Are people really that dissapointed by a game we have so little info about?
#26
Posté 11 juillet 2010 - 10:18
#27
Posté 11 juillet 2010 - 10:18
Modifié par stylepoints, 11 juillet 2010 - 10:18 .
#28
Posté 11 juillet 2010 - 10:20
b09boy wrote...
stylepoints wrote...
What big one exactly. The fact that with no knowlege whatsoever of what the game contains you think it will lack content now?
Ok, if you think it's reasonable to doubt what I said then accept my challenge. Find a game that has full VA as well as the same amount of content as DAO. Or even 2/3 the content.
Oh I got one, and what do you know it's a bioware game. swtor.com. As a matter of fact it has more VA than every bioware game combined to this point i believe. Done trolling yet?
#29
Posté 11 juillet 2010 - 10:21
I am definitely unsure of some of the apparent decisions Bioware have made, but I think they deserve a little more credit than this. At least let them show something first.
#30
Posté 11 juillet 2010 - 10:22
Modifié par joriandrake, 11 juillet 2010 - 10:22 .
#31
Posté 11 juillet 2010 - 10:22
stylepoints wrote...
Oh I got one, and what do you know it's a bioware game. swtor.com. As a matter of fact it has more VA than every bioware game combined to this point i believe. Done trolling yet?
...did you seriously just use a game without a release date as an example?
#32
Posté 11 juillet 2010 - 10:23
yummysoap wrote...
It kind of astonishes me. The info we have is very vague. I can concede to people's disappointment regarding a single preset character, but none of us have seen how it's utilised in-game and what benefits it brings about regarding personal narrative and story.
I am definitely unsure of some of the apparent decisions Bioware have made, but I think they deserve a little more credit than this. At least let them show something first.
I agree 100%
#33
Posté 11 juillet 2010 - 10:24
#34
Posté 11 juillet 2010 - 10:26
b09boy wrote...
stylepoints wrote...
Oh I got one, and what do you know it's a bioware game. swtor.com. As a matter of fact it has more VA than every bioware game combined to this point i believe. Done trolling yet?
...did you seriously just use a game without a release date as an example?
You are asking a loaded question to begin with. Nobody even tries to make large fully voiced games besides bioware. At least none that im terribly familiar with. The fact is it is entirely possible if the developer wishes to do it. I even gave you an example of a game being created by the very company in question here. Doesn't get better than that.
#35
Posté 11 juillet 2010 - 10:34
Modifié par b09boy, 11 juillet 2010 - 10:35 .
#36
Posté 11 juillet 2010 - 10:40
stylepoints wrote...
How is anything that has been stated negative. The one thing I can see people being mad about is not continuing your DA:O story, but that really doesn't bother me.
They are setting up a story based around a human hero of Kirkwall. I'm sure theres a reason you can't be a dwarf or elf. Try to think of why they are doing it, rather than "they are doing it, so it is bad." Were you guys mad that DA:O didn't have Imoen and Minsc in it too? Did you absolutely refuse to buy DA:O because it didn't have THAC0? Games change. Bioware will probably make an outstanding game with a new story set in the DA universe. If that doesn't interest you don't buy it.
Here's an idea. Maybe Origins was a setup so you could experience the universe they had created more deeply. You could learn about the dwarven history and politics, the plight of the elves, then fight off a blight as a grey warden. It gave a great overarching picture of how their world works. Perhaps it was a launching point for all the future stories they want to tell in their new universe.
It is obvious they want to introduce a new hero into the lore, and for whatever reason that hero is a human named Hawke.
The other thing I see people whining about is the new dialogue system. There is no reason to be upset here. Having a dialogue wheel is no different from having it listed. Gaider somewhere listed the advantages of "abbreviating" what your responses are, so I won't go into it here. They haven't said anything that would make me think they are "selling out" or "dumbing down the game," let's hope they can finish their game before the raging fanboys burn down their offices.
I can see your over all point, but there were other ways they could have gone about it, if they wanted us to experience a static character, than why not Maric, playing thought the books Stolen Thrown and The Calling, would have given us an in-depth look at the Dragon Age world, politics, religion, legends, and people, along with things like the blight, and what not. Sure you wouldn’t have had the Blight, and the Arch Demon, but I truly do believe they rushed that concept.
Dragon Age Origins, when you really think about seems like a lot of rushed concepts, branching paths that could lead to an amazing story, but fall short. Its a lot of sound and nose, flash and flair that in the end build up to what should be an epic for the ages, and ending that defines how games should end, but largely it ends up signifying nothing.
A mass of questions with no answers to be seen, so many possible outcomes.
Its not that Bioware wanted to use Dragon Age Origin to open us up to experience a world that they can then set new things in, it falls back to the fact that they were TOO good at there jobs, but leaving so many plot holes that really all they did was write them selves into a corner, and now the only way to back out of that is to write the story as far away form the source material as possible, but still staying true to the universe they created.
#37
Posté 11 juillet 2010 - 10:42
Maybe it's because they don't have time or money. Maybe it's because in the past they didn't want the protagonist to be voiced, they wanted you to imagine it. Maybe just recently it's become feasible to even try fully voiced games. But asking why no other games do it is like asking why don't people play basketball as well as Lebron.
If it WAS a budget issue, it doesn't necessarily mean they cut much content to get it done. Considering the commercial success DAO had I'm sure they gave them more to work with this time around. Considering we know almost nothing about the game at this point, this kind of speculation is worthless. Just wait until we KNOW something to start arguing about it.
#38
Posté 11 juillet 2010 - 10:47
wikkedjoker wrote...
I can see your over all point, but there were other ways they could have gone about it, if they wanted us to experience a static character, than why not Maric, playing thought the books Stolen Thrown and The Calling, would have given us an in-depth look at the Dragon Age world, politics, religion, legends, and people, along with things like the blight, and what not. Sure you wouldn’t have had the Blight, and the Arch Demon, but I truly do believe they rushed that concept.
Dragon Age Origins, when you really think about seems like a lot of rushed concepts, branching paths that could lead to an amazing story, but fall short. Its a lot of sound and nose, flash and flair that in the end build up to what should be an epic for the ages, and ending that defines how games should end, but largely it ends up signifying nothing.
A mass of questions with no answers to be seen, so many possible outcomes.
Its not that Bioware wanted to use Dragon Age Origin to open us up to experience a world that they can then set new things in, it falls back to the fact that they were TOO good at there jobs, but leaving so many plot holes that really all they did was write them selves into a corner, and now the only way to back out of that is to write the story as far away form the source material as possible, but still staying true to the universe they created.
Eh your guess is as good as mine, I don't think there are too many things they can't answer. I mean when you have multiple possible endings usually they just pick one that becomes official canon. I'm sure morrigan's child is one such thing.
#39
Posté 11 juillet 2010 - 10:51
stylepoints wrote...
Why haven't you tried climbing Mount Everest yet? Why hasn't someone made a game about feeding penguins to sharks yet? Why hasn't bioware made a flight simulator yet? I don't work for them don't ask me.
Maybe it's because they don't have time or money. Maybe it's because in the past they didn't want the protagonist to be voiced, they wanted you to imagine it. Maybe just recently it's become feasible to even try fully voiced games. But asking why no other games do it is like asking why don't people play basketball as well as Lebron.
If it WAS a budget issue, it doesn't necessarily mean they cut much content to get it done. Considering the commercial success DAO had I'm sure they gave them more to work with this time around. Considering we know almost nothing about the game at this point, this kind of speculation is worthless. Just wait until we KNOW something to start arguing about it.
Your wrong there is a fair deal that we can ascertain form the even limited knowledge that we have been give, I mean really its just basic logic and common since.
Sure I couldn't tell you how the story will play out, but I can with in reason, and knowledge form the first game tell you how it wont play out.
Modifié par wikkedjoker, 11 juillet 2010 - 10:54 .
#40
Posté 11 juillet 2010 - 10:57
Anyway i do belive that we'll get deeper story through the game in exchange of losing other races.
BioWare declares that as Hawke we can meet familiar things/happenings/characters in DA2.
The only thing which is makes me sad, that the relationship between my Warden and Morrigan hasn't been clarified. I was hoping for an Expansion where u have to find Morrigan (But it's not likely now).
Anyway I'm pretty sure that DA2 is going to be great, we just need more information about it.
#41
Posté 11 juillet 2010 - 10:57
I see nothing that makes me fear they are cutting back... at all.
#42
Posté 11 juillet 2010 - 11:03
Victia wrote...
Well I come on here and read the posts most days (although never posted before) and since the very little information we have about DA:2 has been released, all I seem to be reading is moaning
and I am not entirely sure why?
Yeah, it's pretty pathetic in my opinion. The game is still 8 months (probably more) away and most people behave as if they already played it.
#43
Posté 11 juillet 2010 - 11:04
#44
Posté 11 juillet 2010 - 11:09
Fair enough that people are unhappy about a new guy, maybe I'm just not as annoyed because my Warden had a pretty full ending, he let Morrigan disappear as promised after doing the dark ritual and became advisor to Alistair.wikkedjoker wrote...
Majin Paul wrote...
It's just an overreaction, people think that because you can only be a human who has a fixed name, you'll have no way to make it your own, despite the fact that a human noble (not sure about the other origins) origin has a fixed name too (Cousland).
We haven't seen any videos or indepth description of the character creation yet so we don't know anything really, we could be getting a lot more options.
I think apart of it is the fact that it’s a new guy.
In Dragon Age there was A LOT of unanswered questions. And a lot of them wouldn’t make any since if someone other than our Warden experienced them. Yes we can see these easter eggs and fan service, and as fans we can go “oh cool glad that worked out for them” But things like:
Morrigan and the Warden’s child, as the player if we find some semblance of closure with this it equates to just the player, there is no emotional baggage that is shown by Hawke because the child would not mean anything. To the Warden there would be some interesting issues, like if Leliana was the love interest, and they came upon Morrigan and the child, there would be some real emotional issues, there.
Finding Morrigan as her being your love interest, again there’s sort of a happy ending, that people wanna see.
Flemmeth’s return, the Warden has history with her, and I can honestly say there would be a bit of a vendetta, if you tried to kill her, that is. To Hawke this would just be another bad, evil creature to fight.
The Warden/Alistair being called to the Deep Roads.
We put a lot of time and effort and even money into our Warden’s DLC, Awakening, wanting to continue his story, to see how much more he would grow. Awakening really didn’t provide that, I do hope that further DLC/ expansions will, and ease the minds of fans. But right now all we can do is assume how things out wardens done will be handled. And when you think about it logically, Dragon Age 2 take place outside the original boundaries of the game, and the best we can hope for is hearsay, and Easter eggs, maybe an encounter or two that it being Hawke and not our Warden wouldn’t matter.
But DA2 could still answer some of these points like the ritual child, for all we know, we could meet old companions again, Sten goes home, as does Leliana and Oghren (or they can anyway). And having them there could make answering those questions in DA2 make more sense even though I agree that the Morrigan child encounter wouldn't have as much of an effect without the original character from DA:O.
#45
Posté 11 juillet 2010 - 11:16
Don't get me wrong I'm not saying Dragon Age 2 lacks the ability to be a better game than Dragon Age Origins.stylepoints wrote...
Honestly what knowledge have we been given that is useful to ascertain anything. This game could easily be longer than DA:O since they can ditch the origin stories, with large amounts of re playability based on the "10-year span" of the game. Something tells me individual choices will actually matter this time around with the flow of the game. I hope so at least. All the dialogue wheel means is you won't be able to read word for word what your character will say, which has advantages for a writer. They can have one response trigger an entire conversation based on the tone you took, rather than the "tell me more" syndrome.
I see nothing that makes me fear they are cutting back... at all.
But going into it I know the game wont be a sequel, more of a reboot.
And believe me that has the capacity to be very disappointing, no matter how go the game is.
If they hadn't given the player SO much choice in Dragon age Origins, than I don't think this would be an issue, it it would have been more like Mass Effect with a finite ending. Than this wouldn't be an issue.
Sure there are months till release and I'm more than sure we can expect some sort of DLC, or an Expansion before too long that will help the transition, because really that will be the only way people will be happy.
Everyone wants closure for there Warden, to end his story so we can with out question move on in the world of Dragon Age with out any lingering questions.
#46
Posté 11 juillet 2010 - 11:23
#47
Posté 11 juillet 2010 - 11:27
DA2 (based on the limited info available right now) sounds almost like it's DragonAge in name only
We'll just have to wait and see, but so far DAO seems to be losing some of the best parts of the game. To be honest, I don't see the need to make these changes, and would rather take improvements, new quests (opening up the Free Marches is a good move) and a continuation of the story.
#48
Posté 11 juillet 2010 - 11:29
- Main character
- Setting
- Fully voiced MC
To all people who are raging, like Darth Vader once said "I find your lack of faith disturbing". Come on this is Bioware they damn near poo perfection, I'm certain that everyone will fall inlove with the final product.
#49
Posté 11 juillet 2010 - 11:31
stylepoints wrote...
Why haven't you tried climbing Mount Everest yet? Why hasn't someone made a game about feeding penguins to sharks yet? Why hasn't bioware made a flight simulator yet? I don't work for them don't ask me.
Seriously, what the hell are you going on about? It's not like there is no logic to what I am saying.
stylepoints wrote...
Maybe it's because they don't have time or money.
Good answer.
Let's make a fairly simple comparison. Mass Effect and Dragon Age. Both took up nearly a full disk. ME2 needed to be on two. Yet neither game had even half the content of DA. What they did have was a voiced protagonist quite literally tripling the amount of dialogue they needed to record and fit onto disk.
But hey, ignore facts. I'm sure they'll hit that milestone nobody has yet even approached.
#50
Posté 11 juillet 2010 - 11:34
a) i at least never complained that we aren't getting a continuation to the warden story.whinnie wrote...
what i find really funny is how there are people moaning that bioware are taking away there chance to use their imagination for their story in the game...yet these same people are also complaining that bioware isn't telling them exactly how their wardens story ended.
i have faith that bioware will make a great game. But i KNOW from the things that have been announced (which have been HUGE for people like me) that i won't be able to experience it the way i did Dragon Age: Origins. This is a major set back for me.
Modifié par Crrash, 11 juillet 2010 - 11:36 .





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