DeepGray wrote...
Wrong game, ME != ME2
Right game. ME1 = ME2.
ME1: Eden Prime - Citadel - Virmire/Feros/Noveria/Theron - Endgame.
ME2: Cerberus Station - Freedom's Progress - Recruit Jack/Mordin/Grunt/Garrus - Horizon - set # of recruitment/loyatly missions - Collector Ship - set # of loyalty missions/recruitment - Derelict Reaper - set # of missions recruitment - Normandy Event - Option for Omega 4 Relay.
The structure is effectively identical. They've spread out a few mission critical moments and split the game into two halves bisected by Horizon, but you have the choice of doing missions in whatever order you want beyond the insane design decision for the post-Derelic Reaper scene.
So to reiterate, ME1 = ME2.
Shepard was given to you, you had no choice in the matter. You weren't Shepard, you just watched BioWare's vision of Shepard. In DAO, you chose your own character and put your own personality into your creation. If you seriously thought the Warden was a bit player, you didn't understand the story at all.
You didn't get to put your own personality into the creation at all. You were
forced to be a Grey Warden. And I don't mean you were forced to join,or forced to save Ferelden. You can be reluctant every step of the way up to Ostagar and Alistar and Flemeth make a great argument for why you ought to stop the Blight, Grey Warden or no. But the
second you choose to spot the Blight, the game forces you to be Grey Warden. You are not only refered to as a Warden, but forced to choose dialogue in parts identifying yourself as a Warden and
never have the option to say you are merely doing this to end the Blight.
Worst of all, DA:A
forces you to want to continue being a Warden.
That being said, when I say you were a bit player, I don't mean in the storyboard, I mean in the actual game. The dramatic moments are
stolen from you because you lack VO. Alistair gives the speech to rouse the troops against the darkspawn. The Landsmeet is you taking turns speaking with Loghain.
You can't "put your personality" into a non-VO game. You can just pretend facts Bioware doesn't explicitly deny in game are true. Maybe you like fan-fiction, but I don't.