Why no one has to play CO-OP?Karl45 wrote...
There would be 20x more whining if multiplayer was in the game...
no one brave enough to make a good co-op RPG
#26
Posté 11 juillet 2010 - 05:16
#27
Posté 11 juillet 2010 - 05:22
#28
Posté 11 juillet 2010 - 05:24
Thresh the Qunari wrote...
I said a GOOD RPGFexelea wrote...
Lord of the Rings: War in the North
How do you know it isn't good? From what I've seen we will be getting a good game with decent graphics and at least some respect for Tolkien lore.
#29
Posté 11 juillet 2010 - 05:34
it not an RPG its a action gameFexelea wrote...
Thresh the Qunari wrote...
I said a GOOD RPGFexelea wrote...
Lord of the Rings: War in the North
How do you know it isn't good? From what I've seen we will be getting a good game with decent graphics and at least some respect for Tolkien lore.
#30
Posté 11 juillet 2010 - 05:52
#31
Posté 11 juillet 2010 - 05:57
may be I am wrong we will see.I am sill going to play it but it I donot think it an RPGFexelea wrote...
How do you know that? I've been in their forums, I have been following the game and seen the info: it looks like an rpg.
Modifié par Thresh the Qunari, 11 juillet 2010 - 06:00 .
#32
Posté 11 juillet 2010 - 05:58
#33
Posté 11 juillet 2010 - 06:00
#34
Posté 11 juillet 2010 - 06:06
Modifié par Thresh the Qunari, 11 juillet 2010 - 06:16 .
#35
Posté 11 juillet 2010 - 06:38
Thresh the Qunari wrote...
I am not saying it need multiplayer to be fun. I am saying its fun to play games with friends.
Then play a MMORPG, problem solved!
#36
Posté 11 juillet 2010 - 06:40
ZaroktheImmortal wrote...
This game doesn't need multiplayer. Why does everyone seem to think games need multiplayer to be fun? I'd rather they worked on a good single player game .
While multiplayer isn't required, it'd be pretty easy to tack on a simple pick up and play co-op mode. (Compared to other forms of multiplayer that is)
I think the days of singleplayer/multiplayer being strictly separate components are coming to an end myself. Look at something like Demon Souls where the multiplayer is integrated so tightly into the Single player, the online components of that game enhance it in many ways that one wouldn't expect it to. There's something special about traveling through those desolate areas and feeling a great sense of isolation yet still feeling like you're not alone because you constantly see the ghost of other players running about in the same area.
I certainly wouldn't like them to include multiplayer components at the expense of other areas in the game, but I think it'd be interesting to see them experiment with the idea of a co-op RPG. (In fact, it seems that this is a huge part of TOR)
#37
Posté 11 juillet 2010 - 06:42
NWN or NWN2 nice coo-multiplayer or Persitent world
#38
Posté 11 juillet 2010 - 08:10
Bladures gate can be played co-op...
co-op does nothing to effect single player or need to change the single player game..
All co-op is, some extra programing game engine side to allow muliple inputs from players and some networking code.. Even if the game limited to 4 players Co-op would be a wonderfull addition to dragon-age for those that would love to take advantage of it. It could also be wonderfull for mod makers, that like to make mods ment for small team play.,
IT would greatly extend the mod community, and personally i think its worth the time and investment from bio-ware to tack onto a 3rd expantion, heck they could even do the entire expansion and make it ment for mulitplayer.. (basically exactly what icewind dale was).. The only question is, How hard and how much time would it take to get it done. Only bio-ware could tell you the back end on that one.
To me this would be the best option. those taht dont like the muliplayer style, wouldnt purchase.. those that do would. But i will say this. for those that played baldures gate, and never played the more muliplayer aspec'd icewind dale, really missed out on a wonderfull story. Sure it didnt have all the banter we loved in baldures gate.
"Monty, tell me a story, One about bears and gold!"
"shut up you blasted wizard!"
We did get a wonderfully narrated game, and a vast adventure that reminded me much of what i did as a child playing dnd with my friends.. Only the banter took place in my head this time. Sure the game was more dungeon crawl from the single player side, But for muliple player and some freinds, the RP would of been endless..
Id gladly take a co-op version of DA-O (baldures gate 3) And DA-OM . (icewind dale 3) . I know i would play it with a few freinds, and best of all it wouldnt have a monlty sub fee and could just use your own computers and a simple IP number to link you and your freinds up. just like old school dnd, party leader was final answere.. so no need to change speach tree functions, just adding muliple player code, and a new story ment for group play. Sounds like win win to me.
Modifié par JeCy108, 11 juillet 2010 - 08:15 .
#39
Posté 11 juillet 2010 - 08:15
2nd in a series , matter of fact my sister is Still mad at me for kill her two husbands in her game ,
#40
Posté 11 juillet 2010 - 08:18
IS WoW a very large Co op RPG?Thresh the Qunari wrote...
is no one disappoint that there no multiplayer in DA 2.
#41
Posté 11 juillet 2010 - 08:21
#42
Posté 11 juillet 2010 - 08:23
Plays just like DAO minus the pause bottom and health pots. Requires more strategy and is a ton harder.
Modifié par Leafs43, 11 juillet 2010 - 08:24 .
#43
Posté 11 juillet 2010 - 04:57
Doesn't RPGs need a story.not just side quests.RunCDFirst wrote...
Blizzard has an RPG with multiplayer. I hear it's very good. Have you checked it out?
#44
Posté 11 juillet 2010 - 05:00
#45
Posté 11 juillet 2010 - 05:02
#46
Posté 11 juillet 2010 - 05:07
However, I do wish someone would make an RPG game specifically designed to be played with 2-4 people (not MMO) so that it could keep some of the great story elements of a single player RPG, but still be social. I'm playing BGII right now with some friends and it's fun, it works, but not well. It's obvious that the multiplayer was "tacked on". The UI isn't right, things pause for other players conversations, etc, etc. It would be challenging to make, for sure, and probably not hugely profitable, but I'd like it.
#47
Posté 11 juillet 2010 - 05:10
#48
Posté 11 juillet 2010 - 05:10
Highdragonslayer wrote...
Diablo
Thats a HAck n slash not an RPG. Sorry!
#49
Posté 11 juillet 2010 - 05:15
It be a special developer to take on the task of making a choice driven game co-op friendly. It be pretty awesome if two players could take part in the conversation. Imagine one player trying to persuade the companion Npc's to kill the bandits, while the other tries to get the npc's to leave them alone. At the end of the game you could even have one guy deciding to fall to evil and the other guy staying good, then duking it out. The potential is there, it's just Bioware aren't that great with dramatic changes and prefer to stick to what they know.
If you don't mind a non-story driven RPG with multiplayer elements try Demon's Souls. You can see players ghosts, read messages left by them, summon them to help you or invade other peoples worlds for PVP. It's good fun.
#50
Posté 12 juillet 2010 - 12:36





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