Deeper Friendships in DA2?
#26
Posté 10 juillet 2010 - 10:00
I was playing a female Warden the other day and for whatever reason, I seemed to have started the Alistair romance without even flirting with him. I think saying "Thank you Alistair, that was very sweet" when Alistair said that he enjoyed traveling with the Warden (in the conversation after Goldanna) may have triggered it. I'm not sure how thanking him for his words = romance with him.
This is, of course, remedied just by "breaking up" with him, but I'd like for the developers make the triggers more obvious.
#27
Posté 10 juillet 2010 - 10:01
Collider wrote...
My recommendation to the writers or scripters of this game is to make the triggers for romance more obvious. Dragon Age was certainly better than Mass Effect 1 about what started the relationship (not to mention being able to break up with the love interest), but I have still heard of people "accidentally" romancing someone.
I was playing a female Warden the other day and for whatever reason, I seemed to have started the Alistair romance without even flirting with him. I think saying "Thank you Alistair, that was very sweet" when Alistair said that he enjoyed traveling with the Warden (in the conversation after Goldanna) may have triggered it. I'm not sure how thanking him for his words = romance with him.
This is, of course, remedied just by "breaking up" with him, but I'd like for the developers make the triggers more obvious.
You know, you might have gotten your wish.
#28
Posté 10 juillet 2010 - 10:03
Mary Kirby wrote...
You know, you might have gotten your wish.
And there it is again
#29
Posté 10 juillet 2010 - 10:04
There's that word again.Mary Kirby wrote...
You know, you might have gotten your wish.
Edit: lol, too slow.
Modifié par SirOccam, 10 juillet 2010 - 10:04 .
#30
Posté 10 juillet 2010 - 10:05
#31
Posté 10 juillet 2010 - 10:05
Sable Rhapsody wrote...
Mary Kirby wrote...
You know, you might have gotten your wish.
And there it is again
Some of this is in the Gameinformer article, and I'm trying not to steal their thunder. Thunder theft is a serious crime!
#32
Posté 10 juillet 2010 - 10:05
Collider wrote...
My recommendation to the writers or scripters of this game is to make the triggers for romance more obvious. Dragon Age was certainly better than Mass Effect 1 about what started the relationship (not to mention being able to break up with the love interest), but I have still heard of people "accidentally" romancing someone.
* Finish Leliana's quest in Denerim
* Decide to stop making fun of her for being crazy and be nice for a change
* Sleep with Morrigan
* She asks if I tell Morrigan the same things I tell her.
* I go "wat"
#33
Posté 10 juillet 2010 - 10:07
#34
Posté 10 juillet 2010 - 10:07
Mary Kirby wrote...
Collider wrote...
My recommendation to the writers or scripters of this game is to make the triggers for romance more obvious.
You know, you might have gotten your wish.
But I was starting to enjoy getting ninja-romanced.
Phooey.
#35
Posté 10 juillet 2010 - 10:07
Mary Kirby wrote...
Sable Rhapsody wrote...
Mary Kirby wrote...
You know, you might have gotten your wish.
And there it is again
Some of this is in the Gameinformer article, and I'm trying not to steal their thunder. Thunder theft is a serious crime!
What about Lightning? Lightning has feelings too.
#36
Posté 10 juillet 2010 - 10:08
#37
Posté 10 juillet 2010 - 10:09
SirOccam wrote...
It makes sense that it'll be more obvious, considering what we know about the dialogue wheel. If you're hitting on someone there'll be some smarmy-looking face leering in the middle of the wheel.
Oghren?!?!
#38
Posté 10 juillet 2010 - 10:11
Flirting - OghrenSDNcN wrote...
SirOccam wrote...
It makes sense that it'll be more obvious, considering what we know about the dialogue wheel. If you're hitting on someone there'll be some smarmy-looking face leering in the middle of the wheel.
Oghren?!?!
Sarcastic - Alistair
Serious - Sten
Nice - Leliana
Mean - Morrigan
Heh.
#39
Posté 10 juillet 2010 - 10:11
Mary Kirby wrote...
Sable Rhapsody wrote...
Mary Kirby wrote...
You know, you might have gotten your wish.
And there it is again
Some of this is in the Gameinformer article, and I'm trying not to steal their thunder. Thunder theft is a serious crime!
It's legal in Edmonton.
#40
Posté 10 juillet 2010 - 10:12
Collider wrote...
Flirting - OghrenSDNcN wrote...
SirOccam wrote...
It makes sense that it'll be more obvious, considering what we know about the dialogue wheel. If you're hitting on someone there'll be some smarmy-looking face leering in the middle of the wheel.
Oghren?!?!
Sarcastic - Alistair
Serious - Sten
Nice - Leliana
Mean - Morrigan
Heh.
Lecturing - Wynne
#41
Posté 10 juillet 2010 - 10:12
SDNcN wrote...
SirOccam wrote...
It makes sense that it'll be more obvious, considering what we know about the dialogue wheel. If you're hitting on someone there'll be some smarmy-looking face leering in the middle of the wheel.
Oghren?!?!
Thanks, I almost choked to death on trail mix there because of you two
But I was starting to enjoy getting ninja-romanced.
Phooey.
The ninja-romances were pretty unintentionally funny at times. Poor Kaidan. He thought FemShep wanted in his pants, and the entire time I the player am sitting there going, "Honey, you're voiced by Carth. You're doomed to an unpleasant end."
#42
Posté 10 juillet 2010 - 10:13
Modifié par Kaiser Shepard, 10 juillet 2010 - 10:13 .
#43
Posté 10 juillet 2010 - 10:13
Horrific flirting - OghrenCollider wrote...
Flirting - OghrenSDNcN wrote...
SirOccam wrote...
It makes sense that it'll be more obvious, considering what we know about the dialogue wheel. If you're hitting on someone there'll be some smarmy-looking face leering in the middle of the wheel.
Oghren?!?!
Sarcastic - Alistair
Serious - Sten
Nice - Leliana
Mean - Morrigan
Heh.
Smooth flirting - Zevran
#44
Posté 10 juillet 2010 - 10:15
I agree. A simple color change would avoid the problems that people are having regarding "ninja romances."Kaiser Shepard wrote...
Perhaps there will be clear indications that you are choosing the romance initiating dialogue this time, such as those dialogue options having a different color.
#45
Posté 10 juillet 2010 - 10:16
SDNcN wrote...
Collider wrote...
My recommendation to the writers or scripters of this game is to make the triggers for romance more obvious. Dragon Age was certainly better than Mass Effect 1 about what started the relationship (not to mention being able to break up with the love interest), but I have still heard of people "accidentally" romancing someone.
* Finish Leliana's quest in Denerim
* Decide to stop making fun of her for being crazy and be nice for a change
* Sleep with Morrigan
* She asks if I tell Morrigan the same things I tell her.
* I go "wat"
Yes but Leliana was a very jealous avatar.She had low self-eesterm . Remind me of dawnstar in jade empire.
*comfort me*.
I don,t want it to be too much *obvious* ..Because in life nothing always obvious.You can tell a woman that you like her and she think that you want to bed her.
-hey what your number
-DAMN YOU PERVERT!! SLAP!!
Yeah ... anyway ..
Modifié par Suprez30, 10 juillet 2010 - 10:17 .
#46
Posté 10 juillet 2010 - 10:16
Collider wrote...
I agree. A simple color change would avoid the problems that people are having regarding "ninja romances."Kaiser Shepard wrote...
Perhaps there will be clear indications that you are choosing the romance initiating dialogue this time, such as those dialogue options having a different color.
What if I want to romance a ninja?
#47
Posté 10 juillet 2010 - 10:16
Gill Kaiser wrote...
Horrific flirting - OghrenCollider wrote...
Flirting - OghrenSDNcN wrote...
SirOccam wrote...
It makes sense that it'll be more obvious, considering what we know about the dialogue wheel. If you're hitting on someone there'll be some smarmy-looking face leering in the middle of the wheel.
Oghren?!?!
Sarcastic - Alistair
Serious - Sten
Nice - Leliana
Mean - Morrigan
Heh.
Smooth flirting - Zevran
The ladies call him Orrrghren
#48
Guest_imported_beer_*
Posté 10 juillet 2010 - 10:21
Guest_imported_beer_*
I am also a dunderhead. So, maybe the developers will mark one dialogue wheel spoke "LEADS TO SMOOCHYFACE/SMECKSY TIME" and mark it with bright flashing lights so that I know what I am getting myself into?
#49
Posté 10 juillet 2010 - 10:22
Like the fellows who claimed they had NO IDEA that Zevran's offer of a massage in the privacy of their tent was a come-on?Herr Uhl wrote...
But I was starting to enjoy getting ninja-romanced.
Phooey.
Yes, there are some things we get to do now which will make the intent of a paraphrase clearer, which is nice. Like Mary suggests, the GameInformer article will explain this. Thunder a-plenty to be had, there.
#50
Posté 10 juillet 2010 - 10:23
I can understand making the ME2 romance dialogue options painfully obvious after the extensive ninja-romance problems of ME1, but let's not swing too far the other way, mmk?





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