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NPCs and Hawke's classes


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#1
Tooneyman

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Everyone knows you are acknowledge as a mage in DA:O, but they never really acknowledge you as a warrior or a rogue. This I notice a lot with my different play throughs in the game. It would be nice if NPCs would be effected by your class and your sub class you choose as hawke throughout the game. This would give the game more depth than most and depending on if your warrior or a rogue they would react differently to how you could walk up to them.

Example is say an NPC sees your a rogue. Well they might try to put their hands in their pockets as if trying to keep you from stealing something, or if your a very strong warrior class the would kind of shiver when you get near to show how intimidating you are.

#2
kansadoom

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Hmm this would be pretty cool

#3
KennethAFTopp

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How will they SEE you're a rogue?

#4
Tooneyman

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KennethAFTopp wrote...

How will they SEE you're a rogue?


Rogues only wear light armor and such something like that would make sense. If you notice most rogues wear light armor. Unless you where someone who leveled up your strenght the most on your rogue. Why someone would do that is beyond my thinking.  Just so they could see Zevran wear heavy armor. ECK!

#5
KennethAFTopp

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Tooneyman wrote...

KennethAFTopp wrote...

How will they SEE you're a rogue?


Rogues only wear light armor and such something like that would make sense. If you notice most rogues wear light armor. Unless you where someone who leveled up your strenght the most on your rogue. Why someone would do that is beyond my thinking.  Just so they could see Zevran wear heavy armor. ECK!


Hmm, no.Posted Image that's a bit of a general statement there bubba.

#6
Karl45

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Mage was it's own origin that's why you were acknowledged as one, just like you were acknowledge in the same way as human noble, dalish, etc.



People don't really act like your suggestion; If I'm talking(or walking by) to someone big and muscular I'm not shivering or worried, If I see someone dressed like a thief(or thug) I don't put my hands in my pocket.




#7
Tooneyman

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Well heres one for you. A warrior cares themselves with more strenght and higher stance than a rogue would. A rogue would walk differently than a warrior. This would kind of show the differences in the class so bioware would make it look realistic this way. How a being walks and moves in body language can tell you a lot about a person. I think the same would go for a NPC if its program or made to look programmed like that to the players eye.

#8
IronVanguard

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Tooneyman wrote...

KennethAFTopp wrote...

How will they SEE you're a rogue?


Rogues only wear light armor and such something like that would make sense. If you notice most rogues wear light armor. Unless you where someone who leveled up your strenght the most on your rogue. Why someone would do that is beyond my thinking.  Just so they could see Zevran wear heavy armor. ECK!

You mages are all classist.

#9
In Exile

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Tooneyman wrote...

Well heres one for you. A warrior cares themselves with more strenght and higher stance than a rogue would. A rogue would walk differently than a warrior. This would kind of show the differences in the class so bioware would make it look realistic this way. How a being walks and moves in body language can tell you a lot about a person. I think the same would go for a NPC if its program or made to look programmed like that to the players eye.


Unless you have a STR DPS rogue or a DEX archery warrior.

#10
KennethAFTopp

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Tooneyman wrote...

Well heres one for you. A warrior cares themselves with more strenght and higher stance than a rogue would. A rogue would walk differently than a warrior. This would kind of show the differences in the class so bioware would make it look realistic this way. How a being walks and moves in body language can tell you a lot about a person. I think the same would go for a NPC if its program or made to look programmed like that to the players eye.


But you're thinking in Mechanics terms, there's no thing such as Rogue or Warrior in real life. I lived in Medieval Europe I would walk past a whole slew of people and think, Warrior, Rogue, warrior, mage, Warrior and that's a rogue.

#11
In Exile

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Not to mention that you're not typically (if I recall) recognized as a mage so much as you can tell people that there will be unspeakable pain unleashed on them if they mess with you.

#12
biomag

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... wow... smart idea, which would basically mean: you recognize a assassin and a thief on first sight... cool... makes spies a great logic.



classes are mechanics for balance, nothing else. Except for mages because of their background and part of the lore (although its pretty dumb a mage can't hide his abilities and is even recognized as apostate by everyone as if he would carry an ID on his chest...).

#13
Tooneyman

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KennethAFTopp wrote...

Tooneyman wrote...

Well heres one for you. A warrior cares themselves with more strenght and higher stance than a rogue would. A rogue would walk differently than a warrior. This would kind of show the differences in the class so bioware would make it look realistic this way. How a being walks and moves in body language can tell you a lot about a person. I think the same would go for a NPC if its program or made to look programmed like that to the players eye.


But you're thinking in Mechanics terms, there's no thing such as Rogue or Warrior in real life. I lived in Medieval Europe I would walk past a whole slew of people and think, Warrior, Rogue, warrior, mage, Warrior and that's a rogue.


Ok, course I'm thinking of mechanical terms. It makes sense that way. I though that was what you were shooting at.  Or you want me to say like a stereotype. Ha. YEs! You want to get stereotypical. NO! or you are saying I'm suggesting the NPC should be.
What I'm saying at its core would be nice to be acknowledge but an NPC or NPCs as your rightful class besides a mage. I
I want the world to know my HAwke is a mighty warrior who survived lothering and is from Kirkwall. Or a sly Rogue who used one of his many talents to escape the horrors of the lothering massacre! Wouldn't you?

#14
KennethAFTopp

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Not like that, it doesn't make sense, and somewhat breaks immersion. If someone catches me stealing something sure, then it would be cool to see a reaction, same thing if you cut down someone and people see and they see my strength, but that seems like a totally different game that's based on a rumor system, where there's alot of variables that needs to be in place it to make sense.

Modifié par KennethAFTopp, 11 juillet 2010 - 04:55 .


#15
Tooneyman

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KennethAFTopp wrote...

Not like that, but it doesn't make sense, and somewhat breaks immersion.


No it wouldn't it would immerse you more into the character to be acknowledge by a few people or even the fact you could tell other people your class. This could give hawke some sayings to threaten someone like the mage could in Origins.

#16
schalafi

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I played a rogue in Origins, and I remember only a few times my class was mentioned. One was when I failed to open a locked chest, or disarm a trap, and if I had Lilliana with me she would offer to handle it for me. Of course since we were both at low levels, neither one of us could do it. The other times my class was briefly mentioned was with Oghren, when I asked if I could learn to be a Berserker, and with Alistair when I asked if I could learn to be Templar. It wasn't much of an acknowlegement of my being a rogue, but it was something. I never played a mage, but I suppose the same type of thing would happen if I asked to be an assassin, or whatever wasn't included in my class.

#17
Tooneyman

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schalafi wrote...

I played a rogue in Origins, and I remember only a few times my class was mentioned. One was when I failed to open a locked chest, or disarm a trap, and if I had Lilliana with me she would offer to handle it for me. Of course since we were both at low levels, neither one of us could do it. The other times my class was briefly mentioned was with Oghren, when I asked if I could learn to be a Berserker, and with Alistair when I asked if I could learn to be Templar. It wasn't much of an acknowlegement of my being a rogue, but it was something. I never played a mage, but I suppose the same type of thing would happen if I asked to be an assassin, or whatever wasn't included in my class.


Yeah, I do remember thoughs moments, but I'm refering to NPCs outside of your party.  It would feel more real if the world around you acknowledge what your hawke is!

#18
Tinxa

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The mage thing wasn't reffered to ingame because of class but because the mages had their own origin. Warriors and rogues had other origins that would come up at certain parts of the story.The classes and specialisations on their own didn't matter.

#19
Hulk Hsieh

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The class/race thing in NPC dialog is becoming a gimmick without real gameplay/story impact.

If they are only doing some string/voice swap in the sentences and nothing further, I'd rather not having that.

#20
schalafi

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Somehow the concept reminds me of The Witcher, where npcs you've never seen before, and never will again, stop you on the street and make a comment about you. It's just meaningless filler, and pretty annoying. Now if an npc like Duncan, or Bann Teagan, or someone that played a part in the story mentioned your class, it would be ok, and give you a feeling that these people knew you. Otherwise it seems kind of unnecessary.

Modifié par schalafi, 11 juillet 2010 - 05:23 .


#21
Tooneyman

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schalafi wrote...

Somehow the concept reminds me of The Witcher, where npcs you've never seen before, and never will again, stop you on the street and make a comment about you. It's just meaningless filler, and pretty annoying. Now if an npc like Duncan, or Bann Teagan, or someone that played a part in the story mentioned your class, it would be ok, and give you a feeling that these people knew you. Otherwise it seems kind of unnecessary.


This is basically what I'm trying to get at. Being acknowledge for you characters skill and class does immerse you more and shows more of your characters personality. If you could give some explanation to some small background of your characters class in the game through conversation. Say they ask mike hawke why he became a rogue. MAybe bioware could implement a little bit of Hawke's background into the class of your choice.

#22
schalafi

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The way you put it, it's not a bad idea. I guess it's up to the Bio writers to decide if they want to do it, and since they've probably already got the whole story and dialogue planned out, I doubt if they'll listen to us, but who knows?

#23
Jimmy Fury

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Tooneyman wrote...
This is basically what I'm trying to get at. Being acknowledge for you characters skill and class does immerse you more and shows more of your characters personality. If you could give some explanation to some small background of your characters class in the game through conversation. Say they ask mike hawke why he became a rogue. MAybe bioware could implement a little bit of Hawke's background into the class of your choice.


Unique dialogue sounds reasonable since we won't have different origins anymore. The conversation should be natural though and there should be a reason the NPC knows your class.
What you suggested at first sounded, to me at least, a lot like you were asking them to add that annoying crap Oblivion had where every schmoe on the street can magically see your skill tree and compliment you on your amazing ability to jump. Nothing immersive about that. Random strangers shouldn't automatically know your skills and abilities without ever witnessing them.

#24
Tooneyman

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Jimmy Fury wrote...

Tooneyman wrote...
This is basically what I'm trying to get at. Being acknowledge for you characters skill and class does immerse you more and shows more of your characters personality. If you could give some explanation to some small background of your characters class in the game through conversation. Say they ask mike hawke why he became a rogue. MAybe bioware could implement a little bit of Hawke's background into the class of your choice.


Unique dialogue sounds reasonable since we won't have different origins anymore. The conversation should be natural though and there should be a reason the NPC knows your class.
What you suggested at first sounded, to me at least, a lot like you were asking them to add that annoying crap Oblivion had where every schmoe on the street can magically see your skill tree and compliment you on your amazing ability to jump. Nothing immersive about that. Random strangers shouldn't automatically know your skills and abilities without ever witnessing them.


I will admit I did like that part of oblivion it did show the immerse from some point the yes. I'm talking about dialogue and reckoning. Its kind of both. The reckonizing by people you know and the dialogue by people you don't. Posted Image

#25
SelphieSK

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In DAO, you're acknowledged as a rogue a few times: at the start of the Cousland origin, Howe makes a different comment depending on whether you're a warrior or a rogue ; when you ask your companions to teach you their spec, they have a different comment depending on your class. And I think you can't get the Crime Wave subquest unless you're a rogue.