Isle. I never posted on or even visited the Black Isle boards in the era of the Infinity Engine games, but I doubt that there was that much of an outcry since Torment was Torment and Baldur's Gate was Baldur's Gate.
Modifié par Ecael, 10 juillet 2010 - 09:45 .
#104
Posté 10 juillet 2010 - 09:46
David Gaider wrote...
Hate to break it to you, but DAO was a story we wanted to tell, as well.OriginsIsBest wrote...
Yes YOUR story, this is why most of us dont like the sound of Dragon age 2, and why so many of us are disapointed.
If you wish to refuse to admit the possibility that the next chapter may draw you in just like the first one did, that's up to you. I guess you will eventually see for yourselves.
so is there a reason as to why you start a new story, when the wardens has not finished as now i dont see how its a sqeual unless it somehow relates to the warden for a possible DA3.
you know halo followed 1 guy and called it 1 2 and 3 then soon as they ditched him they called it ODST and REACH not halo 4 and 5
#105
Posté 10 juillet 2010 - 09:46
Ecael wrote...
ALERT: PLOTHOLE DETECTEDDavid Gaider wrote...
The fact that it was based on a D&D license was plenty, trust me. I remember the storm caused one day when it was revealed that our fire giants in ToB were not going to have charcoal-black skin LIKE IT CLEARLY DESCRIBED IN THE MONSTER MANUAL OMG.Talonfire wrote...
Planescape: Torment had no relation to Baldur's Gate though, heck BioWare didn't even have anything to do with it aside from the licensing of the engine to Black Isle. I never posted on or even visited the Black Isle boards in the era of the Infinity Engine games, but I doubt that there was that much of an outcry since Torment was Torment and Baldur's Gate was Baldur's Gate.
[female voice] I WILL DESTROY YOU.
#106
Posté 10 juillet 2010 - 09:50
so is there a reason as to why you start a new story, when the wardens has not finished as now i dont see how its a sqeual unless it somehow relates to the warden for a possible DA3.
you know halo followed 1 guy and called it 1 2 and 3 then soon as they ditched him they called it ODST and REACH not halo 4 and 5
Further Halo games weren't about Halo anymore. They were still called "Halo: ODST" for title recognition, but after Halo 3 the story of the ring worlds was over. "Dragon Age" is, well, the name of the age, or era. It's still set in the same world, and even in the same timeframe. It should still be called Dragon Age, even if it's not about the same character.
#107
Posté 10 juillet 2010 - 09:52
The Warden's story is not part of DA2.Tezzajh wrote...
so is there a reason as to why you start a new story, when the wardens has not finished as now i dont see how its a sqeual unless it somehow relates to the warden for a possible DA3.
you know halo followed 1 guy and called it 1 2 and 3 then soon as they ditched him they called it ODST and REACH not halo 4 and 5
Dragon Age is not about the Warden-- it's about Thedas, and the period of time within it called the Dragon Age.
I guess we could drag the Warden into new stories even without a Blight to combat-- I could certainly think of things such a hero could do, even at such a high level-- but I also like the idea of visiting different stories, told through different heroes, rather than revisiting the same well over and over or trying to contrive a way to squeeze the Warden into places he/she doesn't belong.
If you disagree, then I'm sorry to disappoint. I hope you'll find something about DA2 to love, and that you'll take ownership of Hawke the same way you did with your Warden. Just because you liked one of our characters that much, after all, doesn't mean it couldn't ever never ever happen again, does it?
Modifié par David Gaider, 10 juillet 2010 - 09:52 .
#108
Posté 10 juillet 2010 - 09:53
It's called DA2.
#109
Posté 10 juillet 2010 - 09:53
David Gaider wrote...
The Warden's story is not part of DA2.Tezzajh wrote...
so is there a reason as to why you start a new story, when the wardens has not finished as now i dont see how its a sqeual unless it somehow relates to the warden for a possible DA3.
you know halo followed 1 guy and called it 1 2 and 3 then soon as they ditched him they called it ODST and REACH not halo 4 and 5
Dragon Age is not about the Warden-- it's about Thedas, and the period of time within it called the Dragon Age.
I guess we could drag the Warden into new stories even without a Blight to combat-- I could certainly think of things such a hero could do, even at such a high level-- but I also like the idea of visiting different stories, told through different heroes, rather than revisiting the same well over and over or trying to contrive a way to squeeze the Warden into places he/she doesn't belong.
If you disagree, then I'm sorry to disappoint. I hope you'll find something about DA2 to love, and that you'll take ownership of Hawke the same way you did with your Warden. Just because you liked one of our characters that much, after all, doesn't mean it couldn't ever never ever happen again, does it?
Another post that pretty much settles it. Jesus you're good at this.
#110
Posté 10 juillet 2010 - 09:54
David Gaider wrote...
The Warden's story is not part of DA2.Tezzajh wrote...
so is there a reason as to why you start a new story, when the wardens has not finished as now i dont see how its a sqeual unless it somehow relates to the warden for a possible DA3.
you know halo followed 1 guy and called it 1 2 and 3 then soon as they ditched him they called it ODST and REACH not halo 4 and 5
Dragon Age is not about the Warden-- it's about Thedas, and the period of time within it called the Dragon Age.
I guess we could drag the Warden into new stories even without a Blight to combat-- I could certainly think of things such a hero could do, even at such a high level-- but I also like the idea of visiting different stories, told through different heroes, rather than revisiting the same well over and over or trying to contrive a way to squeeze the Warden into places he/she doesn't belong.
If you disagree, then I'm sorry to disappoint. I hope you'll find something about DA2 to love, and that you'll take ownership of Hawke the same way you did with your Warden. Just because you liked one of our characters that much, after all, doesn't mean it couldn't ever never ever happen again, does it?
Will there be closure for the Warden's tale before DA2 launches or is Awakening the ending of his / her tale, even though the epilogue suggests otherwise?
#111
Posté 10 juillet 2010 - 09:54
Thanks for taking so much time on the forums Mr. Gaider, despite what anyone can say here, a game forum where the lead writer regularly converses with it's forum members is far and few and inbetween.
#112
Posté 10 juillet 2010 - 09:56
Where is DA1 then?javierabegazo wrote...
And it's NOT called "DAO 2"
It's called DA2.
#113
Posté 10 juillet 2010 - 09:59
AlexXIV wrote...
Where is DA1 then?javierabegazo wrote...
And it's NOT called "DAO 2"
It's called DA2.
DA1 is DAO.
It was called, "Dragon Age:Origins", not "Dragon Age Origins", and that makes the whole world of difference.
Dragon Age is the series. Origins just referred to the first game.
So DA2 really is DA2. There is no DAO2, as some would love to believe.
Modifié par LPPrince, 10 juillet 2010 - 09:59 .
#114
Posté 10 juillet 2010 - 09:59
David Gaider wrote...
The Warden's story is not part of DA2.Tezzajh wrote...
so is there a reason as to why you start a new story, when the wardens has not finished as now i dont see how its a sqeual unless it somehow relates to the warden for a possible DA3.
you know halo followed 1 guy and called it 1 2 and 3 then soon as they ditched him they called it ODST and REACH not halo 4 and 5
Dragon Age is not about the Warden-- it's about Thedas, and the period of time within it called the Dragon Age.
I guess we could drag the Warden into new stories even without a Blight to combat-- I could certainly think of things such a hero could do, even at such a high level-- but I also like the idea of visiting different stories, told through different heroes, rather than revisiting the same well over and over or trying to contrive a way to squeeze the Warden into places he/she doesn't belong.
If you disagree, then I'm sorry to disappoint. I hope you'll find something about DA2 to love, and that you'll take ownership of Hawke the same way you did with your Warden. Just because you liked one of our characters that much, after all, doesn't mean it couldn't ever never ever happen again, does it?
Well, do you consider Warden's story to be over with DA:O or do you think he could be back in future DA titles provided it makes sense storywise?
#115
Posté 10 juillet 2010 - 10:00
I can't comment on unannounced projects-- and that's not to imply the existence of anything, just that I can't say one way or the other.Dave of Canada wrote...
Will there be closure for the Warden's tale before DA2 launches or is Awakening the ending of his / her tale, even though the epilogue suggests otherwise?
I will only say that some plots remain to be resolved, though they may not be resolved in the manner you'd expect. If you're expecting everything to be wrapped up neatly, however, that may not be in the works. Sometimes heroes really do just walk off into the sunset into unknown adventures. Whether you'll see the Warden again, however, remains to be seen.
#116
Posté 10 juillet 2010 - 10:02
David Gaider wrote...
I can't comment on unannounced projects-- and that's not to imply the existence of anything, just that I can't say one way or the other.Dave of Canada wrote...
Will there be closure for the Warden's tale before DA2 launches or is Awakening the ending of his / her tale, even though the epilogue suggests otherwise?
I will only say that some plots remain to be resolved, though they may not be resolved in the manner you'd expect. If you're expecting everything to be wrapped up neatly, however, that may not be in the works. Sometimes heroes really do just walk off into the sunset into unknown adventures. Whether you'll see the Warden again, however, remains to be seen.
I see, thank you for the answer.
#117
Posté 10 juillet 2010 - 10:02
David Gaider wrote...
I can't comment on unannounced projects-- and that's not to imply the existence of anything, just that I can't say one way or the other.Dave of Canada wrote...
Will there be closure for the Warden's tale before DA2 launches or is Awakening the ending of his / her tale, even though the epilogue suggests otherwise?
I will only say that some plots remain to be resolved, though they may not be resolved in the manner you'd expect. If you're expecting everything to be wrapped up neatly, however, that may not be in the works. Sometimes heroes really do just walk off into the sunset into unknown adventures. Whether you'll see the Warden again, however, remains to be seen.
Whatever happened to those stories where the hero walked off and people were able to decide for themselves what happened?
Nowadays, everybody wants a definite ending.
#118
Posté 10 juillet 2010 - 10:03
Talonfire wrote...
Planescape: Torment had no relation to Baldur's Gate
so AD&D, Infinity engine, Black Isle studios (worked both on PST and BG), same "universe" ... but sure no relation at all ... (just a foot note)
#119
Posté 10 juillet 2010 - 10:04
you dont happen to know if they included cloaks/capes in this game do you ?
and having a fixed amount of income would be good something like they did in fable and assaisns creed 2, cash every 5 and 20mins from shops
#120
Posté 10 juillet 2010 - 10:04
LPPrince wrote...
Whatever happened to those stories where the hero walked off and people were able to decide for themselves what happened?
Nowadays, everybody wants a definite ending.
I can live with that sort of ending, I was just wondering if the Warden's journey was concluded or not.
#121
Posté 10 juillet 2010 - 10:04
LPPrince wrote...
Whatever happened to those stories where the hero walked off and people were able to decide for themselves what happened?
Nowadays, everybody wants a definite ending.
But the Warden doesn't just walk off into the sunset- they all mysteriously jump off their couch one day post Awakening and mysteriously run away into Deep Space with Revan, seemingly never to be heard from again.
The US Wardens get a clear ending- why not the DR Wardens?
#122
Posté 10 juillet 2010 - 10:04
And most importantly, I liked them both very much.DraCZeQQ wrote...
Talonfire wrote...
Planescape: Torment had no relation to Baldur's Gate
so AD&D, Infinity engine, Black Isle studios (worked both on PST and BG), same "universe" ... but sure no relation at all ... (just a foot note)
#123
Posté 10 juillet 2010 - 10:05
Brockololly wrote...
LPPrince wrote...
Whatever happened to those stories where the hero walked off and people were able to decide for themselves what happened?
Nowadays, everybody wants a definite ending.
But the Warden doesn't just walk off into the sunset- they all mysteriously jump off their couch one day post Awakening and mysteriously run away into Deep Space with Revan, seemingly never to be heard from again.
The US Wardens get a clear ending- why not the DR Wardens?
The DR Wardens went off to find Morrigan. Whether they find her or not is up to you to decide.
Well, thats if you romanced her. Really, its up to the player.
Modifié par LPPrince, 10 juillet 2010 - 10:06 .
#124
Posté 10 juillet 2010 - 10:06
LPPrince wrote...
David Gaider wrote...
I can't comment on unannounced projects-- and that's not to imply the existence of anything, just that I can't say one way or the other.Dave of Canada wrote...
Will there be closure for the Warden's tale before DA2 launches or is Awakening the ending of his / her tale, even though the epilogue suggests otherwise?
I will only say that some plots remain to be resolved, though they may not be resolved in the manner you'd expect. If you're expecting everything to be wrapped up neatly, however, that may not be in the works. Sometimes heroes really do just walk off into the sunset into unknown adventures. Whether you'll see the Warden again, however, remains to be seen.
Whatever happened to those stories where the hero walked off and people were able to decide for themselves what happened?
Nowadays, everybody wants a definite ending.
The thing is in those stories the hero walks off after everything has been resolved. In DA:O:A the Warden goes off while there are still unresolved plot threads.
Therefore it's natural for people to expect to see him again. Doesn't mean it's bound to happen however.
#125
Posté 10 juillet 2010 - 10:07
LPPrince wrote...
Whatever happened to those stories where the hero walked off and people were able to decide for themselves what happened?
Nowadays, everybody wants a definite ending.
Even if it's not a very happy one
I agree, I liked the way the BG series ended, regardless of your final choice. The implication was "And then you went off and had more awesome adventures YAY FOR YOU." Unless you downloaded a romance mod that shackled you to an LI and his/her frillions of kids and tremendously detailed epilogue





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