Is it the accent?
#151
Posté 10 juillet 2010 - 10:29
#152
Posté 10 juillet 2010 - 10:30
David Gaider wrote...
From your lips to God's ears, my friend.Suprez30 wrote...
And finnaly .. Please those hat .. do something about it.
I don't even understand what he meant, Mr. Gaider.
But that's probably the point.
#153
Posté 10 juillet 2010 - 10:31
Gill Kaiser wrote...
I don't even know what this means, but I am totally on board.David Gaider wrote...
From your lips to God's ears, my friend.Suprez30 wrote...
And finnaly .. Please those hat .. do something about it.
Neither do I.
#154
Posté 10 juillet 2010 - 10:31
David Gaider wrote...
Brockololly wrote...
And conceivably the shift to a 3rd person narrative in DA2 doesn't mean that DA 3, 4, 5, or 6 would be locked in to a 3rd person narrative but that you guys will just look at it on a case by case basis depending on what works best for the story you want to tell?
Assuming there are future games, that's exactly correct. There are many different ways to tell a story, and different elements we would want to focus on in each. DAO was about the Grey Warden-- a role that you had to undertake and which, if you'll recall, summoned a similar reaction when it was first mentioned. This story is about a human refugee. Future stories could be about anything at all-- with the one thread between them being the development of Thedas as a world and how your choices impact upon it. That's what we're doing, in a nutshell.
I really hope you continue to make DA stories long after DA2....Thedas is so big and its such a cool world with so much lore and potential and room for lots of stories. I kinda was under the impression that since DA was a new franchise that we were going to get lots of different games with lots of different stories telling about the world of Thedas and its people, countries, etc. Please continue to make lotsof DA games for many years to come...also if you want to write more novels that would be awesome too if you can find time. I really like Thedas and want to know as much about it as I can. Instead of saying assuming we will make future games instead please say we will make lots of games in the DA. Also is there anywhere where can see a big map of Thedas with all the countries, not just Ferelden?
#155
Posté 10 juillet 2010 - 10:32
Gill Kaiser wrote...
I don't even know what this means, but I am totally on board.David Gaider wrote...
From your lips to God's ears, my friend.Suprez30 wrote...
And finnaly .. Please those hat .. do something about it.
Also more robes please. Really curious on how Hawke mage story will play out.
Also you guys really need to try and put a mage in the Box Art to many warriors:P
#156
Posté 10 juillet 2010 - 10:33
Seriously, meeting Morrigan with a new character would be a slap to the face to anyone who romanced her.Brockololly wrote...
Bingo, Shiori.
BioWare has made it fairly clear that in one way or another Morrigan still has a role to play in Dragon Age. The whole DR ending in my view does 2 huge things- it creates the OGB but also keeps the Warden ALIVE. What is the point of keeping the Warden alive if all we ever see or hear of him/her again is to just disappear?
No doubt BioWare can do what they want with the characters going forward. But it would really irritate me and no doubt many others, if the Warden who romanced Morrigan is written off as endlessly searching for her with no resolution. Especially when Morrigan no doubt pops up somewhere else in the DA timeline. Thats just frustrating and writer borne cruelty:(
The guy just wasted his life traveling all over the place for -god knows- how many years and then this new guy, Hawke, accidentally bumps into her and you get the "are you a scavenger or intruder" line all over again.
And it's not like you are given choice. Awakening sets the Warden up for that.
Weren't we talking about closure on the ending of our previous characters? I thought the Warden was supposed to be a hero, not a chump. That's not the ending I was looking for.
Also, the king/queen endings are just as bad. People wasted so many hours and effort to get those endings and then ...they disappear? The ending was fine and satisfying, why did they have to crap all over it in Awakening?
#157
Posté 10 juillet 2010 - 10:35
Gill Kaiser wrote...
That's kind of your own fault for importing into Awakening and ruining your character's ending.Talonfire wrote...
DraCZeQQ wrote...
LPPrince wrote...
People should accept a non-positive "walk off into the sunset" ending.
Its different. I like leaving the Warden's story on "I'll find you Morrigan" and keeping the ring.
and i like leaving the story with "I will rule the Ferelden as a Queen" :-) no idea what more closure people want ...
Well the Warden sort of up and leaves in all of the Awakening epilogues including those where he or she is King or Queen, so there's not much closure there. As I said in another thread I doubt we've heard the last of the Warden, but if we have it's probably because the writers want us to come up with our own conclusions to their story.
...? Isn't the Warden dead in the Orlasian Warden storyline? I was under the impression that the Orlasian storyline was there for folks who sacrificed their character's life at the end of Origins, and didn't want an unexplained resurrection.
#158
Posté 10 juillet 2010 - 10:36
blademaster7 wrote...
Seriously, meeting Morrigan with a new character would be a slap to the face to anyone who romanced her.Brockololly wrote...
Bingo, Shiori.
BioWare has made it fairly clear that in one way or another Morrigan still has a role to play in Dragon Age. The whole DR ending in my view does 2 huge things- it creates the OGB but also keeps the Warden ALIVE. What is the point of keeping the Warden alive if all we ever see or hear of him/her again is to just disappear?
No doubt BioWare can do what they want with the characters going forward. But it would really irritate me and no doubt many others, if the Warden who romanced Morrigan is written off as endlessly searching for her with no resolution. Especially when Morrigan no doubt pops up somewhere else in the DA timeline. Thats just frustrating and writer borne cruelty:(
The guy just wasted his life traveling all over the place for -god knows- how many years and then this new guy, Hawke, accidentally bumps into her and you get the "are you a scavenger or intruder" line all over again.
And it's not like you are given choice. Awakening sets the Warden up for that.
Weren't we talking about closure on the ending of our previous characters? I thought the Warden was supposed to be a hero, not a chump. That's not the ending I was looking for.
Also, the king/queen endings are just as bad. People wasted so many hours and effort to get those endings and then ...they disappear? The ending was fine and satisfying, why did they have to crap all over it in Awakening?
You don't have to romance her. Actually everyone including Morrigan warns you that you gonna regret it.
Modifié par AlexXIV, 10 juillet 2010 - 10:36 .
#159
Posté 10 juillet 2010 - 10:37
blademaster7 wrote...
Seriously, meeting Morrigan with a new character would be a slap to the face to anyone who romanced her.Brockololly wrote...
Bingo, Shiori.
BioWare has made it fairly clear that in one way or another Morrigan still has a role to play in Dragon Age. The whole DR ending in my view does 2 huge things- it creates the OGB but also keeps the Warden ALIVE. What is the point of keeping the Warden alive if all we ever see or hear of him/her again is to just disappear?
No doubt BioWare can do what they want with the characters going forward. But it would really irritate me and no doubt many others, if the Warden who romanced Morrigan is written off as endlessly searching for her with no resolution. Especially when Morrigan no doubt pops up somewhere else in the DA timeline. Thats just frustrating and writer borne cruelty:(
The guy just wasted his life traveling all over the place for -god knows- how many years and then this new guy, Hawke, accidentally bumps into her and you get the "are you a scavenger or intruder" line all over again.
And it's not like you are given choice. Awakening sets the Warden up for that.
Weren't we talking about closure on the ending of our previous characters? I thought the Warden was supposed to be a hero, not a chump. That's not the ending I was looking for.
Also, the king/queen endings are just as bad. People wasted so many hours and effort to get those endings and then ...they disappear? The ending was fine and satisfying, why did they have to crap all over it in Awakening?
we don't even know why he left...hmm...maybe he remembered some ancient threat...wait wait..wrong universe....anyway...the warden leaves to unknown adventures not told in games ending dosen't work for me...
#160
Posté 10 juillet 2010 - 10:39
#161
Posté 10 juillet 2010 - 10:40
#162
Posté 10 juillet 2010 - 10:41
This is pretty much why I avoided the expansion. I was happy with the endings my characters already had.Talonfire wrote...
Gill Kaiser wrote...
That's kind of your own fault for importing into Awakening and ruining your character's ending.Talonfire wrote...
DraCZeQQ wrote...
LPPrince wrote...
People should accept a non-positive "walk off into the sunset" ending.
Its different. I like leaving the Warden's story on "I'll find you Morrigan" and keeping the ring.
and i like leaving the story with "I will rule the Ferelden as a Queen" :-) no idea what more closure people want ...
Well the Warden sort of up and leaves in all of the Awakening epilogues including those where he or she is King or Queen, so there's not much closure there. As I said in another thread I doubt we've heard the last of the Warden, but if we have it's probably because the writers want us to come up with our own conclusions to their story.
...? Isn't the Warden dead in the Orlasian Warden storyline? I was under the impression that the Orlasian storyline was there for folks who sacrificed their character's life at the end of Origins, and didn't want an unexplained resurrection.
#163
Posté 10 juillet 2010 - 10:41
A different universe? New cast of characters? Roleplaying? Excellent writers? Hawke's beard?Juztinb42 wrote...
So what incentive, gameplay wise, do I have to play DA2 over ME3?
#164
Posté 10 juillet 2010 - 10:41
DraCZeQQ wrote...
Awakening happened in alternate universe ... since the my warden wasnt treated like queen deserved (i didint even have a tiara/crown) and the ending was just completly off ... so i will stick with Origins ending, where i rule, alistair is pet and leliana is my mistress ... story closed ... works for me :-)
but...but...then Sigrun won't exist....and i like Sigrun more then all DAO companions...
#165
Posté 10 juillet 2010 - 10:42
Talonfire wrote...
DraCZeQQ wrote...
LPPrince wrote...
People should accept a non-positive "walk off into the sunset" ending.
Its different. I like leaving the Warden's story on "I'll find you Morrigan" and keeping the ring.
and i like leaving the story with "I will rule the Ferelden as a Queen" :-) no idea what more closure people want ...
Well the Warden sort of up and leaves in all of the Awakening epilogues including those where he or she is King or Queen, so there's not much closure there. As I said in another thread I doubt we've heard the last of the Warden, but if I'm wrong and we have it's probably because the writers want us to come up with our own conclusions to their story.
Lack of closure is exactly the reason people want to see the Warden again.
Every imported Warden in Awakening disappeared into the unknown, regardless of what you choose to do in Origins. Now, had they said he/she left for the Calling, then nobody would entertain the thought of seeing him/her again because that would provide closure to the Warden's story.
The way it is now we could see the Warden again or we won't. And as long as Bioware devs refuse to answer if the Warden's story is truly over with Awakening, people will entertain the thoughts of seeing him/her again.
#166
Posté 10 juillet 2010 - 10:42
DraCZeQQ wrote...
Awakening happened in alternate universe ... since the my warden wasnt treated like queen deserved (i didint even have a tiara/crown) and the ending was just completly off ... so i will stick with Origins ending, where i rule, alistair is pet and leliana is my mistress ... story closed ... works for me :-)
Imaginary ending?
Then my dead warden woke up, transformed into a goat and flew away into the sunset to chase down Morrigan!
#167
Posté 10 juillet 2010 - 10:44
blademaster7 wrote...
Seriously, meeting Morrigan with a new character would be a slap to the face to anyone who romanced her.
Ah, good ol' "Slap in the face!"
#168
Posté 10 juillet 2010 - 10:45
I meant what part of playing the game will make me want to choose DA2 over ME3? I don't mean that one is fantasy and the other is sci-fi, nor the characters or story. There is no roleplaying in DA2, there is rolewatching. You are told to play as Hawke, a human who hails from Lothering, (even more limiting than ME) and cannot choose to be anyone else. You watch Hawke's journey in the new cinematic gameplay (Mass Effect) and choose what to do at certain points. It's a choose your own adventure story in which you choose which path to follow, but are told what happens when you get there.Collider wrote...
A different universe? New cast of characters? Roleplaying? Excellent writers? Hawke's beard?Juztinb42 wrote...
So what incentive, gameplay wise, do I have to play DA2 over ME3?
#169
Posté 10 juillet 2010 - 10:47
Master Shiori wrote...
Talonfire wrote...
DraCZeQQ wrote...
LPPrince wrote...
People should accept a non-positive "walk off into the sunset" ending.
Its different. I like leaving the Warden's story on "I'll find you Morrigan" and keeping the ring.
and i like leaving the story with "I will rule the Ferelden as a Queen" :-) no idea what more closure people want ...
Well the Warden sort of up and leaves in all of the Awakening epilogues including those where he or she is King or Queen, so there's not much closure there. As I said in another thread I doubt we've heard the last of the Warden, but if I'm wrong and we have it's probably because the writers want us to come up with our own conclusions to their story.
Lack of closure is exactly the reason people want to see the Warden again.
Every imported Warden in Awakening disappeared into the unknown, regardless of what you choose to do in Origins. Now, had they said he/she left for the Calling, then nobody would entertain the thought of seeing him/her again because that would provide closure to the Warden's story.
The way it is now we could see the Warden again or we won't. And as long as Bioware devs refuse to answer if the Warden's story is truly over with Awakening, people will entertain the thoughts of seeing him/her again.
this perfectly shows how awakening didnt worked ... there was too many holes ... miraculous resurection of dead warden ... a queen that gives up ruling the whole country to rebuild some random fortress ... warden who gives up a morrigan chase to rebuild some random fortress ... i think the Origins ending were enough ... Awakening just messed everything up, and building on the messed enging will only lead to more mess ...
#170
Posté 10 juillet 2010 - 10:49
Dave of Canada wrote...
DraCZeQQ wrote...
Awakening happened in alternate universe ... since the my warden wasnt treated like queen deserved (i didint even have a tiara/crown) and the ending was just completly off ... so i will stick with Origins ending, where i rule, alistair is pet and leliana is my mistress ... story closed ... works for me :-)
Imaginary ending?
what so imaginary ... the fact the my warden is queen and rule ferelden is told ... the rest cant be confirmed nor disproved ... and since this is RP game (gosh where are all the people complaingn about loosing the ability to RP their char) ... so im RPing my char beyond the stated ending ...
#171
Posté 10 juillet 2010 - 10:54
Besides, the Warden's story in DA:O was very much tied up with ending the Blight and saving Ferelden. Hard to top that in one lifetime, isn't it? I'd rather leave that as the Warden's great accomplishment and move on to a different story.
#172
Posté 10 juillet 2010 - 10:57
Brockololly wrote...
In all endings, Morrigan went west over the Frostbacks towards Orlais, actually.
Playing the role of Bioware here: "The epilogues said that someone matching Morrigan's description was seen heading to Orlais. That someone was mistaken - Morrigan never went to Orlais." or "Yep... Morrigan went to Orlais, then to avoid the chase she went a little north then a lot east"
Where Morrigan went is not absolute, at least not after the DR ending.
#173
Posté 10 juillet 2010 - 10:59
There are different types of roleplaying. They don't all necessitate creating a character from scratch, do they? Think of actors. They get given a part to play, they don't get to decide anything about the character in terms of origin or gender or age or sexuality or profession, or even morality. There's some room for manoeuvre in how that character presents him or herself, though - two actors can play a remarkably different Hamlet, for example, despite it being the same role.
You have considerably more wiggle room as Hawke - male or female, mage, warrior or rogue, nasty or nice, gay or straight (probably) - it's surely possible for you to roleplay within those relatively loose confines.
Last, ALL RPGs that I've played are ultimately choose-your-own-adventure stories, where you are led wherever the writers wish you to go. Except sandbox games, where there is less adventure and more wandering!
#174
Posté 10 juillet 2010 - 11:06
Excellent points, AllThatJazz. Though I wonder which of my posts you are responding to in particular.AllThatJazz wrote...
To Collider:
There are different types of roleplaying. They don't all necessitate creating a character from scratch, do they? Think of actors. They get given a part to play, they don't get to decide anything about the character in terms of origin or gender or age or sexuality or profession, or even morality. There's some room for manoeuvre in how that character presents him or herself, though - two actors can play a remarkably different Hamlet, for example, despite it being the same role.
You have considerably more wiggle room as Hawke - male or female, mage, warrior or rogue, nasty or nice, gay or straight (probably) - it's surely possible for you to roleplay within those relatively loose confines.
Last, ALL RPGs that I've played are ultimately choose-your-own-adventure stories, where you are led wherever the writers wish you to go. Except sandbox games, where there is less adventure and more wandering!
#175
Posté 10 juillet 2010 - 11:16
you may say no I did not pick that ending, but everyone knows that morrigan can do blood magic and blood magic controls people which could control warden, alister or logain into sleeping with her without their knowledge. and the reason as to why he/she werent in awkening is that they were in a comma wouldnt have to eat or drink as much so could be in it for weeks till you finally wake up or die after all we were still burying people alive in the medieveal ages and after the blast of killing the archdemon that would of been enough.
male and female reason for seeking morrigan is to kill the child





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