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Re: Wasn't DA:O successful?


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#76
LPPrince

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Anathemic wrote...

LPPrince wrote...

Kalfear wrote...

LPPrince wrote...

Yes, it was successful.

But what's wrong with making it MORE successful?


WOW, im sooo glad ill never be in business with you with that type of business sense!

Change for change sake is rarely if ever good.

DA:O had a working system that was embraced and loved.
Tweak it sure but change it for no other reason then you can!

The word for that is STUPIDITY, not more successful!

but im sure this all goes right over your head.



I make two sentences and am responded with THAT? What the hell?

DAO had a system that worked, yes.

But it was a system that did not attract a very very VEEERY large group of people.

So they are changing the system so that the old demographic stays and a new demographic comes in, meaning more profit, which leads to more money for future products.

If they kept it the same, it'd be stagnant, and then people would complain about getting more of the same.

Its called change for the sake of keeping things fresh for the consumer. That, and attracting a larger audience, making more money, keeping the product at its best, therefore, positive for all.


Relax. Your blind hate for the game is bleeding into hate for posters that disagree with you.


To bolded statement: Any proof ? Because alot of people liked DA:O system the way it is.

To underlined statements: I didn't pay for capitalism

And i see you use 'blind hate' alot in all your responses even when the poster your adressing has a alot of good points.



Proof? Yeah. There's millions upon millions of gamers that didn't play the game. There's never going to be a game that is played by absolutely every fan of said genre.

If you don't care for Bioware making more money, I feel bad for you.

The more money they make, the better it is for us in the long run.

They'll have bigger paychecks, meaning they'll have higher morale, and will want to treat the fans right, compared to a developer who barely gets paid at all and feels unappreciated.

On top of that, games with bigger budgets have more room to improve. That doesn't mean a game will necessarily be better with a higher budget, but there's more freedom to add and add and add.

As for my "blind hate" comments, that's exactly what's happening. Anyone who's hating the game right now is hating blindly. Being optimistic is one thing. Being miffed is another. But being hateful towards the game after only 2 days is exactly that-

Blind.

#77
druid126

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Anathemic wrote...

1) But if the current change is true and set, then you can fight back to return back to the past, forcing a 'change' and since the current issues of DA2 are set: VO, Dialogue Wheel we are fighting for a change.

2) I'd rather have the entire paragraph written out so I know what I'm saying even if it's paraphrased i like to knwo why my character is getting into to the full extent

3) When I played a human noble the only time being called a 'Cousland' is when Duncan narrated the origin story introduction, is their another part of the game being called Cousland, because all I can recall is being called 'Warden' and 'my lady' for the entire game.

Fallout 3 'growing up' never appealed to me, and the only time i liked it was for silly things like 'My baby character can jump! WOOTS'.



1) No matter how you word it, it still comes down to the same basic point. Fighting change does not constitute change. Your fight might be worthy and the change might be bad but you cannot call fighting change "change" in any sense of the word.

2) Personally, I've never had trouble understanding the entirety of what I was "getting in to" with the paraphrasing. Maybe I'm just that special.

3) I recall being called a Cousland several times outside the Origins story. Especially when you come up against Renden Howe again.

And in Fallout 3 jumping around as a baby was adorable!

#78
Anathemic

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Riona45 wrote...

Well, your opinion is fine, but it isn't fact.  I am actually glad that for this game, the developers are taking a different, apparently more personal approach.


Kind of hyprotical you went all out of my opinion on how the DA:O story is better than DA2 and now you say it's fine

Riona45 wrote...

Anathemic wrote...
Why does every one of your posts are so cruel, you hurt me so../../../images/forum/emoticons/crying.png


Hahahahaha!../../../images/forum/emoticons/tongue.png

But contradiction: I do know something about the story, and that something is fact. Refugee from Lothering who becomes Champion of Kirkwall? Can you deny that? ../../../images/forum/emoticons/cool.png


That's no basis for declaring the entire story to be dull and definitely worse than DA:O's story.



#79
Suron

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druid126 wrote...

Anathemic wrote...

druid126 wrote...

Anathemic wrote...

I"m just going to say Darkspawn Chronicles, though that DLC sucked B)

But anyways, DA:O even though it was set, it wasn't a set rigid as how DA2 is turning out to be, as for graphics... all games get updated graphic wise, that's not really an issue


How exactly do you figure DA 2 is rigid?


One Origin story from 6
Dialogue Wheel from List System
VO from no VO

I say DA:O gives better freedom for your character =]



How it isn't rigid:

One: a story that spans ten years where *every* decisions influence the entire kingdom
actually a story spanning that long is more likely to make things tripe..skipping too far ahead..makes ya go..hmmmm..what happened from x year to x year?  so fail on this point...

Two: A voiced over character that shows emotion
I'll give you that this will make the character show more emotion and seem more of a "person" however....this is also limiting..thanks to this we lose a lot of our own imagination on our own characters...and also makes it more limiting.  fail point on your part yet again.

Three: The same list system... except now it's a circle and not a square? Oh my... how rigid.
well we can't comment on this until we see this circle now can we? so fail on your part in assuming it'll have the same amount of options we got with the list...in DA:O you had up to like what? 8? or so..that could lead to different conversations...in ME, which this is obviously where they're getting it from, you have 3 good/neutral/mean, a paragon/reneage..and MAYBE 6th..that let you ask more...if they do it right yes it can give us about the same...kinda..so only half-fail on your part on this one.
Using the same points I can argue that DA 2 gives better freedom for your character =] But it certainly doesn't invalidate my earlier question, which you seems to have ignored in order to harsh on DA 2.


Replies in bold under your "points"

verdict: overall fail on your part to form an intelligent counter-point.

#80
druid126

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Anathemic wrote...

Riona45 wrote...

Well, your opinion is fine, but it isn't fact.  I am actually glad that for this game, the developers are taking a different, apparently more personal approach.


Kind of hyprotical you went all out of my opinion on how the DA:O story is better than DA2 and now you say it's fine

Riona45 wrote...

Anathemic wrote...
Why does every one of your posts are so cruel, you hurt me so../../../images/forum/emoticons/crying.png


Hahahahaha!../../../images/forum/emoticons/tongue.png

But contradiction: I do know something about the story, and that something is fact. Refugee from Lothering who becomes Champion of Kirkwall? Can you deny that? ../../../images/forum/emoticons/cool.png


That's no basis for declaring the entire story to be dull and definitely worse than DA:O's story.



It sounds to me like she was saying you shouldn't claim that DA 2 is going to be worse than DA:O's... that's not hypocritical at all.

#81
Riona45

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Anathemic wrote...
Kind of hyprotical you went all out of my opinion on how the DA:O story is better than DA2 and now you say it's fine


Heheheh, looks like I struck a nerve, and that time I wasn't even trying!

#82
LPPrince

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druid126 wrote...

It sounds to me like she was saying you shouldn't claim that DA 2 is going to be worse than DA:O's... that's not hypocritical at all.


That's what I got out of it. Same thing I'm trying to say, same thing David Gaider was trying to say, etc etc.

Its too early to just throw the game to the wolves. People need to wait for more information, unless they want to embarrass themselves when they come crawling back eating their previous words.

#83
Riona45

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druid126 wrote...
It sounds to me like she was saying you shouldn't claim that DA 2 is going to be worse than DA:O's... that's not hypocritical at all.


Yes, that's what I was trying to say, thank you.

#84
druid126

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Suron wrote...

druid126 wrote...

How it isn't rigid:

One: a story that spans ten years where *every* decisions influence the entire kingdom
actually a story spanning that long is more likely to make things tripe..skipping too far ahead..makes ya go..hmmmm..what happened from x year to x year?  so fail on this point...

Two: A voiced over character that shows emotion
I'll give you that this will make the character show more emotion and seem more of a "person" however....this is also limiting..thanks to this we lose a lot of our own imagination on our own characters...and also makes it more limiting.  fail point on your part yet again.

Three: The same list system... except now it's a circle and not a square? Oh my... how rigid.
well we can't comment on this until we see this circle now can we? so fail on your part in assuming it'll have the same amount of options we got with the list...in DA:O you had up to like what? 8? or so..that could lead to different conversations...in ME, which this is obviously where they're getting it from, you have 3 good/neutral/mean, a paragon/reneage..and MAYBE 6th..that let you ask more...if they do it right yes it can give us about the same...kinda..so only half-fail on your part on this one.
Using the same points I can argue that DA 2 gives better freedom for your character =] But it certainly doesn't invalidate my earlier question, which you seems to have ignored in order to harsh on DA 2.


Replies in bold under your "points"

verdict: overall fail on your part to form an intelligent counter-point.


Fail on your part for being constructive, keeping up with the latest post, and being able reply appropriately. All the points you've brought up were argued against and answered. Nice trolling though. =]

#85
Anathemic

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druid126 wrote...

Anathemic wrote...

1) But if the current change is true and set, then you can fight back to return back to the past, forcing a 'change' and since the current issues of DA2 are set: VO, Dialogue Wheel we are fighting for a change.

2) I'd rather have the entire paragraph written out so I know what I'm saying even if it's paraphrased i like to knwo why my character is getting into to the full extent

3) When I played a human noble the only time being called a 'Cousland' is when Duncan narrated the origin story introduction, is their another part of the game being called Cousland, because all I can recall is being called 'Warden' and 'my lady' for the entire game.

Fallout 3 'growing up' never appealed to me, and the only time i liked it was for silly things like 'My baby character can jump! WOOTS'.



1) No matter how you word it, it still comes down to the same basic point. Fighting change does not constitute change. Your fight might be worthy and the change might be bad but you cannot call fighting change "change" in any sense of the word.

2) Personally, I've never had trouble understanding the entirety of what I was "getting in to" with the paraphrasing. Maybe I'm just that special.

3) I recall being called a Cousland several times outside the Origins story. Especially when you come up against Renden Howe again.

And in Fallout 3 jumping around as a baby was adorable!


1) Maybe from a third-person viewpoint but from a first-person viewpoint on those fighting the change, we want to change on what they changing, sure its' repetitive but it is hardly an issue to warrant a debate on.
Chancellor Palpatine: We are now going to change into the Galatic Empire
Voices Against: No we want you to change what you are doing, no Galatic Empire!
Chancellor Palpatine: Haha you want to change a change, you fail vocab
Star Wars viewers: The hell?

2) Each person is different

3) Really? And the majority you were still being called Warden. In DA2 it seems the beginning will consits alot of people calling you 'Hawke' and that's is predictably more than several times

Yeah but after the baby part, it was "Wtf father ran away and now people wanna kill me" :crying:

#86
AlanC9

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LPPrince wrote...

AlanC9 wrote...
Don't report him, please. I find Kalfear kind of endearing.


Gah, FIIIIIIINE.

Gawd. Only because you asked nicely.


Thanks. I owe you one.

Looks like this thread is crashing and burning. Just think of how many months of this we have to look forward to.

#87
LPPrince

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I want to know what's the big problem with playing a somewhat "pre-established character".



Its like no one's played a video game before.

#88
LPPrince

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AlanC9 wrote...

LPPrince wrote...

AlanC9 wrote...
Don't report him, please. I find Kalfear kind of endearing.


Gah, FIIIIIIINE.

Gawd. Only because you asked nicely.


Thanks. I owe you one.

Looks like this thread is crashing and burning. Just think of how many months of this we have to look forward to.


We need more mods, that's for sure.

#89
Riona45

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Suron wrote...

I'll give you that this will make the character show more emotion and seem more of a "person" however....this is also limiting..thanks to this we lose a lot of our own imagination on our own characters...and also makes it more limiting. 


Department of Redundancy Department.

 so fail on your part in assuming it'll have the same amount of options we got with the list...in DA:O you had up to like what? 8?


Rarely, if ever.

#90
Anathemic

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LPPrince wrote...

Proof? Yeah. There's millions upon millions of gamers that didn't play the game. There's never going to be a game that is played by absolutely every fan of said genre.

If you don't care for Bioware making more money, I feel bad for you.

The more money they make, the better it is for us in the long run.

They'll have bigger paychecks, meaning they'll have higher morale, and will want to treat the fans right, compared to a developer who barely gets paid at all and feels unappreciated.

On top of that, games with bigger budgets have more room to improve. That doesn't mean a game will necessarily be better with a higher budget, but there's more freedom to add and add and add.

As for my "blind hate" comments, that's exactly what's happening. Anyone who's hating the game right now is hating blindly. Being optimistic is one thing. Being miffed is another. But being hateful towards the game after only 2 days is exactly that-

Blind.



If you go by that logic "There's millions upon millions of gamers that didn't play the game." then all games suck because third-wirld countries don't have access to these games.

Anyways more money is a good thing, yay, but if money is the only driving force, well there's a comapny called Blizzard entetainment...

But your "blind hate" comments don't help when reasonable posters are posting reasonable points and you call "blind hate" enticing them to make equally offending responses, thus debate turns into argument

#91
Suron

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druid126 wrote...

Suron wrote...

druid126 wrote...

How it isn't rigid:

One: a story that spans ten years where *every* decisions influence the entire kingdom
actually a story spanning that long is more likely to make things tripe..skipping too far ahead..makes ya go..hmmmm..what happened from x year to x year?  so fail on this point...

Two: A voiced over character that shows emotion
I'll give you that this will make the character show more emotion and seem more of a "person" however....this is also limiting..thanks to this we lose a lot of our own imagination on our own characters...and also makes it more limiting.  fail point on your part yet again.

Three: The same list system... except now it's a circle and not a square? Oh my... how rigid.
well we can't comment on this until we see this circle now can we? so fail on your part in assuming it'll have the same amount of options we got with the list...in DA:O you had up to like what? 8? or so..that could lead to different conversations...in ME, which this is obviously where they're getting it from, you have 3 good/neutral/mean, a paragon/reneage..and MAYBE 6th..that let you ask more...if they do it right yes it can give us about the same...kinda..so only half-fail on your part on this one.
Using the same points I can argue that DA 2 gives better freedom for your character =] But it certainly doesn't invalidate my earlier question, which you seems to have ignored in order to harsh on DA 2.


Replies in bold under your "points"

verdict: overall fail on your part to form an intelligent counter-point.


Fail on your part for being constructive, keeping up with the latest post, and being able reply appropriately. All the points you've brought up were argued against and answered. Nice trolling though. =]


lol...trolling..I love how you idiots immediately claim someone is trolling when you don't agree with their post.

and no I didn't read the entire thread..and I don't care what was argued...I saw your post..and how stupid it was..so I replied..anything said before I made my post is irrelevant.

so why don't you just give up? or do you like failing?

#92
Anathemic

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Riona45 wrote...

druid126 wrote...
It sounds to me like she was saying you shouldn't claim that DA 2 is going to be worse than DA:O's... that's not hypocritical at all.


Yes, that's what I was trying to say, thank you.


Yes she said that, she was going against my opinion and in later post she said my opinion was fine, if that's nto contradictory then i don't know what is

#93
druid126

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Anathemic wrote...

1) Maybe from a third-person viewpoint but from a first-person viewpoint on those fighting the change, we want to change on what they changing, sure its' repetitive but it is hardly an issue to warrant a debate on.
Chancellor Palpatine: We are now going to change into the Galatic Empire
Voices Against: No we want you to change what you are doing, no Galatic Empire!
Chancellor Palpatine: Haha you want to change a change, you fail vocab
Star Wars viewers: The hell?

2) Each person is different

3) Really? And the majority you were still being called Warden. In DA2 it seems the beginning will consits alot of people calling you 'Hawke' and that's is predictably more than several times

Yeah but after the baby part, it was "Wtf father ran away and now people wanna kill me" :crying:


1) True, although the rebells were technically already fighting against the Republic. When it changed to the Galactic Empire those rebells just ended up fighting against the Galactic Empire instead.

2) Quite so, you'll get no arguments from me on that point. But this very reason is why BioWare is making the wheel easier to understand.

3) Could be, I have no insider information so all I can do is speculate.

And yeah... I think it rather odd that my father left me in a hostile environment in order to protect me but oh well. I still enjoyed the game overall, except for the terrible ending where you're pretty much forced in to suicide.

You: "Hey radiation mutant who can survive everything can you go shut this thing down?" 

Him: "Uhhhhh... hey look something to distract me while you die slowly and painfully"

#94
Riona45

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LPPrince wrote...

I want to know what's the big problem with playing a somewhat "pre-established character".

Its like no one's played a video game before.


I can't say that I have a problem with being called "Hawke" for most of the game, either.

#95
Riona45

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Anathemic wrote...


Yes she said that, she was going against my opinion and in later post she said my opinion was fine, if that's nto contradictory then i don't know what is


I was disagreeing with you, explaining why, but reassuring you that I knew you had the right to your opinion.

DUH!

Modifié par Riona45, 11 juillet 2010 - 06:48 .


#96
Anathemic

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druid126 wrote...

1) True, although the rebells were technically already fighting against the Republic. When it changed to the Galactic Empire those rebells just ended up fighting against the Galactic Empire instead.

2) Quite so, you'll get no arguments from me on that point. But this very reason is why BioWare is making the wheel easier to understand.

3) Could be, I have no insider information so all I can do is speculate.

And yeah... I think it rather odd that my father left me in a hostile environment in order to protect me but oh well. I still enjoyed the game overall, except for the terrible ending where you're pretty much forced in to suicide.

You: "Hey radiation mutant who can survive everything can you go shut this thing down?" 

Him: "Uhhhhh... hey look something to distract me while you die slowly and painfully"


1) Same thing happened here, before we were just fighting against VO and some extent dialogue wheel, now that it is confirmed we are now fighting against it still

2) BioWare implements wheel to make it easier for people to understand? i had a hard time with the wheel.. :sick:

3) Alright well this point is ended

#97
LPPrince

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Anathemic wrote...

If you go by that logic "There's millions upon millions of gamers that didn't play the game." then all games suck because third-wirld countries don't have access to these games.

Anyways more money is a good thing, yay, but if money is the only driving force, well there's a comapny called Blizzard entetainment...

But your "blind hate" comments don't help when reasonable posters are posting reasonable points and you call "blind hate" enticing them to make equally offending responses, thus debate turns into argument


Bold- That doesn't even make sense. I'm referring to millions of gamers, not millions of non-gamers. Try to make sense.

Italics- Que?

Underline- And what good points are these? You mean the mature points that mature posters have brought up? You mean the points that haven't been riddled with, "THIS GAME SUKS", "END OF ALL THINGS BIOWARE", "I WON'T PCK UP THIS GAME", and "RPG IS DEAD! TROLLOLOLOL"? I've seen those, and I understand where they're coming from.

They are CONCERNED. Being concerned is one thing. But hating and dismissing the game 2 days after announcement IS blind hate.

They aren't hating. They are looking at what we know, considering what we don't know, and formulating their worries in a respectful manner. They don't think the game will tank. They are waiting for more information before discarding it as trash.

Others, on the other hand, are claiming its doom for us all. THOSE are the ones I say are blind hating, because that's exactly what they're doing.

#98
Anathemic

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Riona45 wrote...

Anathemic wrote...


Yes she said that, she was going against my opinion and in later post she said my opinion was fine, if that's nto contradictory then i don't know what is


I was disagreeing with you, explaining why, but reassuring you that I knew you had the right to your opinion.

DUH!


I dunno 'bout you but I took "That's no basis for declaring the entire story to be dull and definitely worse than DA:O's story." as "That's no basis that you can form this opinion!" forgive me if I interperted it differently

#99
druid126

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Suron wrote...

lol...trolling..I love how you idiots immediately claim someone is trolling when you don't agree with their post.

and no I didn't read the entire thread..and I don't care what was argued...I saw your post..and how stupid it was..so I replied..anything said before I made my post is irrelevant.

so why don't you just give up? or do you like failing?


Actually, any post made to insult a person and bate them in to anger or aggression *is* trolling. Hence, even if you didn't mean to, you're trolling right now. You're attempting to arouse my anger. Especially using harsher words like "stupid" or "failing".

By the way, anything said before you made your post is not irrelavent. Raising old points in a discussion thread is not productive and is another tactic employed by trolls. If you don't like being labelled a troll then do not act like one. I apologise if my post offended you in some way and I am sincerely trying to avoid angering you right now. However, if you expect to be treated with respect then you should respect others in turn.

#100
LPPrince

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Riona45 wrote...

LPPrince wrote...

I want to know what's the big problem with playing a somewhat "pre-established character".

Its like no one's played a video game before.


I can't say that I have a problem with being called "Hawke" for most of the game, either.


People are treating it like its the first time a character has been pre-established.

And the character in DA2 is hardly established! One backstory and surname, but that's it.

Otherwise, you choose everything from the first name to the gender to the type of combat they specialize in.