It's true, but I would have paid much more for DLC if the DLC had been done well. What the DLC taught me is that not everything with Dragon Age on it is a must-buy.rhautanen wrote...
For anyone having trouble with the math, they make more $ if they sell 10 copies to people who will play through once, as opposed to one copy to one person who plays through 10 times. Also, don't anyone think that what you say on a forum like this matters much. It doesn't. But people do like to vent (including me), so IMO...
I would add that the announced changes are part of a direction we've seen the franchise going and not just out of the blue. In Awakening, there was a scaled back dialogue system where we had to go find a random tree and hope one of our companions would talk to us if we clicked on it. That already was a departure from the things that made DAO great. Then the franchise takes a nosedive with the hack and slash DLC with its farcical codex. Leliana's Song puts things back on the footing of story and character, but apparently was meant to get us used to playing the character the writers want us to play and not playing our own character.So, some people keep saying there isn't enough information yet to warrant complaints. I beg to differ. For people who's likes/tastes aren't effected by the announced changes (or don't care) that may be true. For others the announced changes are significant, because it's changing a fundamental part of what they like most about the game. Is that so hard to understand?
So, there is context to the complaints.
Modifié par Addai67, 11 juillet 2010 - 06:53 .




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