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Are people really that dissapointed by a game we have so little info about?


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#1
Victia

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Well I come on here and read the posts most days (although never posted beforePosted Image) and since the very little information we have about DA:2 has been released, all I seem to be reading is moaningPosted Image and I am not entirely sure why? OK the fact that you have to be human is a little surprising as is getting rid of the multiple backgrounds. BUT here is the thing - I trust Bioware (now if it was all down to EA I would be a jibbering wreck lmao), they have never let me down before and I dont think they will start now.

Although there has been such a small amount of info (the meanies haha) I think it sounds awesome, and my husband is already preparing to loose me for 6 months while i play through with every possible option!!! And if it isnt amazing.....well I will just have to hunt down everyone who works for bioware and poke them in they eye Posted Image haha!!!

#2
b09boy

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Yes. Some of the changes mentioned will, like it or not, make for a very different sort of experience which doesn't cater to a lot of people.

#3
Arttis

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That little info makes people unhappy.

Because it is crucial on how they see themselves playing the game.

#4
Guest_Acharnae_*

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I never play as anything other than human (or mage for that matter except in BG where I played almost everything) but I respect the wishes of fellow players to choose another race.

But the way I see it Bioware is going to hugely compensate with a myriad of options, alternative courses the mission can take etc.

Maybe in a way there will be much more choice than in other games, albeit this restriction.

I'm willing to give it a try for sure.

#5
joriandrake

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Yes some people really are disappointed, because the few, confirmed information until now are for them all negative news without exception

#6
Majin Paul

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It's just an overreaction, people think that because you can only be a human who has a fixed name, you'll have no way to make it your own, despite the fact that a human noble (not sure about the other origins) origin has a fixed name too (Cousland).

We haven't seen any videos or indepth description of the character creation yet so we don't know anything really, we could be getting a lot more options.

#7
Darkieus

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It's an overreaction, certainly.



However, since when is the prime focus of one game fit for removing in the sequel? I've yet to meet a game sequel that has actually improved the story, or game play, by removing crucial elements that made the first one so successful.

#8
Onyx Jaguar

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Dawn of War 2

#9
Victia

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Yes I can see the dissapointment - I played every option but my favs where human noble or dalish elf, and it will be sad not to have that option however surely one choice does not a game make! We still have to learn about full combat systems etc so i cant comment on them but as long as it stays an RPG I will be vary happy :)

#10
b09boy

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Acharnae wrote...

But the way I see it Bioware is going to hugely compensate with a myriad of options, alternative courses the mission can take etc.
Maybe in a way there will be much more choice than in other games, albeit this restriction.
I'm willing to give it a try for sure.


...ok, I don't want to be some enormous downer, but this isn't going to happen.  It will be a more cinematic and in many ways immersive experience with little doubt at all, but...well...I challenge you to find a game that is fully voiced including protagonists which has half the content as DAO.

#11
joriandrake

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Darkieus wrote...

It's an overreaction, certainly.

However, since when is the prime focus of one game fit for removing in the sequel? I've yet to meet a game sequel that has actually improved the story, or game play, by removing crucial elements that made the first one so successful.


This is exactly the greatest issue here, multiple races and origins, the focus of DA1 was on them and even the marketing was all about how races/origins and even gender influence the whole world, now they take it all out

instead of deepening the ingame reaction differences for various backgrounds developers seem to got lazy/scared instead and decided to roll it all back

#12
Victia

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joriandrake wrote...

Darkieus wrote...

It's an overreaction, certainly.

However, since when is the prime focus of one game fit for removing in the sequel? I've yet to meet a game sequel that has actually improved the story, or game play, by removing crucial elements that made the first one so successful.


This is exactly the greatest issue here, multiple races and origins, the focus of DA1 was on them and even the marketing was all about how races/origins and even gender influence the whole world, now they take it all out

instead of deepening the ingame reaction differences for various backgrounds developers seem to got lazy/scared instead and decided to roll it all back


I can see that but apart from they way a few people reacted to you and a  few conversation options i didnt find playing the different races changed the gaming experiance a huge amount! Maybe that was just me though!

#13
stylepoints

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How is anything that has been stated negative. The one thing I can see people being mad about is not continuing your DA:O story, but that really doesn't bother me.

They are setting up a story based around a human hero of Kirkwall. I'm sure theres a reason you can't be a dwarf or elf. Try to think of why they are doing it, rather than "they are doing it, so it is bad." Were you guys mad that DA:O didn't have Imoen and Minsc in it too? Did you absolutely refuse to buy DA:O because it didn't have THAC0? Games change. Bioware will probably make an outstanding game with a new story set in the DA universe. If that doesn't interest you don't buy it.

Here's an idea. Maybe Origins was a setup so you could experience the universe they had created more deeply. You could learn about the dwarven history and politics, the plight of the elves, then fight off a blight as a grey warden. It gave a great overarching picture of how their world works. Perhaps it was a launching point for all the future stories they want to tell in their new universe.

It is obvious they want to introduce a new hero into the lore, and for whatever reason that hero is a human named Hawke.

The other thing I see people whining about is the new dialogue system. There is no reason to be upset here. Having a dialogue wheel is no different from having it listed. Gaider somewhere listed the advantages of "abbreviating" what your responses are, so I won't go into it here. They haven't said anything that would make me think they are "selling out" or "dumbing down the game," let's hope they can finish their game before the raging fanboys burn down their offices.

Modifié par stylepoints, 11 juillet 2010 - 10:07 .


#14
Guest_Acharnae_*

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I was smiling like a silly monkey when I got Minsc out of his cage in BGII only to hear him again shout about righteous butt kicking :D

And yes it pained me that we couldn't use thaco etc The battles in BG were hugely strategic, in DAO they are not as much for sure but they are faster, much more impressive, you get something you lose something. Ok.

But I don't think that there is a lack of continuity in the sequel simply because you can't advance the story of your old companions and you. The wardens have finished as far as I am concerned except for major - major loose - ends the likes of Morrigan.

But that doesn't mean there is no continuity in the games. Just a different sort of continuity. Old comrades will be there. The when and how is something we will find out. That's what I think anyway :)

#15
joriandrake

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Victia wrote...

joriandrake wrote...

Darkieus wrote...

It's an overreaction, certainly.

However, since when is the prime focus of one game fit for removing in the sequel? I've yet to meet a game sequel that has actually improved the story, or game play, by removing crucial elements that made the first one so successful.


This is exactly the greatest issue here, multiple races and origins, the focus of DA1 was on them and even the marketing was all about how races/origins and even gender influence the whole world, now they take it all out

instead of deepening the ingame reaction differences for various backgrounds developers seem to got lazy/scared instead and decided to roll it all back


I can see that but apart from they way a few people reacted to you and a  few conversation options i didnt find playing the different races changed the gaming experiance a huge amount! Maybe that was just me though!


I still prefer to look at something non-human on my monitor the whole game long

#16
b09boy

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stylepoints wrote...

How is anything that has been stated negative. The one thing I can see people being mad about is not continuing your DA:O story, but that really doesn't bother me.

They are setting up a story based around a human hero of Kirkwall. I'm sure theres a reason you can't be a dwarf or elf. Try to think of why they are doing it, rather than "they are doing it, so it is bad." Were you guys mad that DA:O didn't have Imoen and Minsc in it too? Did you absolutely refuse to buy DA:O because it didn't have THAC0? Games change. Bioware will probably make an outstanding game with a new story set in the DA universe. If that doesn't interest you don't buy it.


Nice straw man there.  If you can't see any negatives with any of what they announced then you aren't paying very close attention.  I just mentioned one of the big ones within this topic.

#17
joriandrake

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stylepoints wrote...

How is anything that has been stated negative. The one thing I can see people being mad about is not continuing your DA:O story, but that really doesn't bother me.

They are setting up a story based around a human hero of Kirkwall. I'm sure theres a reason you can't be a dwarf or elf. Try to think of why they are doing it, rather than "they are doing it, so it is bad." Were you guys mad that DA:O didn't have Imoen and Minsc in it too? Did you absolutely refuse to buy DA:O because it didn't have THAC0? Games change. Bioware will probably make an outstanding game with a new story set in the DA universe. If that doesn't interest you don't buy it.



some people don't like that thestory of the main character of DA1 is not continued despite that DA was said many times in same sentence with Balsur's Gate series which was one of the first games to implement save transfers in PC rpg-s and despite that it came out after ME1

some people don't like the name Hawke

some people don't like voiceovers

some people don't like "shady" conversation choices as in ME

some people don't like the removal of choice for races

some people don't like the removal of origins as in DA1

some people don't like the idea of having a "more cinematic" gameplay


and of course some people don't like multiple thing of the above listed, to the extremes of disliking ALL of them

Modifié par joriandrake, 11 juillet 2010 - 10:14 .


#18
stylepoints

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b09boy wrote...

stylepoints wrote...

How is anything that has been stated negative. The one thing I can see people being mad about is not continuing your DA:O story, but that really doesn't bother me.

They are setting up a story based around a human hero of Kirkwall. I'm sure theres a reason you can't be a dwarf or elf. Try to think of why they are doing it, rather than "they are doing it, so it is bad." Were you guys mad that DA:O didn't have Imoen and Minsc in it too? Did you absolutely refuse to buy DA:O because it didn't have THAC0? Games change. Bioware will probably make an outstanding game with a new story set in the DA universe. If that doesn't interest you don't buy it.


Nice straw man there.  If you can't see any negatives with any of what they announced then you aren't paying very close attention.  I just mentioned one of the big ones within this topic.


What big one exactly. The fact that with no knowlege whatsoever of what the game contains you think it will lack content now?

#19
stylepoints

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I don't get it. You think they are going to take the gameplay out and release a 40 hour movie or what? If you just have to be a dwarf named Redbeard the Destroyer of Worlds to enjoy the game then move along, complaining isn't going to change the very core design of the game. And it isn't bioware selling out, it's you wanting a game custom tailored to your tastes.

Edit: Not liking your last name doesn't work either, there were origins where your last name was locked too.

Modifié par stylepoints, 11 juillet 2010 - 10:12 .


#20
OriginsIsBest

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Yes, my reason is for the Mass effect wheel. If it says something comepletely different to what it says on screen, you will see my Dragon age 2 on ebay the next day.

#21
Victia

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I can understand that joriandrake :) and I agree that it is dissapointing! As to it being in a different country, I personally think it was the best way to go - i think there where to many decisions made to carry on the game or to be set in Fereldon, would have made the programming way to complex! Plus it will be nice to see a different part of the world!

#22
stylepoints

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Then don't even buy it originsisbest, because that much has been confirmed.

#23
joriandrake

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Victia wrote...

I can understand that joriandrake :) and I agree that it is dissapointing! As to it being in a different country, I personally think it was the best way to go - i think there where to many decisions made to carry on the game or to be set in Fereldon, would have made the programming way to complex! Plus it will be nice to see a different part of the world!


I believe if it can be made for Baldur's Gate (despite that "choices" didn't really transfer but atleast character did) and Mass Effect it can be done for every game

#24
wikkedjoker

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Majin Paul wrote...

It's just an overreaction, people think that because you can only be a human who has a fixed name, you'll have no way to make it your own, despite the fact that a human noble (not sure about the other origins) origin has a fixed name too (Cousland).
We haven't seen any videos or indepth description of the character creation yet so we don't know anything really, we could be getting a lot more options.


I think apart of it is the fact that it’s a new guy.

In Dragon Age there was A LOT of unanswered questions. And a lot of them wouldn’t make any since if someone other than our Warden experienced them. Yes we can see these easter eggs and fan service, and as fans we can go “oh cool glad that worked out for them” But things like:

 Morrigan and the Warden’s child, as the player if we find some semblance of closure with this it equates to just the player, there is no emotional baggage that is shown by Hawke because the child would not mean anything. To the Warden there would be some interesting issues, like if Leliana was the love interest, and they came upon Morrigan and the child, there would be some real emotional issues, there.    

Finding Morrigan as her being your love interest, again there’s sort of a happy ending, that people wanna see.

 Flemmeth’s return, the Warden has history with her, and I can honestly say there would be a bit of a vendetta, if you tried to kill her, that is. To Hawke this would just be another bad, evil creature to fight.

The Warden/Alistair being called to the Deep Roads.  

We put a lot of time and effort and even money into our Warden’s DLC, Awakening, wanting to continue his story, to see how much more he would grow. Awakening really didn’t provide that, I do hope that further DLC/ expansions will, and ease the minds of fans. But right now all we can do is assume how things out wardens done will be handled. And when you think about it logically, Dragon Age 2 take place outside the original boundaries of the game, and the best we can hope for is hearsay, and Easter eggs, maybe an encounter or two that it being Hawke and not our Warden wouldn’t matter.        

#25
b09boy

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stylepoints wrote...

What big one exactly. The fact that with no knowlege whatsoever of what the game contains you think it will lack content now?


Ok, if you think it's reasonable to doubt what I said then accept my challenge.  Find a game that has full VA as well as the same amount of content as DAO.  Or even 2/3 the content.